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authorGravatar robertphillips <robertphillips@google.com>2015-02-10 08:16:55 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-02-10 08:16:55 -0800
commite85a32d4f8ce7fb9b6aaae89137dbf3766d833f2 (patch)
tree3b6a65e0ef71425284e4cf4f1f40faf58255ec55 /src/gpu/GrClipMaskManager.cpp
parentac928f27ab632784d6b9572901201caa2908caa5 (diff)
Clean up clipping code a bit
Diffstat (limited to 'src/gpu/GrClipMaskManager.cpp')
-rw-r--r--src/gpu/GrClipMaskManager.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index 0226ac1b76..f69c8717f8 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -23,7 +23,6 @@
#include "effects/GrRRectEffect.h"
#include "effects/GrTextureDomain.h"
-#define GR_AA_CLIP 1
typedef SkClipStack::Element Element;
////////////////////////////////////////////////////////////////////////////////
@@ -153,7 +152,7 @@ bool GrClipMaskManager::installClipEffects(GrPipelineBuilder* pipelineBuilder,
if (!skip) {
GrPrimitiveEdgeType edgeType;
- if (GR_AA_CLIP && iter.get()->isAA()) {
+ if (iter.get()->isAA()) {
if (rt->isMultisampled()) {
// Coverage based AA clips don't place nicely with MSAA.
failed = true;
@@ -276,7 +275,6 @@ bool GrClipMaskManager::setupClipping(GrPipelineBuilder* pipelineBuilder,
}
}
-#if GR_AA_CLIP
// If MSAA is enabled we can do everything in the stencil buffer.
if (0 == rt->numSamples() && requiresAA) {
GrTexture* result = NULL;
@@ -314,7 +312,6 @@ bool GrClipMaskManager::setupClipping(GrPipelineBuilder* pipelineBuilder,
}
// if alpha clip mask creation fails fall through to the non-AA code paths
}
-#endif // GR_AA_CLIP
// Either a hard (stencil buffer) clip was explicitly requested or an anti-aliased clip couldn't
// be created. In either case, free up the texture in the anti-aliased mask cache.