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author | 2014-12-09 13:31:14 -0800 | |
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committer | 2014-12-09 13:31:15 -0800 | |
commit | 2e3b3e369d79e78f7635d4c20e83a47ab571bdf2 (patch) | |
tree | 95378f3e35a21192f0db62e60bc6e408803050b7 /src/gpu/GrAADistanceFieldPathRenderer.h | |
parent | f3c78ccf5694d22d2e4a7061a80399a7e69b59db (diff) |
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
In addition, NVPR makes this very complicated, and I haven't quite figured out a good way to handle it, so for now color and coverage DO live on optstate, but I will figure out some way to refactor that in future CLs.
BUG=skia:
Review URL: https://codereview.chromium.org/783763002
Diffstat (limited to 'src/gpu/GrAADistanceFieldPathRenderer.h')
-rwxr-xr-x | src/gpu/GrAADistanceFieldPathRenderer.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gpu/GrAADistanceFieldPathRenderer.h b/src/gpu/GrAADistanceFieldPathRenderer.h index 88c9d328cc..7b40d94598 100755 --- a/src/gpu/GrAADistanceFieldPathRenderer.h +++ b/src/gpu/GrAADistanceFieldPathRenderer.h @@ -38,6 +38,7 @@ protected: virtual bool onDrawPath(GrDrawTarget*, GrDrawState*, + GrColor, const SkPath&, const SkStrokeRec&, bool antiAlias) SK_OVERRIDE; @@ -78,7 +79,7 @@ private: SkTDynamicHash<PathData, PathData::Key> fPathCache; PathDataList fPathList; - bool internalDrawPath(GrDrawTarget*, GrDrawState*, const SkPath& path, + bool internalDrawPath(GrDrawTarget*, GrDrawState*, GrColor, const SkPath& path, const PathData* pathData); PathData* addPathToAtlas(const SkPath& path, const SkStrokeRec& stroke, bool antiAlias, uint32_t dimension, SkScalar scale); |