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authorGravatar Brian Salomon <bsalomon@google.com>2017-08-16 09:41:48 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-08-16 14:32:28 +0000
commit7f23543d1d27452ac1ddc21cc0c9f88479920cde (patch)
tree298d9b33fa888188a32a631149b7a56c9ad7446c /src/gpu/GrGeometryProcessor.h
parentc902ff8fc8bd3c385096bdbb0fec6d1ce3c231a3 (diff)
Minor geometry processor clarification.
Some renames, comments, and override->final Change-Id: Iebc7aeee9a64021e958f76bf4278ffff56884a56 Reviewed-on: https://skia-review.googlesource.com/35165 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/GrGeometryProcessor.h')
-rw-r--r--src/gpu/GrGeometryProcessor.h8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/gpu/GrGeometryProcessor.h b/src/gpu/GrGeometryProcessor.h
index 086d9baa53..d8962c21ac 100644
--- a/src/gpu/GrGeometryProcessor.h
+++ b/src/gpu/GrGeometryProcessor.h
@@ -24,9 +24,9 @@ public:
, fLocalCoordsType(kUnused_LocalCoordsType)
, fSampleShading(0.0) {}
- bool willUseGeoShader() const override { return fWillUseGeoShader; }
+ bool willUseGeoShader() const final { return fWillUseGeoShader; }
- bool hasExplicitLocalCoords() const override {
+ bool hasExplicitLocalCoords() const final {
return kHasExplicit_LocalCoordsType == fLocalCoordsType;
}
@@ -35,9 +35,7 @@ public:
* instance, if sampleShading is 0.5 in MSAA16 mode, the fragment shader will run a minimum of
* 8 times per pixel. The default value is zero.
*/
- float getSampleShading() const override {
- return fSampleShading;
- }
+ float getSampleShading() const final { return fSampleShading; }
protected:
void setWillUseGeoShader() { fWillUseGeoShader = true; }