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authorGravatar vjiaoblack <vjiaoblack@google.com>2016-08-23 11:13:14 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-08-23 11:13:14 -0700
commite1e5c74086ceb7143bf2f7968a324e8c06d33914 (patch)
treeb38e28f9ce48c6bd1c2f754be77a43c38dfe1150 /src/effects
parentd805f20c8de2164c6f665535e3c278ddfdc6e294 (diff)
Moving SkBlurImageFilter into core
Diffstat (limited to 'src/effects')
-rw-r--r--src/effects/SkBlurImageFilter.cpp259
-rw-r--r--src/effects/SkGpuBlurUtils.cpp382
-rw-r--r--src/effects/SkGpuBlurUtils.h46
3 files changed, 0 insertions, 687 deletions
diff --git a/src/effects/SkBlurImageFilter.cpp b/src/effects/SkBlurImageFilter.cpp
deleted file mode 100644
index 37584ab3ad..0000000000
--- a/src/effects/SkBlurImageFilter.cpp
+++ /dev/null
@@ -1,259 +0,0 @@
-/*
- * Copyright 2011 The Android Open Source Project
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkBlurImageFilter.h"
-
-#include "SkAutoPixmapStorage.h"
-#include "SkColorPriv.h"
-#include "SkGpuBlurUtils.h"
-#include "SkOpts.h"
-#include "SkReadBuffer.h"
-#include "SkSpecialImage.h"
-#include "SkWriteBuffer.h"
-
-#if SK_SUPPORT_GPU
-#include "GrContext.h"
-#include "SkGr.h"
-#endif
-
-sk_sp<SkImageFilter> SkBlurImageFilter::Make(SkScalar sigmaX, SkScalar sigmaY,
- sk_sp<SkImageFilter> input,
- const CropRect* cropRect) {
- if (0 == sigmaX && 0 == sigmaY && !cropRect) {
- return input;
- }
- return sk_sp<SkImageFilter>(new SkBlurImageFilter(sigmaX, sigmaY, input, cropRect));
-}
-
-// This rather arbitrary-looking value results in a maximum box blur kernel size
-// of 1000 pixels on the raster path, which matches the WebKit and Firefox
-// implementations. Since the GPU path does not compute a box blur, putting
-// the limit on sigma ensures consistent behaviour between the GPU and
-// raster paths.
-#define MAX_SIGMA SkIntToScalar(532)
-
-static SkVector map_sigma(const SkSize& localSigma, const SkMatrix& ctm) {
- SkVector sigma = SkVector::Make(localSigma.width(), localSigma.height());
- ctm.mapVectors(&sigma, 1);
- sigma.fX = SkMinScalar(SkScalarAbs(sigma.fX), MAX_SIGMA);
- sigma.fY = SkMinScalar(SkScalarAbs(sigma.fY), MAX_SIGMA);
- return sigma;
-}
-
-SkBlurImageFilter::SkBlurImageFilter(SkScalar sigmaX,
- SkScalar sigmaY,
- sk_sp<SkImageFilter> input,
- const CropRect* cropRect)
- : INHERITED(&input, 1, cropRect)
- , fSigma(SkSize::Make(sigmaX, sigmaY)) {
-}
-
-sk_sp<SkFlattenable> SkBlurImageFilter::CreateProc(SkReadBuffer& buffer) {
- SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1);
- SkScalar sigmaX = buffer.readScalar();
- SkScalar sigmaY = buffer.readScalar();
- return Make(sigmaX, sigmaY, common.getInput(0), &common.cropRect());
-}
-
-void SkBlurImageFilter::flatten(SkWriteBuffer& buffer) const {
- this->INHERITED::flatten(buffer);
- buffer.writeScalar(fSigma.fWidth);
- buffer.writeScalar(fSigma.fHeight);
-}
-
-static void get_box3_params(SkScalar s, int *kernelSize, int* kernelSize3, int *lowOffset,
- int *highOffset) {
- float pi = SkScalarToFloat(SK_ScalarPI);
- int d = static_cast<int>(floorf(SkScalarToFloat(s) * 3.0f * sqrtf(2.0f * pi) / 4.0f + 0.5f));
- *kernelSize = d;
- if (d % 2 == 1) {
- *lowOffset = *highOffset = (d - 1) / 2;
- *kernelSize3 = d;
- } else {
- *highOffset = d / 2;
- *lowOffset = *highOffset - 1;
- *kernelSize3 = d + 1;
- }
-}
-
-sk_sp<SkSpecialImage> SkBlurImageFilter::onFilterImage(SkSpecialImage* source,
- const Context& ctx,
