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authorGravatar mtklein <mtklein@chromium.org>2015-08-12 10:52:25 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-08-12 10:52:25 -0700
commit6028a8476504022fe40b6870b1460b5e4a80969f (patch)
treecb0a197946fe5a688e6145f580d0c7feb281f0ca /src/gpu/GrNonAtomicRef.h
parentb07bee3121680b53b98b780ac08d14d374dd4c6f (diff)
Normalize SkXfermode_opts.h argument order as d,s[,aa].
At head they're s,d[,aa] in SkXfermode_opts.h but Sk4px::Map* expect d,s[,aa] so we ended up having to write weird little lambda shims to match impedance. There's no reason for these to disagree, and d,s[,aa] is the One True Order (because no matter what you're doing in graphics, there's always a dst). Should be no perf or image diff, though I'm suspicious it might help MSVC code generation. BUG=skia:4117 Review URL: https://codereview.chromium.org/1289903002
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