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authorGravatar rmistry@google.com <rmistry@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-23 18:09:54 +0000
committerGravatar rmistry@google.com <rmistry@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-23 18:09:54 +0000
commitfbfcd5602128ec010c82cb733c9cdc0a3254f9f3 (patch)
treed8b4815d15946c32ee9d254e932411e93be942bb /src/gpu/GrClipMaskManager.cpp
parent2abed834789bb64c7da740df4c47efc142b7311a (diff)
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
This CL is part I of IV (I broke down the 1280 files into 4 CLs). Review URL: https://codereview.appspot.com/6485054 git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu/GrClipMaskManager.cpp')
-rw-r--r--src/gpu/GrClipMaskManager.cpp92
1 files changed, 46 insertions, 46 deletions
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index a1cd75b5f8..de8f323ce6 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -26,7 +26,7 @@ GR_DEFINE_RESOURCE_CACHE_DOMAIN(GrClipMaskManager, GetAlphaMaskDomain)
GrClipMaskCache::GrClipMaskCache()
: fContext(NULL)
, fStack(sizeof(GrClipStackFrame)) {
- // We need an initial frame to capture the clip state prior to
+ // We need an initial frame to capture the clip state prior to
// any pushes
SkNEW_PLACEMENT(fStack.push_back(), GrClipStackFrame);
}
@@ -37,10 +37,10 @@ void GrClipMaskCache::push() {
////////////////////////////////////////////////////////////////////////////////
namespace {
-// set up the draw state to enable the aa clipping mask. Besides setting up the
+// set up the draw state to enable the aa clipping mask. Besides setting up the
// sampler matrix this also alters the vertex layout
-void setup_drawstate_aaclip(GrGpu* gpu,
- GrTexture* result,
+void setup_drawstate_aaclip(GrGpu* gpu,
+ GrTexture* result,
const GrIRect &devBound) {
GrDrawState* drawState = gpu->drawState();
GrAssert(drawState);
@@ -49,7 +49,7 @@ void setup_drawstate_aaclip(GrGpu* gpu,
GrMatrix mat;
mat.setIDiv(result->width(), result->height());
- mat.preTranslate(SkIntToScalar(-devBound.fLeft),
+ mat.preTranslate(SkIntToScalar(-devBound.fLeft),
SkIntToScalar(-devBound.fTop));
mat.preConcat(drawState->getViewMatrix());
@@ -134,8 +134,8 @@ bool GrClipMaskManager::useSWOnlyPath(const SkClipStack& clipIn) {
// rects can always be drawn directly w/o using the software path
// so only paths need to be checked
if (NULL != clip->fPath &&
- path_needs_SW_renderer(this->getContext(), fGpu,
- *clip->fPath,
+ path_needs_SW_renderer(this->getContext(), fGpu,
+ *clip->fPath,
get_path_fill(*clip->fPath),
clip->fDoAA)) {
useSW = true;
@@ -165,7 +165,7 @@ bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn) {
GrIRect devClipBounds;
bool isIntersectionOfRects = false;
- clipDataIn->getConservativeBounds(rt, &devClipBounds,
+ clipDataIn->getConservativeBounds(rt, &devClipBounds,
&isIntersectionOfRects);
if (devClipBounds.isEmpty()) {
return false;
@@ -175,11 +175,11 @@ bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn) {
#if GR_SW_CLIP
// If MSAA is enabled we can do everything in the stencil buffer.
- // Otherwise check if we should just create the entire clip mask
+ // Otherwise check if we should just create the entire clip mask
// in software (this will only happen if the clip mask is anti-aliased
// and too complex for the gpu to handle in its entirety)
if (0 == rt->numSamples() &&
- requiresAA &&
+ requiresAA &&
this->useSWOnlyPath(*clipDataIn->fClipStack)) {
// The clip geometry is complex enough that it will be more
// efficient to create it entirely in software
@@ -219,12 +219,12 @@ bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn) {
}
#endif // GR_AA_CLIP
- // Either a hard (stencil buffer) clip was explicitly requested or
+ // Either a hard (stencil buffer) clip was explicitly requested or
// an antialiased clip couldn't be created. In either case, free up
// the texture in the antialiased mask cache.
