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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-10-29 19:51:22 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-10-29 19:51:22 +0000
commit2eaaefd7e6a58339b3f93333f1e9cc92252cc303 (patch)
treef65a31a9b3bc70909ceb311ebad684c2bf445868 /src/effects
parent484ee2a5fe47c204d9dda6acba54f9789d1cf69f (diff)
Pass GrCustomStage to key-generation functions and emitCode().
R=robertphillips@google.com Review URL: https://codereview.appspot.com/6819046 git-svn-id: http://skia.googlecode.com/svn/branches/gpu_dev@6182 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/effects')
-rw-r--r--src/effects/SkBlendImageFilter.cpp11
-rw-r--r--src/effects/SkColorMatrixFilter.cpp5
-rw-r--r--src/effects/SkLightingImageFilter.cpp14
-rw-r--r--src/effects/SkMagnifierImageFilter.cpp11
-rw-r--r--src/effects/SkMatrixConvolutionImageFilter.cpp13
-rw-r--r--src/effects/SkMorphologyImageFilter.cpp13
-rw-r--r--src/effects/SkTableColorFilter.cpp10
-rw-r--r--src/effects/gradients/SkLinearGradient.cpp8
-rw-r--r--src/effects/gradients/SkRadialGradient.cpp8
-rw-r--r--src/effects/gradients/SkSweepGradient.cpp8
-rw-r--r--src/effects/gradients/SkTwoPointConicalGradient.cpp12
-rw-r--r--src/effects/gradients/SkTwoPointRadialGradient.cpp12
12 files changed, 68 insertions, 57 deletions
diff --git a/src/effects/SkBlendImageFilter.cpp b/src/effects/SkBlendImageFilter.cpp
index 39d7fd38b2..fb0e4d089a 100644
--- a/src/effects/SkBlendImageFilter.cpp
+++ b/src/effects/SkBlendImageFilter.cpp
@@ -13,6 +13,7 @@
#include "SkGr.h"
#include "SkGrPixelRef.h"
#include "gl/GrGLEffect.h"
+#include "GrTBackendEffectFactory.h"
#endif
namespace {
@@ -117,14 +118,14 @@ public:
virtual ~GrGLBlendEffect();
virtual void emitCode(GrGLShaderBuilder*,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
const char* inputColor,
const TextureSamplerArray&) SK_OVERRIDE;
- static inline EffectKey GenKey(const GrEffect& s, const GrGLCaps&);
+ static inline EffectKey GenKey(const GrEffectStage&, const GrGLCaps&);
private:
typedef GrGLEffect INHERITED;
@@ -246,7 +247,7 @@ GrGLBlendEffect::~GrGLBlendEffect() {
}
void GrGLBlendEffect::emitCode(GrGLShaderBuilder* builder,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
@@ -278,7 +279,7 @@ void GrGLBlendEffect::emitCode(GrGLShaderBuilder* builder,
}
}
-GrGLEffect::EffectKey GrGLBlendEffect::GenKey(const GrEffect& s, const GrGLCaps&) {
- return static_cast<const GrBlendEffect&>(s).mode();
+GrGLEffect::EffectKey GrGLBlendEffect::GenKey(const GrEffectStage& s, const GrGLCaps&) {
+ return static_cast<const GrBlendEffect&>(*s.getEffect()).mode();
}
#endif
diff --git a/src/effects/SkColorMatrixFilter.cpp b/src/effects/SkColorMatrixFilter.cpp
index dc93a24baa..58d26735a1 100644
--- a/src/effects/SkColorMatrixFilter.cpp
+++ b/src/effects/SkColorMatrixFilter.cpp
@@ -320,6 +320,7 @@ bool SkColorMatrixFilter::asColorMatrix(SkScalar matrix[20]) {
#if SK_SUPPORT_GPU
#include "GrEffect.h"
+#include "GrTBackendEffectFactory.h"
#include "gl/GrGLEffect.h"
class ColorMatrixEffect : public GrEffect {
@@ -342,7 +343,7 @@ public:
class GLEffect : public GrGLEffect {
public:
// this class always generates the same code.
