diff options
author | cdalton <cdalton@nvidia.com> | 2016-02-11 12:49:47 -0800 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2016-02-11 12:49:47 -0800 |
commit | 5e58ceea8569f0d90ff7e3daf5de2def50407212 (patch) | |
tree | bbe7f5ff37b6ef7e38830e85e8f4a392ddb75903 /src/gpu/GrDefaultGeoProcFactory.cpp | |
parent | ddb64c81fbe05ef7188135564bbd695edea9fdf0 (diff) |
Add GrShaderFlags enum
Replaces GrGLSLUniformHandler::ShaderVisibility with GrShaderFlags.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1684063006
Review URL: https://codereview.chromium.org/1684063006
Diffstat (limited to 'src/gpu/GrDefaultGeoProcFactory.cpp')
-rw-r--r-- | src/gpu/GrDefaultGeoProcFactory.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/gpu/GrDefaultGeoProcFactory.cpp b/src/gpu/GrDefaultGeoProcFactory.cpp index 25da4dcae9..99b72993a3 100644 --- a/src/gpu/GrDefaultGeoProcFactory.cpp +++ b/src/gpu/GrDefaultGeoProcFactory.cpp @@ -129,12 +129,11 @@ public: fragBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage); } else { const char* fragCoverage; - fCoverageUniform = uniformHandler->addUniform( - GrGLSLUniformHandler::kFragment_Visibility, - kFloat_GrSLType, - kDefault_GrSLPrecision, - "Coverage", - &fragCoverage); + fCoverageUniform = uniformHandler->addUniform(kFragment_GrShaderFlag, + kFloat_GrSLType, + kDefault_GrSLPrecision, + "Coverage", + &fragCoverage); fragBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, fragCoverage); } } |