diff options
author | 2015-01-14 10:42:08 -0800 | |
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committer | 2015-01-14 10:42:08 -0800 | |
commit | 5236cf480daf82b2f36e42795abdbbc915533a59 (patch) | |
tree | b3e76998aabf4849c60d7bc0c701de47b2aaf4e9 /src/gpu/GrGpu.h | |
parent | 028b98a08072bd1764936e47c54fa2da5cf92744 (diff) |
Make uncached textures uncached from the get go.
This avoids the problem of a newly created uncached texture causing a purge of cached resources.
BUG=chromium:445885
Review URL: https://codereview.chromium.org/846303002
Diffstat (limited to 'src/gpu/GrGpu.h')
-rw-r--r-- | src/gpu/GrGpu.h | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h index a657d17c5c..429c9c8439 100644 --- a/src/gpu/GrGpu.h +++ b/src/gpu/GrGpu.h @@ -90,6 +90,7 @@ public: * or render targets can be checked using GrDrawTargetCaps. * * @param desc describes the texture to be created. + * @param budgeted does this texture count against the resource cache budget? * @param srcData texel data to load texture. Begins with full-size * palette data for paletted textures. For compressed * formats it contains the compressed pixel data. Otherwise, @@ -101,7 +102,8 @@ public: * * @return The texture object if successful, otherwise NULL. */ - GrTexture* createTexture(const GrSurfaceDesc& desc, const void* srcData, size_t rowBytes); + GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted, + const void* srcData, size_t rowBytes); /** * Implements GrContext::wrapBackendTexture @@ -423,10 +425,9 @@ private: virtual void onResetContext(uint32_t resetBits) = 0; // overridden by backend-specific derived class to create objects. - virtual GrTexture* onCreateTexture(const GrSurfaceDesc& desc, - const void* srcData, - size_t rowBytes) = 0; - virtual GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, + virtual GrTexture* onCreateTexture(const GrSurfaceDesc& desc, bool budgeted, + const void* srcData, size_t rowBytes) = 0; + virtual GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, bool budgeted, const void* srcData) = 0; virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) = 0; virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) = 0; |