- static EffectKey GenKey(const GrEffect& s, const GrGLCaps&) { return 0; }
+ static EffectKey GenKey(const GrEffectStage&, const GrGLCaps&) { return 0; }
GLEffect(const GrBackendEffectFactory& factory,
const GrEffect& effect)
@@ -352,7 +353,7 @@ public:
}
virtual void emitCode(GrGLShaderBuilder* builder,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
index e25ab9fd3d..2f403c13f4 100644
--- a/src/effects/SkLightingImageFilter.cpp
+++ b/src/effects/SkLightingImageFilter.cpp
@@ -14,10 +14,10 @@
#include "SkTypes.h"
#if SK_SUPPORT_GPU
-#include "GrBackendEffectFactory.h"
#include "effects/GrSingleTextureEffect.h"
#include "gl/GrGLEffect.h"
#include "GrEffect.h"
+#include "GrTBackendEffectFactory.h"
class GrGLDiffuseLightingEffect;
class GrGLSpecularLightingEffect;
@@ -949,14 +949,14 @@ public:
virtual ~GrGLLightingEffect();
virtual void emitCode(GrGLShaderBuilder*,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
const char* inputColor,
const TextureSamplerArray&) SK_OVERRIDE;
- static inline EffectKey GenKey(const GrEffect& s, const GrGLCaps& caps);
+ static inline EffectKey GenKey(const GrEffectStage&, const GrGLCaps&);
/**
* Subclasses of GrGLLightingEffect must call INHERITED::setData();
@@ -1072,7 +1072,7 @@ GrGLLightingEffect::~GrGLLightingEffect() {
}
void GrGLLightingEffect::emitCode(GrGLShaderBuilder* builder,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
@@ -1167,9 +1167,9 @@ void GrGLLightingEffect::emitCode(GrGLShaderBuilder* builder,
GrGLSLMulVarBy4f(code, 2, outputColor, inputColor);
}
-GrGLEffect::EffectKey GrGLLightingEffect::GenKey(const GrEffect& s,
- const GrGLCaps& caps) {
- return static_cast<const GrLightingEffect&>(s).light()->type();
+GrGLEffect::EffectKey GrGLLightingEffect::GenKey(const GrEffectStage& s,
+ const GrGLCaps& caps) {
+ return static_cast<const GrLightingEffect&>(*s.getEffect()).light()->type();
}
void GrGLLightingEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) {
diff --git a/src/effects/SkMagnifierImageFilter.cpp b/src/effects/SkMagnifierImageFilter.cpp
index 524a4bb662..1097273057 100644
--- a/src/effects/SkMagnifierImageFilter.cpp
+++ b/src/effects/SkMagnifierImageFilter.cpp
@@ -18,7 +18,7 @@
#include "gl/GrGLEffect.h"
#include "gl/GrGLSL.h"
#include "gl/GrGLTexture.h"
-#include "GrBackendEffectFactory.h"
+#include "GrTBackendEffectFactory.h"
class GrGLMagnifierEffect;
@@ -78,7 +78,7 @@ public:
const GrEffect& effect);
virtual void emitCode(GrGLShaderBuilder*,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
@@ -87,7 +87,7 @@ public:
virtual void setData(const GrGLUniformManager& uman, const GrEffectStage& stage) SK_OVERRIDE;
- static inline EffectKey GenKey(const GrEffect&, const GrGLCaps&);
+ static inline EffectKey GenKey(const GrEffectStage&, const GrGLCaps&);
private:
@@ -107,7 +107,7 @@ GrGLMagnifierEffect::GrGLMagnifierEffect(const GrBackendEffectFactory& factory,
}
void GrGLMagnifierEffect::emitCode(GrGLShaderBuilder* builder,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
@@ -167,8 +167,7 @@ void GrGLMagnifierEffect::setData(const GrGLUniformManager& uman,
uman.set2f(fInsetVar, zoom.x_inset(), zoom.y_inset());
}
-GrGLEffect::EffectKey GrGLMagnifierEffect::GenKey(const GrEffect& s,
- const GrGLCaps& caps) {
+GrGLEffect::EffectKey GrGLMagnifierEffect::GenKey(const GrEffectStage&, const GrGLCaps&) {
return 0;
}
diff --git a/src/effects/SkMatrixConvolutionImageFilter.cpp b/src/effects/SkMatrixConvolutionImageFilter.cpp
index ed0a00b548..f8d1c093b5 100644
--- a/src/effects/SkMatrixConvolutionImageFilter.cpp
+++ b/src/effects/SkMatrixConvolutionImageFilter.cpp
@@ -14,6 +14,7 @@
#if SK_SUPPORT_GPU
#include "gl/GrGLEffect.h"
+#include "GrTBackendEffectFactory.h"
#endif
SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(const SkISize& kernelSize, const SkScalar* kernel, SkScalar gain, SkScalar bias, const SkIPoint& target, TileMode tileMode, bool convolveAlpha, SkImageFilter* input)
@@ -284,14 +285,14 @@ public:
GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory,
const GrEffect& effect);
virtual void emitCode(GrGLShaderBuilder*,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
const char* inputColor,
const TextureSamplerArray&) SK_OVERRIDE;
- static inline EffectKey GenKey(const GrEffect& s, const GrGLCaps& caps);
+ static inline EffectKey GenKey(const GrEffectStage&, const GrGLCaps&);
virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE;
@@ -348,7 +349,7 @@ static void appendTextureLookup(GrGLShaderBuilder* builder,
}
void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
@@ -417,9 +418,9 @@ int encodeXY(int x, int y) {
};
-GrGLEffect::EffectKey GrGLMatrixConvolutionEffect::GenKey(const GrEffect& s,
- const GrGLCaps& caps) {
- const GrMatrixConvolutionEffect& m = static_cast<const GrMatrixConvolutionEffect&>(s);
+GrGLEffect::EffectKey GrGLMatrixConvolutionEffect::GenKey(const GrEffectStage& s, const GrGLCaps&) {
+ const GrMatrixConvolutionEffect& m =
+ static_cast<const GrMatrixConvolutionEffect&>(*s.getEffect());
EffectKey key = encodeXY(m.kernelSize().width(), m.kernelSize().height());
key |= m.tileMode() << 7;
key |= m.convolveAlpha() ? 1 << 9 : 0;
diff --git a/src/effects/SkMorphologyImageFilter.cpp b/src/effects/SkMorphologyImageFilter.cpp
index 6b099142d7..0e6a3186a2 100644
--- a/src/effects/SkMorphologyImageFilter.cpp
+++ b/src/effects/SkMorphologyImageFilter.cpp
@@ -13,7 +13,7 @@
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "GrTexture.h"
-#include "GrGpu.h"
+#include "GrTBackendEffectFactory.h"
#include "gl/GrGLEffect.h"
#include "effects/Gr1DKernelEffect.h"
#endif
@@ -272,14 +272,14 @@ public:
const GrEffect& effect);
virtual void emitCode(GrGLShaderBuilder*,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
const char* inputColor,
const TextureSamplerArray&) SK_OVERRIDE;
- static inline EffectKey GenKey(const GrEffect& s, const GrGLCaps& caps);
+ static inline EffectKey GenKey(const GrEffectStage&, const GrGLCaps&);
virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE;
@@ -303,7 +303,7 @@ GrGLMorphologyEffect::GrGLMorphologyEffect(const GrBackendEffectFactory& factory
}
void GrGLMorphologyEffect::emitCode(GrGLShaderBuilder* builder,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
@@ -342,9 +342,8 @@ void GrGLMorphologyEffect::emitCode(GrGLShaderBuilder* builder,
GrGLSLMulVarBy4f(code, 2, outputColor, inputColor);
}
-GrGLEffect::EffectKey GrGLMorphologyEffect::GenKey(const GrEffect& s,
- const GrGLCaps& caps) {
- const GrMorphologyEffect& m = static_cast<const GrMorphologyEffect&>(s);
+GrGLEffect::EffectKey GrGLMorphologyEffect::GenKey(const GrEffectStage& s, const GrGLCaps&) {
+ const GrMorphologyEffect& m = static_cast<const GrMorphologyEffect&>(*s.getEffect());
EffectKey key = static_cast<EffectKey>(m.radius());
key |= (m.type() << 8);
return key;
diff --git a/src/effects/SkTableColorFilter.cpp b/src/effects/SkTableColorFilter.cpp
index 71b4d16dba..0ae7e1950b 100644
--- a/src/effects/SkTableColorFilter.cpp
+++ b/src/effects/SkTableColorFilter.cpp
@@ -217,6 +217,7 @@ bool SkTable_ColorFilter::asComponentTable(SkBitmap* table) const {
#if SK_SUPPORT_GPU
#include "GrEffect.h"
+#include "GrTBackendEffectFactory.h"
#include "gl/GrGLEffect.h"
#include "SkGr.h"
@@ -250,7 +251,7 @@ public:
const GrEffect& effect);
virtual void emitCode(GrGLShaderBuilder*,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
@@ -259,7 +260,7 @@ public:
virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE {}