- SkIPoint* offset) const {
- SkIPoint inputOffset = SkIPoint::Make(0, 0);
-
- sk_sp<SkSpecialImage> input(this->filterInput(0, source, ctx, &inputOffset));
- if (!input) {
- return nullptr;
- }
-
- SkIRect inputBounds = SkIRect::MakeXYWH(inputOffset.fX, inputOffset.fY,
- input->width(), input->height());
-
- SkIRect dstBounds;
- if (!this->applyCropRect(this->mapContext(ctx), inputBounds, &dstBounds)) {
- return nullptr;
- }
- if (!inputBounds.intersect(dstBounds)) {
- return nullptr;
- }
-
- const SkVector sigma = map_sigma(fSigma, ctx.ctm());
-
-#if SK_SUPPORT_GPU
- if (source->isTextureBacked()) {
- GrContext* context = source->getContext();
- sk_sp<GrTexture> inputTexture(input->asTextureRef(context));
- SkASSERT(inputTexture);
-
- if (0 == sigma.x() && 0 == sigma.y()) {
- offset->fX = inputBounds.x();
- offset->fY = inputBounds.y();
- return input->makeSubset(inputBounds.makeOffset(-inputOffset.x(),
- -inputOffset.y()));
- }
-
- offset->fX = dstBounds.fLeft;
- offset->fY = dstBounds.fTop;
- inputBounds.offset(-inputOffset);
- dstBounds.offset(-inputOffset);
- sk_sp<GrDrawContext> drawContext(SkGpuBlurUtils::GaussianBlur(
- context,
- inputTexture.get(),
- sk_ref_sp(source->getColorSpace()),
- dstBounds,
- &inputBounds,
- sigma.x(),
- sigma.y()));
- if (!drawContext) {
- return nullptr;
- }
-
- // TODO: Get the colorSpace from the drawContext (once it has one)
- return SkSpecialImage::MakeFromGpu(SkIRect::MakeWH(dstBounds.width(), dstBounds.height()),
- kNeedNewImageUniqueID_SpecialImage,
- drawContext->asTexture(),
- sk_ref_sp(input->getColorSpace()), &source->props());
- }
-#endif
-
- int kernelSizeX, kernelSizeX3, lowOffsetX, highOffsetX;
- int kernelSizeY, kernelSizeY3, lowOffsetY, highOffsetY;
- get_box3_params(sigma.x(), &kernelSizeX, &kernelSizeX3, &lowOffsetX, &highOffsetX);
- get_box3_params(sigma.y(), &kernelSizeY, &kernelSizeY3, &lowOffsetY, &highOffsetY);
-
- if (kernelSizeX < 0 || kernelSizeY < 0) {
- return nullptr;
- }
-
- if (kernelSizeX == 0 && kernelSizeY == 0) {
- offset->fX = inputBounds.x();
- offset->fY = inputBounds.y();
- return input->makeSubset(inputBounds.makeOffset(-inputOffset.x(),
- -inputOffset.y()));
- }
-
- SkBitmap inputBM;
-
- if (!input->getROPixels(&inputBM)) {
- return nullptr;
- }
-
- if (inputBM.colorType() != kN32_SkColorType) {
- return nullptr;
- }
-
- SkImageInfo info = SkImageInfo::Make(dstBounds.width(), dstBounds.height(),
- inputBM.colorType(), inputBM.alphaType());
-
- SkBitmap tmp, dst;
- if (!tmp.tryAllocPixels(info) || !dst.tryAllocPixels(info)) {
- return nullptr;
- }
-
- SkAutoLockPixels inputLock(inputBM), tmpLock(tmp), dstLock(dst);
-
- offset->fX = dstBounds.fLeft;
- offset->fY = dstBounds.fTop;
- SkPMColor* t = tmp.getAddr32(0, 0);
- SkPMColor* d = dst.getAddr32(0, 0);
- int w = dstBounds.width(), h = dstBounds.height();
- const SkPMColor* s = inputBM.getAddr32(inputBounds.x() - inputOffset.x(),
- inputBounds.y() - inputOffset.y());
- inputBounds.offset(-dstBounds.x(), -dstBounds.y());
- dstBounds.offset(-dstBounds.x(), -dstBounds.y());
- SkIRect inputBoundsT = SkIRect::MakeLTRB(inputBounds.top(), inputBounds.left(),
- inputBounds.bottom(), inputBounds.right());
- SkIRect dstBoundsT = SkIRect::MakeWH(dstBounds.height(), dstBounds.width());
- int sw = int(inputBM.rowBytes() >> 2);
-
- /**
- *
- * In order to make memory accesses cache-friendly, we reorder the passes to
- * use contiguous memory reads wherever possible.
