diff options
author | Robert Phillips <robertphillips@google.com> | 2016-12-09 13:35:02 -0500 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2016-12-09 19:29:38 +0000 |
commit | 784b7bf493c37236e3fe571aed6105939a9bc0c3 (patch) | |
tree | e3045c15fff092df38e8e646197d532f441ae8b1 /src/gpu/GrBlurUtils.cpp | |
parent | e29ce641d378022a18f1dac731a71784b3eb5a11 (diff) |
Different approach to fixing gpu blurs on platforms that "useDrawInsteadOfClear"
This CL reverts https://skia-review.googlesource.com/c/5148/ (Fix gpu blurring on platforms that "useDrawInsteadOfClear") (all the worstCaseWidth/Height stuff) and adds a new GrRenderTargetContext entry point (absClear) to specify clears that can't be discarded or altered.
BUG=skia:
Change-Id: I18b1373ecf4a153ca8c0f290ab8b1d00770426da
Reviewed-on: https://skia-review.googlesource.com/5484
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/GrBlurUtils.cpp')
-rw-r--r-- | src/gpu/GrBlurUtils.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gpu/GrBlurUtils.cpp b/src/gpu/GrBlurUtils.cpp index 8f14bf75e5..4d89bef63c 100644 --- a/src/gpu/GrBlurUtils.cpp +++ b/src/gpu/GrBlurUtils.cpp @@ -10,6 +10,7 @@ #include "GrCaps.h" #include "GrContext.h" #include "GrFixedClip.h" +#include "GrRenderTargetContextPriv.h" #include "effects/GrSimpleTextureEffect.h" #include "GrStyle.h" #include "GrTexture.h" @@ -111,7 +112,7 @@ static sk_sp<GrTextureProxy> create_mask_GPU(GrContext* context, return nullptr; } - rtContext->clear(nullptr, 0x0, true); + rtContext->priv().absClear(nullptr, 0x0); GrPaint tempPaint; tempPaint.setAntiAlias(doAA); @@ -141,8 +142,8 @@ static void draw_path_with_mask_filter(GrContext* context, SkASSERT(maskFilter); SkIRect clipBounds; - clip.getConservativeBounds(renderTargetContext->worstCaseWidth(), - renderTargetContext->worstCaseHeight(), + clip.getConservativeBounds(renderTargetContext->width(), + renderTargetContext->height(), &clipBounds); SkTLazy<SkPath> tmpPath; SkStrokeRec::InitStyle fillOrHairline; |