- static EffectKey GenKey(const GrEffect&, const GrGLCaps&);
+ static EffectKey GenKey(const GrEffectStage&, const GrGLCaps&);
private:
@@ -272,7 +273,7 @@ GLColorTableEffect::GLColorTableEffect(
}
void GLColorTableEffect::emitCode(GrGLShaderBuilder* builder,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
@@ -316,8 +317,7 @@ void GLColorTableEffect::emitCode(GrGLShaderBuilder* builder,
code->appendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
}
-GrGLEffect::EffectKey GLColorTableEffect::GenKey(const GrEffect& s,
- const GrGLCaps& caps) {
+GrGLEffect::EffectKey GLColorTableEffect::GenKey(const GrEffectStage&, const GrGLCaps&) {
return 0;
}
diff --git a/src/effects/gradients/SkLinearGradient.cpp b/src/effects/gradients/SkLinearGradient.cpp
index 0e08ec067d..524db76966 100644
--- a/src/effects/gradients/SkLinearGradient.cpp
+++ b/src/effects/gradients/SkLinearGradient.cpp
@@ -474,6 +474,8 @@ void SkLinearGradient::shadeSpan16(int x, int y,
#if SK_SUPPORT_GPU
+#include "GrTBackendEffectFactory.h"
+
/////////////////////////////////////////////////////////////////////
class GrGLLinearGradient : public GrGLGradientEffect {
@@ -486,14 +488,14 @@ public:
virtual ~GrGLLinearGradient() { }
virtual void emitCode(GrGLShaderBuilder*,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
const char* inputColor,
const TextureSamplerArray&) SK_OVERRIDE;
- static EffectKey GenKey(const GrEffect& s, const GrGLCaps& caps) { return 0; }
+ static EffectKey GenKey(const GrEffectStage&, const GrGLCaps& caps) { return 0; }
private:
@@ -551,7 +553,7 @@ GrEffect* GrLinearGradient::TestCreate(SkRandom* random,
/////////////////////////////////////////////////////////////////////
void GrGLLinearGradient::emitCode(GrGLShaderBuilder* builder,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
diff --git a/src/effects/gradients/SkRadialGradient.cpp b/src/effects/gradients/SkRadialGradient.cpp
index 6fa29a79c5..4766af604b 100644
--- a/src/effects/gradients/SkRadialGradient.cpp
+++ b/src/effects/gradients/SkRadialGradient.cpp
@@ -473,6 +473,8 @@ void SkRadialGradient::shadeSpan(int x, int y,
#if SK_SUPPORT_GPU
+#include "GrTBackendEffectFactory.h"
+
class GrGLRadialGradient : public GrGLGradientEffect {
public:
@@ -481,14 +483,14 @@ public:
virtual ~GrGLRadialGradient() { }
virtual void emitCode(GrGLShaderBuilder*,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
const char* inputColor,
const TextureSamplerArray&) SK_OVERRIDE;
- static EffectKey GenKey(const GrEffect& s, const GrGLCaps& caps) { return 0; }
+ static EffectKey GenKey(const GrEffectStage&, const GrGLCaps& caps) { return 0; }
private:
@@ -549,7 +551,7 @@ GrEffect* GrRadialGradient::TestCreate(SkRandom* random,
/////////////////////////////////////////////////////////////////////
void GrGLRadialGradient::emitCode(GrGLShaderBuilder* builder,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
diff --git a/src/effects/gradients/SkSweepGradient.cpp b/src/effects/gradients/SkSweepGradient.cpp
index b264075c12..b64e15d0c1 100644
--- a/src/effects/gradients/SkSweepGradient.cpp
+++ b/src/effects/gradients/SkSweepGradient.cpp
@@ -382,6 +382,8 @@ void SkSweepGradient::shadeSpan16(int x, int y, uint16_t* SK_RESTRICT dstC,
#if SK_SUPPORT_GPU
+#include "GrTBackendEffectFactory.h"
+
class GrGLSweepGradient : public GrGLGradientEffect {
public:
@@ -390,14 +392,14 @@ public:
virtual ~GrGLSweepGradient() { }
virtual void emitCode(GrGLShaderBuilder*,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
const char* inputColor,
const TextureSamplerArray&) SK_OVERRIDE;
- static EffectKey GenKey(const GrEffect& s, const GrGLCaps& caps) { return 0; }
+ static EffectKey GenKey(const GrEffectStage&, const GrGLCaps& caps) { return 0; }
