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authorGravatar Brian Osman <brianosman@google.com>2017-02-23 17:06:10 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-02-24 16:09:33 +0000
commit9ad1f92e2fceea33215c0f13cee42a679fb88d44 (patch)
treef44afa1066b401ae5e3cf189078ff6fceaccca78 /src/gpu/GrGpuResource.cpp
parent20de615e3d02ff52c9a3c319ce35bcaace97be25 (diff)
Add GrExternalTextureData and SkCrossContextImageData
GrExternalTextureData is an API for exporting the backend-specific information about a texture in a type-safe way, and without pointing into the GrTexture. The new detachBackendTexture API lets us release ownership of a texture to the client. SkCrossContextImageData is the public API that lets clients upload textures on one thread/GrContext, then safely transfer ownership to another thread and GrContext for rendering. Only GL is implemented/supported right now. Vulkan support requires that we add thread-safe memory pools, or otherwise transfer the actual memory block containing the texture to the new context. BUG=skia: Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca Reviewed-on: https://skia-review.googlesource.com/8529 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/GrGpuResource.cpp')
-rw-r--r--src/gpu/GrGpuResource.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/gpu/GrGpuResource.cpp b/src/gpu/GrGpuResource.cpp
index c3a9556588..dcc4e62282 100644
--- a/src/gpu/GrGpuResource.cpp
+++ b/src/gpu/GrGpuResource.cpp
@@ -43,6 +43,17 @@ void GrGpuResource::registerWithCacheWrapped() {
get_resource_cache(fGpu)->resourceAccess().insertResource(this);
}
+void GrGpuResource::detachFromCache() {
+ if (this->wasDestroyed()) {
+ return;
+ }
+ if (fUniqueKey.isValid()) {
+ this->removeUniqueKey();
+ }
+ this->removeScratchKey();
+ this->makeUnbudgeted();
+}
+
GrGpuResource::~GrGpuResource() {
// The cache should have released or destroyed this resource.
SkASSERT(this->wasDestroyed());