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authorGravatar ericrk <ericrk@chromium.org>2015-07-10 15:05:13 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-07-10 15:05:13 -0700
commit91abe10af417148939548551e210c001022d3bda (patch)
treeff8f98c5c4f863f48201117d861299a8a712fc5e /src/gpu/GrAAHairLinePathRenderer.h
parent398920532291cb47d44b992fa2e56dd37f8ec195 (diff)
Bilinear optimization for 1D convolution.
Splits GrGLConvolutionEffect into GrGLBilerpConvolutionEffect and GrGLBoundedConvolutionEffect. When doing a non-bounded convolution we now always use the GrGLBilerpConvolutionEffect which uses bilinear filtering to perform half as many samples in the texture. BUG=skia:3986 Review URL: https://codereview.chromium.org/1216623003
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