private:
@@ -455,7 +457,7 @@ GrEffect* GrSweepGradient::TestCreate(SkRandom* random,
/////////////////////////////////////////////////////////////////////
void GrGLSweepGradient::emitCode(GrGLShaderBuilder* builder,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
diff --git a/src/effects/gradients/SkTwoPointConicalGradient.cpp b/src/effects/gradients/SkTwoPointConicalGradient.cpp
index 396981f598..acd0eeedfb 100644
--- a/src/effects/gradients/SkTwoPointConicalGradient.cpp
+++ b/src/effects/gradients/SkTwoPointConicalGradient.cpp
@@ -315,6 +315,8 @@ void SkTwoPointConicalGradient::flatten(
#if SK_SUPPORT_GPU
+#include "GrTBackendEffectFactory.h"
+
// For brevity
typedef GrGLUniformManager::UniformHandle UniformHandle;
static const UniformHandle kInvalidUniformHandle = GrGLUniformManager::kInvalidUniformHandle;
@@ -327,7 +329,7 @@ public:
virtual ~GrGLConical2Gradient() { }
virtual void emitCode(GrGLShaderBuilder*,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
@@ -335,7 +337,7 @@ public:
const TextureSamplerArray&) SK_OVERRIDE;
virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE;
- static EffectKey GenKey(const GrEffect& s, const GrGLCaps& caps);
+ static EffectKey GenKey(const GrEffectStage&, const GrGLCaps& caps);
protected:
@@ -466,7 +468,7 @@ GrGLConical2Gradient::GrGLConical2Gradient(
}
void GrGLConical2Gradient::emitCode(GrGLShaderBuilder* builder,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
@@ -666,8 +668,8 @@ void GrGLConical2Gradient::setData(const GrGLUniformManager& uman, const GrEffec
}
}
-GrEffect::EffectKey GrGLConical2Gradient::GenKey(const GrEffect& s, const GrGLCaps& caps) {
- return (static_cast<const GrConical2Gradient&>(s).isDegenerate());
+GrGLEffect::EffectKey GrGLConical2Gradient::GenKey(const GrEffectStage& s, const GrGLCaps&) {
+ return (static_cast<const GrConical2Gradient&>(*s.getEffect()).isDegenerate());
}
/////////////////////////////////////////////////////////////////////
diff --git a/src/effects/gradients/SkTwoPointRadialGradient.cpp b/src/effects/gradients/SkTwoPointRadialGradient.cpp
index 2aac6677f4..9357b11685 100644
--- a/src/effects/gradients/SkTwoPointRadialGradient.cpp
+++ b/src/effects/gradients/SkTwoPointRadialGradient.cpp
@@ -349,6 +349,8 @@ void SkTwoPointRadialGradient::init() {
#if SK_SUPPORT_GPU
+#include "GrTBackendEffectFactory.h"
+
// For brevity
typedef GrGLUniformManager::UniformHandle UniformHandle;
static const UniformHandle kInvalidUniformHandle = GrGLUniformManager::kInvalidUniformHandle;
@@ -362,7 +364,7 @@ public:
virtual ~GrGLRadial2Gradient() { }
virtual void emitCode(GrGLShaderBuilder*,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
@@ -370,7 +372,7 @@ public:
const TextureSamplerArray&) SK_OVERRIDE;
virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE;
- static EffectKey GenKey(const GrEffect& s, const GrGLCaps& caps);
+ static EffectKey GenKey(const GrEffectStage&, const GrGLCaps& caps);
protected:
@@ -499,7 +501,7 @@ GrGLRadial2Gradient::GrGLRadial2Gradient(
}
void GrGLRadial2Gradient::emitCode(GrGLShaderBuilder* builder,
- const GrEffect&,
+ const GrEffectStage&,
EffectKey,
const char* vertexCoords,
const char* outputColor,
@@ -640,8 +642,8 @@ void GrGLRadial2Gradient::setData(const GrGLUniformManager& uman, const GrEffect
}
}
-GrEffect::EffectKey GrGLRadial2Gradient::GenKey(const GrEffect& s, const GrGLCaps& caps) {
- return (static_cast<const GrRadial2Gradient&>(s).isDegenerate());
+GrGLEffect::EffectKey GrGLRadial2Gradient::GenKey(const GrEffectStage& s, const GrGLCaps&) {
+ return (static_cast<const GrRadial2Gradient&>(*s.getEffect()).isDegenerate());
}
/////////////////////////////////////////////////////////////////////