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authorGravatar Brian Osman <brianosman@google.com>2017-05-31 09:37:27 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-05-31 20:28:07 +0000
commitfa6d865215b48fac4ee24c120736e500d418f641 (patch)
treea2ddeaaf5ce659d428e655c74dcdb7858da46bf4 /src/gpu/GrGeometryProcessor.h
parent25f3805efa465bc3f804f192fe1ee64450f01d7c (diff)
Do color correction of vertex colors in GPU drawVertices
SkColor vertex colors need to be linearized (from sRGB), and possibly converted from sRGB gamut to destination gamut. Bug: skia:6659 Change-Id: I2b1b1dd0fa5938519693f56a728fed5957f13fd5 Reviewed-on: https://skia-review.googlesource.com/17534 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/GrGeometryProcessor.h')
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