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authorGravatar Brian Osman <brianosman@google.com>2017-11-02 14:10:52 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-11-02 18:37:21 +0000
commit9d96df1f1f5a47a044e31787dbcf7d1b04766816 (patch)
tree887d6e0c7cc1b8fd37ab6344ac973bd8bc8bbe45 /src/gpu/GrOnFlushResourceProvider.h
parent931f75170d2fa64aa6c4ba003a3ae475e9bcfc02 (diff)
Fix GPU blurring when using SkColorSpaceXformCanvas
Several GMs didn't draw at all (and asserted in debug builds). This fixes all of that, so that the xform canvas (or even just pure-legaacy canvas) doesn't accidentally blur in linear space by creating sRGB render target contexts for sRGB-tagged inputs. Bug: skia: Change-Id: I37c567a1c5b0e004dc301e5c272c7b470ac5f4c8 Reviewed-on: https://skia-review.googlesource.com/66884 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
Diffstat (limited to 'src/gpu/GrOnFlushResourceProvider.h')
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