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authorGravatar bsalomon <bsalomon@google.com>2016-07-13 14:45:28 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-07-13 14:45:28 -0700
commit6d6b6ad0f30504b6d0540f1f6bc7c072f33e85b2 (patch)
treec4a913961ac6937351f2e5608a3b0e9e9d668bd5 /src/gpu/GrBatchAtlas.cpp
parent50ead53ac97deb23310916e3736c3f5e2d8f7f4b (diff)
Make GrBatchAtlas robust against attempts to add large rects.
Make GrAADistanceFieldPathRenderer robust against paths that in src space wind up being too large for the atlas. BUG=chromium:627443 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2144663004 Review-Url: https://codereview.chromium.org/2144663004
Diffstat (limited to 'src/gpu/GrBatchAtlas.cpp')
-rw-r--r--src/gpu/GrBatchAtlas.cpp13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/gpu/GrBatchAtlas.cpp b/src/gpu/GrBatchAtlas.cpp
index 40ab0e6c0e..8cc6f61811 100644
--- a/src/gpu/GrBatchAtlas.cpp
+++ b/src/gpu/GrBatchAtlas.cpp
@@ -116,11 +116,11 @@ GrBatchAtlas::GrBatchAtlas(GrTexture* texture, int numPlotsX, int numPlotsY)
: fTexture(texture)
, fAtlasGeneration(kInvalidAtlasGeneration + 1) {
- int plotWidth = texture->width() / numPlotsX;
- int plotHeight = texture->height() / numPlotsY;
+ fPlotWidth = texture->width() / numPlotsX;
+ fPlotHeight = texture->height() / numPlotsY;
SkASSERT(numPlotsX * numPlotsY <= BulkUseTokenUpdater::kMaxPlots);
- SkASSERT(plotWidth * numPlotsX == texture->width());
- SkASSERT(plotHeight * numPlotsY == texture->height());
+ SkASSERT(fPlotWidth * numPlotsX == texture->width());
+ SkASSERT(fPlotHeight * numPlotsY == texture->height());
SkDEBUGCODE(fNumPlots = numPlotsX * numPlotsY;)
@@ -134,7 +134,7 @@ GrBatchAtlas::GrBatchAtlas(GrTexture* texture, int numPlotsX, int numPlotsY)
for (int y = numPlotsY - 1, r = 0; y >= 0; --y, ++r) {
for (int x = numPlotsX - 1, c = 0; x >= 0; --x, ++c) {
uint32_t index = r * numPlotsX + c;
- currPlot->reset(new BatchPlot(index, 1, x, y, plotWidth, plotHeight,
+ currPlot->reset(new BatchPlot(index, 1, x, y, fPlotWidth, fPlotHeight,
texture->desc().fConfig));
// build LRU list
@@ -179,6 +179,9 @@ bool GrBatchAtlas::addToAtlas(AtlasID* id, GrDrawBatch::Target* target,
int width, int height, const void* image, SkIPoint16* loc) {
// We should already have a texture, TODO clean this up
SkASSERT(fTexture);
+ if (width > fPlotWidth || height > fPlotHeight) {
+ return false;
+ }
// now look through all allocated plots for one we can share, in Most Recently Refed order
GrBatchPlotList::Iter plotIter;