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authorGravatar Brian Salomon <bsalomon@google.com>2018-06-01 14:13:43 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-06-01 18:59:16 +0000
commitd494f6e3d68269d1a60e864561aa66a7b125be1a (patch)
tree21541972d90da1252afd765d932020be1dd17a8e /src/gpu/GrContextPriv.h
parentee56b834fcd5e1834772d8e60195a21811833267 (diff)
Replace GrContextPriv::read/writeSurfacePixels with GrContextPriv::read/WritePixels2
Change-Id: I08be0f347d360e97bf9a6d1aeb25f9f584cc3d89 Reviewed-on: https://skia-review.googlesource.com/131442 Commit-Queue: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com> Auto-Submit: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
Diffstat (limited to 'src/gpu/GrContextPriv.h')
-rw-r--r--src/gpu/GrContextPriv.h14
1 files changed, 2 insertions, 12 deletions
diff --git a/src/gpu/GrContextPriv.h b/src/gpu/GrContextPriv.h
index 7e6ecb8310..84de0560fa 100644
--- a/src/gpu/GrContextPriv.h
+++ b/src/gpu/GrContextPriv.h
@@ -130,9 +130,7 @@ public:
};
/**
- * Reads a rectangle of pixels from a surface. There are currently two versions of this.
- * readSurfacePixels() is the older version which will be replaced by the more robust and
- * maintainable (but perhaps slower) readSurfacePixels2().
+ * Reads a rectangle of pixels from a surface.
*
* @param src the surface context to read from.
* @param left left edge of the rectangle to read (inclusive)
@@ -152,14 +150,9 @@ public:
bool readSurfacePixels(GrSurfaceContext* src, int left, int top, int width, int height,
GrColorType dstColorType, SkColorSpace* dstColorSpace, void* buffer,
size_t rowBytes = 0, uint32_t pixelOpsFlags = 0);
- bool readSurfacePixels2(GrSurfaceContext* src, int left, int top, int width, int height,
- GrColorType dstColorType, SkColorSpace* dstColorSpace, void* buffer,
- size_t rowBytes = 0, uint32_t pixelOpsFlags = 0);
/**
- * Writes a rectangle of pixels to a surface. There are currently two versions of this.
- * writeSurfacePixels() is the older version which will be replaced by the more robust and
- * maintainable (but perhaps slower) writeSurfacePixels2().
+ * Writes a rectangle of pixels to a surface.
*
* @param dst the surface context to write to.
* @param left left edge of the rectangle to write (inclusive)
@@ -178,9 +171,6 @@ public:
bool writeSurfacePixels(GrSurfaceContext* dst, int left, int top, int width, int height,
GrColorType srcColorType, SkColorSpace* srcColorSpace,
const void* buffer, size_t rowBytes, uint32_t pixelOpsFlags = 0);
- bool writeSurfacePixels2(GrSurfaceContext* dst, int left, int top, int width, int height,
- GrColorType srcColorType, SkColorSpace* srcColorSpace,
- const void* buffer, size_t rowBytes, uint32_t pixelOpsFlags = 0);
GrBackend getBackend() const { return fContext->fBackend; }