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authorGravatar Robert Phillips <robertphillips@google.com>2017-01-17 11:52:21 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-01-17 17:28:58 +0000
commit4493a9dc9df8cf306a974bde7e0e9c5470ebcdc9 (patch)
treecc6315711d78a8192d16ae4251b5bb683993b1fd /src/gpu/GrBlurUtils.cpp
parent4075ec80e1c36e414e57746c772298be3b49a74e (diff)
Continue making Ganesh use absolute texture coordinates
The idea here is that the GrCoordTransform will actually hold a GrTextureProxy (rather than a GrTexture) and then, in GrGLSLPrimitiveProcessor::GetTransformMatrix, use the instantiated width & height (when uploading the transform matrix) Change-Id: Ibac3a540fcb1967ceef571157d41c1937acfadf8 Reviewed-on: https://skia-review.googlesource.com/6977 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/GrBlurUtils.cpp')
-rw-r--r--src/gpu/GrBlurUtils.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/gpu/GrBlurUtils.cpp b/src/gpu/GrBlurUtils.cpp
index 23a3c6ce0b..61290b0fdf 100644
--- a/src/gpu/GrBlurUtils.cpp
+++ b/src/gpu/GrBlurUtils.cpp
@@ -46,10 +46,8 @@ static bool draw_mask(GrRenderTargetContext* renderTargetContext,
return false;
}
- SkMatrix matrix;
- matrix.setTranslate(-SkIntToScalar(maskRect.fLeft), -SkIntToScalar(maskRect.fTop));
- // TODO: this divide relies on the instantiated texture's size!
- matrix.postIDiv(maskTex->width(), maskTex->height());
+ SkMatrix matrix = SkMatrix::MakeTrans(-SkIntToScalar(maskRect.fLeft),
+ -SkIntToScalar(maskRect.fTop));
matrix.preConcat(viewMatrix);
paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(maskTex, nullptr, matrix));