// TODO: this may require more investigation. Ganesh performs a lot of
// utility draws (e.g., clears, InOrderDrawBuffer playbacks) that hit
- // the stencil buffer path. These may be "incorrectly" clearing the
+ // the stencil buffer path. These may be "incorrectly" clearing the
// AA cache.
fAACache.reset();
@@ -237,7 +237,7 @@ bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn) {
}
// use the stencil clip if we can't represent the clip as a rectangle.
- bool useStencil = !clipDataIn->fClipStack->isWideOpen() &&
+ bool useStencil = !clipDataIn->fClipStack->isWideOpen() &&
!devClipBounds.isEmpty();
if (useStencil) {
@@ -269,13 +269,13 @@ namespace {
* "devContainee" is in device coordiates. "origin" provides the mapping between
* the two.
*/
-bool contains(const SkRect& canvContainer,
+bool contains(const SkRect& canvContainer,
const SkIRect& devContainee,
const SkIPoint& origin) {
return !devContainee.isEmpty() && !canvContainer.isEmpty() &&
- canvContainer.fLeft <= SkIntToScalar(devContainee.fLeft+origin.fX) &&
+ canvContainer.fLeft <= SkIntToScalar(devContainee.fLeft+origin.fX) &&
canvContainer.fTop <= SkIntToScalar(devContainee.fTop+origin.fY) &&
- canvContainer.fRight >= SkIntToScalar(devContainee.fRight+origin.fX) &&
+ canvContainer.fRight >= SkIntToScalar(devContainee.fRight+origin.fX) &&
canvContainer.fBottom >= SkIntToScalar(devContainee.fBottom+origin.fY);
}
@@ -292,7 +292,7 @@ const SkClipStack::Iter::Clip* process_initial_clip_elements(
GrAssert(NULL != iter && NULL != clearToInside && NULL != firstOp);
- // logically before the first element of the clip stack is
+ // logically before the first element of the clip stack is
// processed the clip is entirely open. However, depending on the
// first set op we may prefer to clear to 0 for performance. We may
// also be able to skip the initial clip paths/rects. We loop until
@@ -331,7 +331,7 @@ const SkClipStack::Iter::Clip* process_initial_clip_elements(
// we can skip a leading union.
case SkRegion::kUnion_Op:
// if everything is initially outside then union is
- // same as replace. Otherwise, every pixel is still
+ // same as replace. Otherwise, every pixel is still
// clearToInside
if (!*clearToInside) {
*firstOp = SkRegion::kReplace_Op;
@@ -385,8 +385,8 @@ const SkClipStack::Iter::Clip* process_initial_clip_elements(
namespace {
////////////////////////////////////////////////////////////////////////////////
-// set up the OpenGL blend function to perform the specified
-// boolean operation for alpha clip mask creation
+// set up the OpenGL blend function to perform the specified
+// boolean operation for alpha clip mask creation
void setup_boolean_blendcoeffs(GrDrawState* drawState, SkRegion::Op op) {
switch (op) {
@@ -423,8 +423,8 @@ bool draw_path_in_software(GrContext* context,
const GrIRect& resultBounds) {
SkAutoTUnref<GrTexture> texture(
- GrSWMaskHelper::DrawPathMaskToTexture(context, path,
- resultBounds, fill,
+ GrSWMaskHelper::DrawPathMaskToTexture(context, path,
+ resultBounds, fill,
doAA, NULL));
if (NULL == texture) {
return false;
@@ -510,7 +510,7 @@ void GrClipMaskManager::drawTexture(GrTexture* target,
drawState->sampler(0)->reset(sampleM);
drawState->createTextureEffect(0, texture);
- GrRect rect = GrRect::MakeWH(SkIntToScalar(target->width()),
+ GrRect rect = GrRect::MakeWH(SkIntToScalar(target->width()),
SkIntToScalar(target->height()));
fGpu->drawSimpleRect(rect, NULL);
@@ -520,7 +520,7 @@ void GrClipMaskManager::drawTexture(GrTexture* target,
// get a texture to act as a temporary buffer for AA clip boolean operations
// TODO: given the expense of createTexture we may want to just cache this too
-void GrClipMaskManager::getTemp(const GrIRect& bounds,
+void GrClipMaskManager::getTemp(const GrIRect& bounds,
GrAutoScratchTexture* temp) {
if (NULL != temp->texture()) {
// we've already allocated the temp texture