- *
- * For example, the 6 passes of the X-and-Y blur case are rewritten as
- * follows. Instead of 3 passes in X and 3 passes in Y, we perform
- * 2 passes in X, 1 pass in X transposed to Y on write, 2 passes in X,
- * then 1 pass in X transposed to Y on write.
- *
- * +----+ +----+ +----+ +---+ +---+ +---+ +----+
- * + AB + ----> | AB | ----> | AB | -----> | A | ----> | A | ----> | A | -----> | AB |
- * +----+ blurX +----+ blurX +----+ blurXY | B | blurX | B | blurX | B | blurXY +----+
- * +---+ +---+ +---+
- *
- * In this way, two of the y-blurs become x-blurs applied to transposed
- * images, and all memory reads are contiguous.
- */
- if (kernelSizeX > 0 && kernelSizeY > 0) {
- SkOpts::box_blur_xx(s, sw, inputBounds, t, kernelSizeX, lowOffsetX, highOffsetX, w, h);
- SkOpts::box_blur_xx(t, w, dstBounds, d, kernelSizeX, highOffsetX, lowOffsetX, w, h);
- SkOpts::box_blur_xy(d, w, dstBounds, t, kernelSizeX3, highOffsetX, highOffsetX, w, h);
- SkOpts::box_blur_xx(t, h, dstBoundsT, d, kernelSizeY, lowOffsetY, highOffsetY, h, w);
- SkOpts::box_blur_xx(d, h, dstBoundsT, t, kernelSizeY, highOffsetY, lowOffsetY, h, w);
- SkOpts::box_blur_xy(t, h, dstBoundsT, d, kernelSizeY3, highOffsetY, highOffsetY, h, w);
- } else if (kernelSizeX > 0) {
- SkOpts::box_blur_xx(s, sw, inputBounds, d, kernelSizeX, lowOffsetX, highOffsetX, w, h);
- SkOpts::box_blur_xx(d, w, dstBounds, t, kernelSizeX, highOffsetX, lowOffsetX, w, h);
- SkOpts::box_blur_xx(t, w, dstBounds, d, kernelSizeX3, highOffsetX, highOffsetX, w, h);
- } else if (kernelSizeY > 0) {
- SkOpts::box_blur_yx(s, sw, inputBoundsT, d, kernelSizeY, lowOffsetY, highOffsetY, h, w);
- SkOpts::box_blur_xx(d, h, dstBoundsT, t, kernelSizeY, highOffsetY, lowOffsetY, h, w);
- SkOpts::box_blur_xy(t, h, dstBoundsT, d, kernelSizeY3, highOffsetY, highOffsetY, h, w);
- }
-
- return SkSpecialImage::MakeFromRaster(SkIRect::MakeWH(dstBounds.width(),
- dstBounds.height()),
- dst, &source->props());
-}
-
-
-SkRect SkBlurImageFilter::computeFastBounds(const SkRect& src) const {
- SkRect bounds = this->getInput(0) ? this->getInput(0)->computeFastBounds(src) : src;
- bounds.outset(SkScalarMul(fSigma.width(), SkIntToScalar(3)),
- SkScalarMul(fSigma.height(), SkIntToScalar(3)));
- return bounds;
-}
-
-SkIRect SkBlurImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm,
- MapDirection) const {
- SkVector sigma = map_sigma(fSigma, ctm);
- return src.makeOutset(SkScalarCeilToInt(SkScalarMul(sigma.x(), SkIntToScalar(3))),
- SkScalarCeilToInt(SkScalarMul(sigma.y(), SkIntToScalar(3))));
-}
-
-#ifndef SK_IGNORE_TO_STRING
-void SkBlurImageFilter::toString(SkString* str) const {
- str->appendf("SkBlurImageFilter: (");
- str->appendf("sigma: (%f, %f) input (", fSigma.fWidth, fSigma.fHeight);
-
- if (this->getInput(0)) {
- this->getInput(0)->toString(str);
- }
-
- str->append("))");
-}
-#endif
diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp
deleted file mode 100644
