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author | bsalomon <bsalomon@google.com> | 2016-08-17 09:02:09 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2016-08-17 09:02:09 -0700 |
commit | e553b64bca57723db2b8da1c015a5ebf467eade9 (patch) | |
tree | d70ebe4c3b764ad4f3ff2c0d6899e09819105d01 /src/gpu/GrBufferAllocPool.cpp | |
parent | 31df31c12fe2ce2a6688f226dd3ea24c06999f63 (diff) |
Fix tile bitmap code in SkGpuDevice to compute correct local coords.
This fixes a bug when using an alpha bitmap/image with a SkShader where the SkShader's GrFragmentProcessor would receive incorrect coordinates.
BUG=skia:5643
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2249163004
Review-Url: https://codereview.chromium.org/2249163004
Diffstat (limited to 'src/gpu/GrBufferAllocPool.cpp')
0 files changed, 0 insertions, 0 deletions