aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/GrClipMaskManager.cpp
diff options
context:
space:
mode:
authorGravatar brianosman <brianosman@google.com>2016-04-13 13:56:21 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-04-13 13:56:21 -0700
commit0e3c55431b463b5575983c0c875909e08a3562bf (patch)
tree4aa76104cefbbbf35f6ba57a90bb0824ce59ed5e /src/gpu/GrClipMaskManager.cpp
parentd3b63d3244add67b1d087123f36a418f7fd7ec0f (diff)
Tweak distance field path renderer behavior in gamma-correct mode to match
recent changes to text rendering. Uses linear coverage falloff. Produces results that are perceptually more similar to L32 (raster and gpu). Smoothstep + sRGB was too soft. Plumb the gamma-correctness via DrawPathArgs, which also paves the way for other path rendering implementations to easily make decisions about rendering technique based on that flag. Fix a few typos and formatting issues from my most recent change. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1889453002 Review URL: https://codereview.chromium.org/1889453002
Diffstat (limited to 'src/gpu/GrClipMaskManager.cpp')
-rw-r--r--src/gpu/GrClipMaskManager.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index 2700f56986..7418e76449 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -856,6 +856,7 @@ bool GrClipMaskManager::createStencilClipMask(GrRenderTarget* rt,
args.fPath = &clipPath;
args.fStroke = &stroke;
args.fAntiAlias = false;
+ args.fGammaCorrect = false;
pr->drawPath(args);
} else {
GrPathRenderer::StencilPathArgs args;
@@ -891,6 +892,7 @@ bool GrClipMaskManager::createStencilClipMask(GrRenderTarget* rt,
args.fPath = &clipPath;
args.fStroke = &stroke;
args.fAntiAlias = false;
+ args.fGammaCorrect = false;
pr->drawPath(args);
}
} else {