@@ -578,7 +578,7 @@ bool GrClipMaskManager::clipMaskPreamble(const GrClipData& clipDataIn,
// TODO: make sure we don't outset if bounds are still 0,0 @ min
- if (fAACache.canReuse(*clipDataIn.fClipStack,
+ if (fAACache.canReuse(*clipDataIn.fClipStack,
devClipBounds.width(),
devClipBounds.height())) {
*result = fAACache.getLastMask();
@@ -620,17 +620,17 @@ bool GrClipMaskManager::createAlphaClipMask(const GrClipData& clipDataIn,
if (0 != devResultBounds->fTop || 0 != devResultBounds->fLeft ||
0 != clipDataIn.fOrigin.fX || 0 != clipDataIn.fOrigin.fY) {
- // if we were able to trim down the size of the mask we need to
+ // if we were able to trim down the size of the mask we need to
// offset the paths & rects that will be used to compute it
drawState->viewMatrix()->setTranslate(
- SkIntToScalar(-devResultBounds->fLeft-clipDataIn.fOrigin.fX),
+ SkIntToScalar(-devResultBounds->fLeft-clipDataIn.fOrigin.fX),
SkIntToScalar(-devResultBounds->fTop-clipDataIn.fOrigin.fY));
}
bool clearToInside;
SkRegion::Op firstOp = SkRegion::kReplace_Op; // suppress warning
- SkClipStack::Iter iter(*clipDataIn.fClipStack,
+ SkClipStack::Iter iter(*clipDataIn.fClipStack,
SkClipStack::Iter::kBottom_IterStart);
const SkClipStack::Iter::Clip* clip = process_initial_clip_elements(&iter,
*devResultBounds,
@@ -638,8 +638,8 @@ bool GrClipMaskManager::createAlphaClipMask(const GrClipData& clipDataIn,
&firstOp,
clipDataIn);
- fGpu->clear(NULL,
- clearToInside ? 0xffffffff : 0x00000000,
+ fGpu->clear(NULL,
+ clearToInside ? 0xffffffff : 0x00000000,
accum->asRenderTarget());
GrAutoScratchTexture temp;
@@ -698,12 +698,12 @@ bool GrClipMaskManager::createAlphaClipMask(const GrClipData& clipDataIn,
if (0 != devResultBounds->fTop || 0 != devResultBounds->fLeft ||
0 != clipDataIn.fOrigin.fX || 0 != clipDataIn.fOrigin.fY) {
drawState->viewMatrix()->setTranslate(
- SkIntToScalar(-devResultBounds->fLeft-clipDataIn.fOrigin.fX),
+ SkIntToScalar(-devResultBounds->fLeft-clipDataIn.fOrigin.fX),
SkIntToScalar(-devResultBounds->fTop-clipDataIn.fOrigin.fY));
}
} else {
- // all the remaining ops can just be directly draw into
+ // all the remaining ops can just be directly draw into
// the accumulation buffer
setup_boolean_blendcoeffs(drawState, op);
this->drawClipShape(accum, clip, *devResultBounds);
@@ -716,7 +716,7 @@ bool GrClipMaskManager::createAlphaClipMask(const GrClipData& clipDataIn,
}
////////////////////////////////////////////////////////////////////////////////
-// Create a 1-bit clip mask in the stencil buffer. 'devClipBounds' are in device
+// Create a 1-bit clip mask in the stencil buffer. 'devClipBounds' are in device
// (as opposed to canvas) coordinates
bool GrClipMaskManager::createStencilClipMask(const GrClipData& clipDataIn,
const GrIRect& devClipBounds) {
@@ -759,10 +759,10 @@ bool GrClipMaskManager::createStencilClipMask(const GrClipData& clipDataIn,
GrDrawTarget::AutoGeometryPush agp(fGpu);
if (0 != clipDataIn.fOrigin.fX || 0 != clipDataIn.fOrigin.fY) {
- // Add the saveLayer's offset to the view matrix rather than
+ // Add the saveLayer's offset to the view matrix rather than
// offset each individual draw
drawState->viewMatrix()->setTranslate(
- SkIntToScalar(-clipDataIn.fOrigin.fX),
+ SkIntToScalar(-clipDataIn.fOrigin.fX),
SkIntToScalar(-clipDataIn.fOrigin.fY));
}
@@ -780,7 +780,7 @@ bool GrClipMaskManager::createStencilClipMask(const GrClipData& clipDataIn,
bool clearToInside;
SkRegion::Op firstOp = SkRegion::kReplace_Op; // suppress warning
- SkClipStack::Iter iter(*oldClipData->fClipStack,
+ SkClipStack::Iter iter(*oldClipData->fClipStack,
SkClipStack::Iter::kBottom_IterStart);
const SkClipStack::Iter::Clip* clip = process_initial_clip_elements(&iter,
devRTRect,
@@ -898,8 +898,8 @@ bool GrClipMaskManager::createStencilClipMask(const GrClipData& clipDataIn,
}
} else {
SET_RANDOM_COLOR
- // 'devClipBounds' is already in device coordinates so the
- // translation in the view matrix is inappropriate.
