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author | 2015-08-12 10:52:25 -0700 | |
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committer | 2015-08-12 10:52:25 -0700 | |
commit | 6028a8476504022fe40b6870b1460b5e4a80969f (patch) | |
tree | cb0a197946fe5a688e6145f580d0c7feb281f0ca /src/gpu/GrBatchAtlas.cpp | |
parent | b07bee3121680b53b98b780ac08d14d374dd4c6f (diff) |
Normalize SkXfermode_opts.h argument order as d,s[,aa].
At head they're s,d[,aa] in SkXfermode_opts.h but Sk4px::Map* expect d,s[,aa]
so we ended up having to write weird little lambda shims to match impedance.
There's no reason for these to disagree, and d,s[,aa] is the One True Order
(because no matter what you're doing in graphics, there's always a dst).
Should be no perf or image diff, though I'm suspicious it might help MSVC code generation.
BUG=skia:4117
Review URL: https://codereview.chromium.org/1289903002
Diffstat (limited to 'src/gpu/GrBatchAtlas.cpp')
0 files changed, 0 insertions, 0 deletions