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authorGravatar Brian Salomon <bsalomon@google.com>2016-12-21 11:14:46 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2016-12-21 16:45:40 +0000
commit09d994ecb30de2e62a31af2c16307af31fe0e0b3 (patch)
treecc6a7b93803eb79c4061f400fc71025175e07674 /src/gpu/GrDefaultGeoProcFactory.h
parentd5c5ed556c40f442eec96e071727de1cb07faf58 (diff)
Misc batch->op cleanup Part 1 of 2
Change-Id: I80f951976558a284e55386e0a368f08bd835d8ca Reviewed-on: https://skia-review.googlesource.com/6359 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
Diffstat (limited to 'src/gpu/GrDefaultGeoProcFactory.h')
-rw-r--r--src/gpu/GrDefaultGeoProcFactory.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/gpu/GrDefaultGeoProcFactory.h b/src/gpu/GrDefaultGeoProcFactory.h
index 022930b659..688fcc99c7 100644
--- a/src/gpu/GrDefaultGeoProcFactory.h
+++ b/src/gpu/GrDefaultGeoProcFactory.h
@@ -12,9 +12,7 @@
/*
* A factory for creating default Geometry Processors which simply multiply position by the uniform
- * view matrix and wire through color, coverage, UV coords if requested. Right now this is only
- * used in the creation of optimized draw states because adding default GPs to the drawstate can
- * interfere with batching due to updating the drawstate.
+ * view matrix and wire through color, coverage, UV coords if requested.
*/
namespace GrDefaultGeoProcFactory {
// Structs for adding vertex attributes