aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/GrGeometryProcessor.h
diff options
context:
space:
mode:
authorGravatar Brian Osman <brianosman@google.com>2017-03-31 16:55:26 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-03-31 16:55:39 +0000
commit903c3f70400462e191ccbca63393b2df3fe2dd11 (patch)
treee281232e14b0a5a76423683ac1492775945e583f /src/gpu/GrGeometryProcessor.h
parent61b84169eeab16a69e0efc5a7146d235b7a79210 (diff)
Revert "Allow FPs to elevate default precision for the entire fragment program"
This reverts commit 92d7ccafdf896cf19764e025873d13315a76842d. Reason for revert: Vulkan errors. Original change's description: > Allow FPs to elevate default precision for the entire fragment program > > Currently, GrConfigConversionEffect is able to round-trip on many mobile > GPUs because it uses highp for all intermediate variables (including the > texture fetch result). Separating the texture sample into a different > processor breaks that. > > This is a blunt instrument, not to be used lightly. > > Bug: skia: > Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789 > Reviewed-on: https://skia-review.googlesource.com/10162 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Osman <brianosman@google.com> > TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,ethannicholas@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: Iee5bb409f86a9cabecc76bd1273a5b3cef6af179 Reviewed-on: https://skia-review.googlesource.com/10967 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
Diffstat (limited to 'src/gpu/GrGeometryProcessor.h')
-rw-r--r--src/gpu/GrGeometryProcessor.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gpu/GrGeometryProcessor.h b/src/gpu/GrGeometryProcessor.h
index e5222bf80a..2711b9a608 100644
--- a/src/gpu/GrGeometryProcessor.h
+++ b/src/gpu/GrGeometryProcessor.h
@@ -51,7 +51,6 @@ protected:
*/
const Attribute& addVertexAttrib(const char* name, GrVertexAttribType type,
GrSLPrecision precision = kDefault_GrSLPrecision) {
- precision = (kDefault_GrSLPrecision == precision) ? kMedium_GrSLPrecision : precision;
fAttribs.emplace_back(name, type, precision);
fVertexStride += fAttribs.back().fOffset;
return fAttribs.back();