diff options
author | bsalomon <bsalomon@google.com> | 2014-11-11 14:15:57 -0800 |
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committer | Commit bot <commit-bot@chromium.org> | 2014-11-11 14:15:57 -0800 |
commit | 453cf40ac7702722695bb09ae2c6df44c19d008b (patch) | |
tree | ddaf714079178b7febf234442c203118fbb46edd /src/gpu/GrGpuResourceCacheAccess.h | |
parent | 3c3fe7ce4893204eb8bcf885e8a1d539763bca5d (diff) |
Add GrGpuResource::CacheAccess
Internal only helper class for manipulating and accessing cache keys.
BUG=skia:2889
Review URL: https://codereview.chromium.org/703303003
Diffstat (limited to 'src/gpu/GrGpuResourceCacheAccess.h')
-rw-r--r-- | src/gpu/GrGpuResourceCacheAccess.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/src/gpu/GrGpuResourceCacheAccess.h b/src/gpu/GrGpuResourceCacheAccess.h new file mode 100644 index 0000000000..af5c05464b --- /dev/null +++ b/src/gpu/GrGpuResourceCacheAccess.h @@ -0,0 +1,96 @@ + +/* + * Copyright 2014 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#ifndef GrGpuResourceCacheAccess_DEFINED +#define GrGpuResourceCacheAccess_DEFINED + +#include "GrGpuResource.h" + +/** + * This class allows code internal to Skia privileged access to manage the cache keys of a + * GrGpuResource object. + */ +class GrGpuResource::CacheAccess { +public: + /** + * Sets a content key for the resource. If the resource was previously cached as scratch it will + * be converted to a content resource. Currently this may only be called once per resource. It + * fails if there is already a resource with the same content key. TODO: make this supplant the + * resource that currently is using the content key, allow resources' content keys to change, + * and allow removal of a content key to convert a resource back to scratch. + */ + bool setContentKey(const GrResourceKey& contentKey) { + return fResource->setContentKey(contentKey); + } + + /** + * Used by legacy cache to attach a cache entry. This is to be removed soon. + */ + void setCacheEntry(GrResourceCacheEntry* cacheEntry) { + // GrResourceCache never changes the cacheEntry once one has been added. + SkASSERT(NULL == cacheEntry || NULL == fResource->fCacheEntry); + fResource->fCacheEntry = cacheEntry; + } + + /** + * Is the resource in the legacy cache? This is to be removed soon. + */ + bool isInCache() const { return SkToBool(fResource->fCacheEntry); } + + /** + * Returns the cache entry for the legacy cache. This is to be removed soon. + */ + GrResourceCacheEntry* getCacheEntry() const { return fResource->fCacheEntry; } + + /** + * Is the resource currently cached as scratch? This means it has a valid scratch key and does + * not have a content key. + */ + bool isScratch() const { + SkASSERT(fResource->fScratchKey.isScratch()); + return NULL == this->getContentKey() && !fResource->fScratchKey.isNullScratch(); + } + + /** + * If this resource can be used as a scratch resource this returns a valid scratch key. + * Otherwise it returns a key for which isNullScratch is true. The resource may currently be + * used as content resource rather than scratch. Check isScratch(). + */ + const GrResourceKey& getScratchKey() const { return fResource->fScratchKey; } + + /** + * If the resource is currently cached by a content key, the key is returned, otherwise NULL. + */ + const GrResourceKey* getContentKey() const { + if (fResource->fContentKeySet) { + return &fResource->fContentKey; + } + return NULL; + } + +private: + CacheAccess(GrGpuResource* resource) : fResource(resource) { } + CacheAccess(const CacheAccess& that) : fResource(that.fResource) { } + CacheAccess& operator=(const CacheAccess&); // unimpl + + // No taking addresses of this type. + const CacheAccess* operator&() const; + CacheAccess* operator&(); + + GrGpuResource* fResource; + + friend class GrGpuResource; // to construct/copy this type. +}; + +inline GrGpuResource::CacheAccess GrGpuResource::cacheAccess() { return CacheAccess(this); } + +inline const GrGpuResource::CacheAccess GrGpuResource::cacheAccess() const { + return CacheAccess(const_cast<GrGpuResource*>(this)); +} + +#endif |