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author | Florin Malita <fmalita@chromium.org> | 2018-02-06 16:49:40 -0500 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-02-06 22:13:05 +0000 |
commit | 18f7e0a19c1c49047f3f57c79852c7fd62918365 (patch) | |
tree | 0c947e69ae11ea9b5ec9adad2064a463ae2d7333 /src/gpu/GrGlyph.h | |
parent | 133bc33330d3e131a641d08cdfbf383c14c86c30 (diff) |
Fix picture shader handling of outer local matrix
Instead of applying local matrices to the cached shader, pass them
explicitly/composed to createContext/appendStages/asFragmentProcessor.
Change-Id: I39aaf07ac883094c447c4e03e2ef9dcf8de13555
Reviewed-on: https://skia-review.googlesource.com/104580
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Diffstat (limited to 'src/gpu/GrGlyph.h')
0 files changed, 0 insertions, 0 deletions