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authorGravatar Robert Phillips <robertphillips@google.com>2017-06-09 10:48:29 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-06-09 17:29:09 +0000
commitd9d84858bf0efa6fccd093aeafc29dd5f0b0356c (patch)
tree95e1e1a9f8dc8ae942509e0d833bdefa263b94bf /src/gpu/GrBlurUtils.cpp
parenta6aaa30359ea17f6bd61242695c788dc3707764f (diff)
Retract GrTexture.h a bit
This began as cleaning up SkSpecialImage.h & spiraled out of control from there. Change-Id: I9a570ecd2a7af9ee724ebfebe4e9185748f38bbc Reviewed-on: https://skia-review.googlesource.com/19290 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/GrBlurUtils.cpp')
-rw-r--r--src/gpu/GrBlurUtils.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gpu/GrBlurUtils.cpp b/src/gpu/GrBlurUtils.cpp
index 9d28b54f54..76443ff938 100644
--- a/src/gpu/GrBlurUtils.cpp
+++ b/src/gpu/GrBlurUtils.cpp
@@ -15,7 +15,6 @@
#include "GrResourceProvider.h"
#include "effects/GrSimpleTextureEffect.h"
#include "GrStyle.h"
-#include "GrTexture.h"
#include "GrTextureProxy.h"
#include "SkDraw.h"
#include "SkGr.h"
@@ -302,7 +301,7 @@ void GrBlurUtils::drawPathWithMaskFilter(GrContext* context,
}
GrAA aa = GrBoolToAA(paint.isAntiAlias());
SkMaskFilter* mf = paint.getMaskFilter();
- if (mf && !mf->asFragmentProcessor(nullptr, nullptr, viewMatrix)) {
+ if (mf && !mf->asFragmentProcessor(nullptr)) {
// The MaskFilter wasn't already handled in SkPaintToGrPaint
draw_path_with_mask_filter(context, renderTargetContext, clip, std::move(grPaint), aa,
viewMatrix, mf, style, path, pathIsMutable);