index ca762e88e3..0000000000
--- a/src/effects/SkGpuBlurUtils.cpp
+++ /dev/null
@@ -1,382 +0,0 @@
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkGpuBlurUtils.h"
-
-#include "SkRect.h"
-
-#if SK_SUPPORT_GPU
-#include "effects/GrConvolutionEffect.h"
-#include "effects/GrMatrixConvolutionEffect.h"
-#include "GrContext.h"
-#include "GrCaps.h"
-#include "GrDrawContext.h"
-#include "GrFixedClip.h"
-
-#define MAX_BLUR_SIGMA 4.0f
-
-static void scale_irect_roundout(SkIRect* rect, float xScale, float yScale) {
- rect->fLeft = SkScalarFloorToInt(SkScalarMul(rect->fLeft, xScale));
- rect->fTop = SkScalarFloorToInt(SkScalarMul(rect->fTop, yScale));
- rect->fRight = SkScalarCeilToInt(SkScalarMul(rect->fRight, xScale));
- rect->fBottom = SkScalarCeilToInt(SkScalarMul(rect->fBottom, yScale));
-}
-
-static void scale_irect(SkIRect* rect, int xScale, int yScale) {
- rect->fLeft *= xScale;
- rect->fTop *= yScale;
- rect->fRight *= xScale;
- rect->fBottom *= yScale;
-}
-
-#ifdef SK_DEBUG
-static inline int is_even(int x) { return !(x & 1); }
-#endif
-
-static void shrink_irect_by_2(SkIRect* rect, bool xAxis, bool yAxis) {
- if (xAxis) {
- SkASSERT(is_even(rect->fLeft) && is_even(rect->fRight));
- rect->fLeft /= 2;
- rect->fRight /= 2;
- }
- if (yAxis) {
- SkASSERT(is_even(rect->fTop) && is_even(rect->fBottom));
- rect->fTop /= 2;
- rect->fBottom /= 2;
- }
-}
-
-static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int *radius) {
- *scaleFactor = 1;
- while (sigma > MAX_BLUR_SIGMA) {
- *scaleFactor *= 2;
- sigma *= 0.5f;
- if (*scaleFactor > maxTextureSize) {
- *scaleFactor = maxTextureSize;
- sigma = MAX_BLUR_SIGMA;
- }
- }
- *radius = static_cast<int>(ceilf(sigma * 3.0f));
- SkASSERT(*radius <= GrConvolutionEffect::kMaxKernelRadius);
- return sigma;
-}
-
-static void convolve_gaussian_1d(GrDrawContext* drawContext,
- const GrClip& clip,
- const SkIRect& dstRect,
- const SkIPoint& srcOffset,
- GrTexture* texture,
- Gr1DKernelEffect::Direction direction,
- int radius,
- float sigma,
- bool useBounds,
- float bounds[2]) {
- GrPaint paint;
- paint.setGammaCorrect(drawContext->isGammaCorrect());
- sk_sp<GrFragmentProcessor> conv(GrConvolutionEffect::MakeGaussian(
- texture, direction, radius, sigma, useBounds, bounds));
- paint.addColorFragmentProcessor(std::move(conv));
- paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
- SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()),
- -SkIntToScalar(srcOffset.y()));
- drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(),
- SkRect::Make(dstRect), localMatrix);
-}
-
-static void convolve_gaussian_2d(GrDrawContext* drawContext,
- const GrClip& clip,
- const SkIRect& dstRect,
- const SkIPoint& srcOffset,
- GrTexture* texture,
- int radiusX,
- int radiusY,
- SkScalar sigmaX,
- SkScalar sigmaY,
- const SkIRect* srcBounds) {
- SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()),
- -SkIntToScalar(srcOffset.y()));
- SkISize size = SkISize::Make(2 * radiusX + 1, 2 * radiusY + 1);
- SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY);
- GrPaint paint;
- paint.setGammaCorrect(drawContext->isGammaCorrect());
- SkIRect bounds = srcBounds ? *srcBounds : SkIRect::EmptyIRect();
-
- sk_sp<GrFragmentProcessor> conv(GrMatrixConvolutionEffect::MakeGaussian(
- texture, bounds, size, 1.0, 0.0, kernelOffset,
- srcBounds ? GrTextureDomain::kDecal_Mode : GrTextureDomain::kIgnore_Mode,
- true, sigmaX, sigmaY));
- paint.addColorFragmentProcessor(std::move(conv));
- paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
- drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(),
- SkRect::Make(dstRect), localMatrix);
-}
-
-static void convolve_gaussian(GrDrawContext* drawContext,
- const GrClip& clip,
- const SkIRect& srcRect,
- GrTexture* texture,
- Gr1DKernelEffect::Direction direction,
- int radius,
- float sigma,
- const SkIRect* srcBounds,
- const SkIPoint& srcOffset) {
- float bounds[2] = { 0.0f, 1.0f };
- SkIRect dstRect = SkIRect::MakeWH(srcRect.width(), srcRect.height());
- if (!srcBounds) {
- convolve_gaussian_1d(drawContext, clip, dstRect, srcOffset, texture,
- direction, radius, sigma, false, bounds);
- return;
- }
- SkIRect midRect = *srcBounds, leftRect, rightRect;
- midRect.offset(srcOffset);
- SkIRect topRect, bottomRect;
- if (direction == Gr1DKernelEffect::kX_Direction) {
- bounds[0] = SkIntToFloat(srcBounds->left()) / texture->width();
- bounds[1] = SkIntToFloat(srcBounds->right()) / texture->width();
- topRect = SkIRect::MakeLTRB(0, 0, dstRect.right(), midRect.top());
- bottomRect = SkIRect::MakeLTRB(0, midRect.bottom(), dstRect.right(), dstRect.bottom());
- midRect.inset(radius, 0);
- leftRect = SkIRect::MakeLTRB(0, midRect.top(), midRect.left(), midRect.bottom());
- rightRect =
- SkIRect::MakeLTRB(midRect.right(), midRect.top(), dstRect.width(), midRect.bottom());
- dstRect.fTop = midRect.top();
- dstRect.fBottom = midRect.bottom();
- } else {
- bounds[0] = SkIntToFloat(srcBounds->top()) / texture->height();
- bounds[1] = SkIntToFloat(srcBounds->bottom()) / texture->height();
- topRect = SkIRect::MakeLTRB(0, 0, midRect.left(), dstRect.bottom());
- bottomRect = SkIRect::MakeLTRB(midRect.right(), 0, dstRect.right(), dstRect.bottom());
- midRect.inset(0, radius);
- leftRect = SkIRect::MakeLTRB(midRect.left(), 0, midRect.right(), midRect.top());
- rightRect =
- SkIRect::MakeLTRB(midRect.left(), midRect.bottom(), midRect.right(), dstRect.height());
- dstRect.fLeft = midRect.left();
- dstRect.fRight = midRect.right();
- }
- if (!topRect.isEmpty()) {
- drawContext->clear(&topRect, 0, false);
- }
-
- if (!bottomRect.isEmpty()) {
- drawContext->clear(&bottomRect, 0, false);
- }
- if (midRect.isEmpty()) {
- // Blur radius covers srcBounds; use bounds over entire draw
- convolve_gaussian_1d(drawContext, clip, dstRect, srcOffset, texture,
- direction, radius, sigma, true, bounds);
- } else {
- // Draw right and left margins with bounds; middle without.