+ // 'devClipBounds' is already in device coordinates so the
+ // translation in the view matrix is inappropriate.
// Convert it to canvas space so the drawn rect will
// be in the correct location
GrRect canvClipBounds;
@@ -921,7 +921,7 @@ bool GrClipMaskManager::createStencilClipMask(const GrClipData& clipDataIn,
// mapping of clip-respecting stencil funcs to normal stencil funcs
// mapping depends on whether stencil-clipping is in effect.
-static const GrStencilFunc
+static const GrStencilFunc
gSpecialToBasicStencilFunc[2][kClipStencilFuncCount] = {
{// Stencil-Clipping is DISABLED, we are effectively always inside the clip
// In the Clip Funcs
@@ -966,7 +966,7 @@ const GrStencilSettings& basic_apply_stencil_clip_settings() {
kAlwaysIfInClip_StencilFunc,
0x0000,
0x0000,
- 0x0000);
+ 0x0000);
return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
}
}
@@ -1010,7 +1010,7 @@ void GrClipMaskManager::setGpuStencil() {
// TODO: dynamically attach a stencil buffer
int stencilBits = 0;
- GrStencilBuffer* stencilBuffer =
+ GrStencilBuffer* stencilBuffer =
drawState.getRenderTarget()->getStencilBuffer();
if (NULL != stencilBuffer) {
stencilBits = stencilBuffer->bits();
@@ -1078,7 +1078,7 @@ void GrClipMaskManager::adjustStencilParams(GrStencilSettings* settings,
funcMask &= userBits;
funcRef &= userBits;
}
- const GrStencilFunc* table =
+ const GrStencilFunc* table =
gSpecialToBasicStencilFunc[respectClip];
func = table[func - kBasicStencilFuncCount];
GrAssert(func >= 0 && func < kBasicStencilFuncCount);
@@ -1145,14 +1145,14 @@ bool GrClipMaskManager::createSoftwareClipMask(const GrClipData& clipDataIn,
GrSWMaskHelper helper(this->getContext());
GrMatrix matrix;
- matrix.setTranslate(SkIntToScalar(-clipDataIn.fOrigin.fX),
+ matrix.setTranslate(SkIntToScalar(-clipDataIn.fOrigin.fX),
SkIntToScalar(-clipDataIn.fOrigin.fY));
helper.init(*devResultBounds, &matrix);
bool clearToInside;
SkRegion::Op firstOp = SkRegion::kReplace_Op; // suppress warning
- SkClipStack::Iter iter(*clipDataIn.fClipStack,
+ SkClipStack::Iter iter(*clipDataIn.fClipStack,
SkClipStack::Iter::kBottom_IterStart);
const SkClipStack::Iter::Clip* clip = process_initial_clip_elements(&iter,
*devResultBounds,
@@ -1193,7 +1193,7 @@ bool GrClipMaskManager::createSoftwareClipMask(const GrClipData& clipDataIn,
SkPath temp;
temp.addRect(*clip->fRect);
- helper.draw(temp, SkRegion::kReplace_Op,
+ helper.draw(temp, SkRegion::kReplace_Op,
kInverseEvenOdd_GrPathFill, clip->fDoAA,
0x00);
} else if (NULL != clip->fPath) {
@@ -1216,7 +1216,7 @@ bool GrClipMaskManager::createSoftwareClipMask(const GrClipData& clipDataIn,
clip->fDoAA, 0xFF);
} else if (NULL != clip->fPath) {
- helper.draw(*clip->fPath,
+ helper.draw(*clip->fPath,
op,
get_path_fill(*clip->fPath),
clip->fDoAA, 0xFF);