- convolve_gaussian_1d(drawContext, clip, leftRect, srcOffset, texture,
- direction, radius, sigma, true, bounds);
- convolve_gaussian_1d(drawContext, clip, rightRect, srcOffset, texture,
- direction, radius, sigma, true, bounds);
- convolve_gaussian_1d(drawContext, clip, midRect, srcOffset, texture,
- direction, radius, sigma, false, bounds);
- }
-}
-
-namespace SkGpuBlurUtils {
-
-sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
- GrTexture* origSrc,
- sk_sp<SkColorSpace> colorSpace,
- const SkIRect& dstBounds,
- const SkIRect* srcBounds,
- float sigmaX,
- float sigmaY,
- SkBackingFit fit) {
- SkASSERT(context);
- SkIRect clearRect;
- int scaleFactorX, radiusX;
- int scaleFactorY, radiusY;
- int maxTextureSize = context->caps()->maxTextureSize();
- sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX);
- sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY);
- SkASSERT(sigmaX || sigmaY);
-
- SkIPoint srcOffset = SkIPoint::Make(-dstBounds.x(), -dstBounds.y());
- SkIRect localDstBounds = SkIRect::MakeWH(dstBounds.width(), dstBounds.height());
- SkIRect localSrcBounds;
- SkIRect srcRect;
- if (srcBounds) {
- srcRect = localSrcBounds = *srcBounds;
- srcRect.offset(srcOffset);
- srcBounds = &localSrcBounds;
- } else {
- srcRect = localDstBounds;
- }
-
- scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY);
- scale_irect(&srcRect, scaleFactorX, scaleFactorY);
-
- // setup new clip
- GrFixedClip clip(localDstBounds);
-
- sk_sp<GrTexture> srcTexture(sk_ref_sp(origSrc));
-
- SkASSERT(kBGRA_8888_GrPixelConfig == srcTexture->config() ||
- kRGBA_8888_GrPixelConfig == srcTexture->config() ||
- kSRGBA_8888_GrPixelConfig == srcTexture->config() ||
- kSBGRA_8888_GrPixelConfig == srcTexture->config() ||
- kAlpha_8_GrPixelConfig == srcTexture->config());
-
- const int width = dstBounds.width();
- const int height = dstBounds.height();
- const GrPixelConfig config = srcTexture->config();
-
- sk_sp<GrDrawContext> dstDrawContext(context->makeDrawContext(fit,
- width, height, config, colorSpace,
- 0, kDefault_GrSurfaceOrigin));
- if (!dstDrawContext) {
- return nullptr;
- }
-
- // For really small blurs (certainly no wider than 5x5 on desktop gpus) it is faster to just
- // launch a single non separable kernel vs two launches
- if (sigmaX > 0.0f && sigmaY > 0.0f &&
- (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) {
- // We shouldn't be scaling because this is a small size blur
- SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY));
-
- convolve_gaussian_2d(dstDrawContext.get(), clip, localDstBounds, srcOffset,
- srcTexture.get(), radiusX, radiusY, sigmaX, sigmaY, srcBounds);
-
- return dstDrawContext;
- }
-
- sk_sp<GrDrawContext> tmpDrawContext(context->makeDrawContext(fit,
- width, height, config, colorSpace,
- 0, kDefault_GrSurfaceOrigin));
- if (!tmpDrawContext) {
- return nullptr;
- }
-
- sk_sp<GrDrawContext> srcDrawContext;
-
- SkASSERT(SkIsPow2(scaleFactorX) && SkIsPow2(scaleFactorY));
-
- for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) {
- GrPaint paint;
- paint.setGammaCorrect(dstDrawContext->isGammaCorrect());
- SkMatrix matrix;
- matrix.setIDiv(srcTexture->width(), srcTexture->height());
- SkIRect dstRect(srcRect);
- if (srcBounds && i == 1) {
- SkRect domain;
- matrix.mapRect(&domain, SkRect::Make(*srcBounds));
- domain.inset((i < scaleFactorX) ? SK_ScalarHalf / srcTexture->width() : 0.0f,
- (i < scaleFactorY) ? SK_ScalarHalf / srcTexture->height() : 0.0f);
- sk_sp<GrFragmentProcessor> fp(GrTextureDomainEffect::Make(
- srcTexture.get(),
- nullptr,
- matrix,
- domain,
- GrTextureDomain::kDecal_Mode,
- GrTextureParams::kBilerp_FilterMode));
- paint.addColorFragmentProcessor(std::move(fp));
- srcRect.offset(-srcOffset);
- srcOffset.set(0, 0);
- } else {
- GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode);
- paint.addColorTextureProcessor(srcTexture.get(), nullptr, matrix, params);
- }
- paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
- shrink_irect_by_2(&dstRect, i < scaleFactorX, i < scaleFactorY);
-
- dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(),
- SkRect::Make(dstRect), SkRect::Make(srcRect));
-
- srcDrawContext = dstDrawContext;
- srcRect = dstRect;
- srcTexture = srcDrawContext->asTexture();
- dstDrawContext.swap(tmpDrawContext);
- localSrcBounds = srcRect;
- }
-
- srcRect = localDstBounds;
- scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY);
- if (sigmaX > 0.0f) {
- if (scaleFactorX > 1) {
- SkASSERT(srcDrawContext);
-
- // Clear out a radius to the right of the srcRect to prevent the
- // X convolution from reading garbage.
- clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop,
- radiusX, srcRect.height());
- srcDrawContext->clear(&clearRect, 0x0, false);
- }
-
- convolve_gaussian(dstDrawContext.get(), clip, srcRect,
- srcTexture.get(), Gr1DKernelEffect::kX_Direction, radiusX, sigmaX,
- srcBounds, srcOffset);
- srcDrawContext = dstDrawContext;
- srcTexture = srcDrawContext->asTexture();
- srcRect.offsetTo(0, 0);
- dstDrawContext.swap(tmpDrawContext);
- localSrcBounds = srcRect;
- srcOffset.set(0, 0);
- }
-
- if (sigmaY > 0.0f) {
- if (scaleFactorY > 1 || sigmaX > 0.0f) {
- SkASSERT(srcDrawContext);
-
- // Clear out a radius below the srcRect to prevent the Y
- // convolution from reading garbage.
- clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom,
- srcRect.width(), radiusY);
- srcDrawContext->clear(&clearRect, 0x0, false);
- }
-
- convolve_gaussian(dstDrawContext.get(), clip, srcRect,
- srcTexture.get(), Gr1DKernelEffect::kY_Direction, radiusY, sigmaY,
- srcBounds, srcOffset);
-
- srcDrawContext = dstDrawContext;
- srcRect.offsetTo(0, 0);
- dstDrawContext.swap(tmpDrawContext);
- }
-
- SkASSERT(srcDrawContext);
- srcTexture = nullptr; // we don't use this from here on out
-
- if (scaleFactorX > 1 || scaleFactorY > 1) {
- // Clear one pixel to the right and below, to accommodate bilinear upsampling.
- clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, srcRect.width() + 1, 1);
- srcDrawContext->clear(&clearRect, 0x0, false);
- clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, 1, srcRect.height());
- srcDrawContext->clear(&clearRect, 0x0, false);
-
- SkMatrix matrix;
- matrix.setIDiv(srcDrawContext->width(), srcDrawContext->height());
-
- GrPaint paint;
- paint.setGammaCorrect(dstDrawContext->isGammaCorrect());
- // FIXME: this should be mitchell, not bilinear.
- GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode);
- sk_sp<GrTexture> tex(srcDrawContext->asTexture());
- paint.addColorTextureProcessor(tex.get(), nullptr, matrix, params);
- paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
-
- SkIRect dstRect(srcRect);
- scale_irect(&dstRect, scaleFactorX, scaleFactorY);
-
- dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(),
- SkRect::Make(dstRect), SkRect::Make(srcRect));
-
- srcDrawContext = dstDrawContext;
- srcRect = dstRect;
- dstDrawContext.swap(tmpDrawContext);
- }
-
- return srcDrawContext;
-}
-
-}
-
-#endif
-
diff --git a/src/effects/SkGpuBlurUtils.h b/src/effects/SkGpuBlurUtils.h
deleted file mode 100644
index a12a08873c..0000000000
--- a/src/effects/SkGpuBlurUtils.h
+++ /dev/null
@@ -1,46 +0,0 @@
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef SkGpuBlurUtils_DEFINED
-#define SkGpuBlurUtils_DEFINED
-
-#if SK_SUPPORT_GPU
-#include "GrDrawContext.h"
-
-class GrContext;
-class GrTexture;
-
-struct SkRect;
-
-namespace SkGpuBlurUtils {
- /**
- * Applies a 2D Gaussian blur to a given texture. The blurred result is returned
- * as a drawContext in case the caller wishes to future draw into the result.
- * Note: one of sigmaX and sigmaY should be non-zero!
- * @param context The GPU context
- * @param srcTexture The source texture to be blurred.
- * @param colorSpace Color space of the source (used for the drawContext result, too).
- * @param dstBounds The destination bounds, relative to the source texture.
- * @param srcBounds The source bounds, relative to the source texture. If non-null,
- * no pixels will be sampled outside of this rectangle.
- * @param sigmaX The blur's standard deviation in X.
- * @param sigmaY The blur's standard deviation in Y.
- * @param fit backing fit for the returned draw context
- * @return The drawContext containing the blurred result.
- */
- sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
- GrTexture* srcTexture,
- sk_sp<SkColorSpace> colorSpace,
- const SkIRect& dstBounds,
- const SkIRect* srcBounds,
- float sigmaX,
- float sigmaY,
- SkBackingFit fit = SkBackingFit::kApprox);
-};
-
-#endif
-#endif