diff options
author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-12-11 15:32:04 +0000 |
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committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-12-11 15:32:04 +0000 |
commit | fb883bf80422c4763921b3d6e2a9ac81596e77bf (patch) | |
tree | 8f349bece86b815266a0dd1732957324a48b0827 /src/effects/gradients | |
parent | c7b4be7f110bc7b487c3c3f28d82877584e74c2f (diff) |
Fix generation of random two point gradients for program unit test.
git-svn-id: http://skia.googlecode.com/svn/trunk@6751 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/effects/gradients')
-rw-r--r-- | src/effects/gradients/SkTwoPointConicalGradient.cpp | 2 | ||||
-rw-r--r-- | src/effects/gradients/SkTwoPointRadialGradient.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/effects/gradients/SkTwoPointConicalGradient.cpp b/src/effects/gradients/SkTwoPointConicalGradient.cpp index 4538eb29a7..5c06bce45c 100644 --- a/src/effects/gradients/SkTwoPointConicalGradient.cpp +++ b/src/effects/gradients/SkTwoPointConicalGradient.cpp @@ -426,7 +426,7 @@ GrEffect* GrConical2Gradient::TestCreate(SkRandom* random, SkPoint center2; SkScalar radius2; do { - center1.set(random->nextUScalar1(), random->nextUScalar1()); + center2.set(random->nextUScalar1(), random->nextUScalar1()); radius2 = random->nextUScalar1 (); // If the circles are identical the factory will give us an empty shader. } while (radius1 == radius2 && center1 == center2); diff --git a/src/effects/gradients/SkTwoPointRadialGradient.cpp b/src/effects/gradients/SkTwoPointRadialGradient.cpp index 3f75d0ff9a..71b31260da 100644 --- a/src/effects/gradients/SkTwoPointRadialGradient.cpp +++ b/src/effects/gradients/SkTwoPointRadialGradient.cpp @@ -462,7 +462,7 @@ GrEffect* GrRadial2Gradient::TestCreate(SkRandom* random, SkPoint center2; SkScalar radius2; do { - center1.set(random->nextUScalar1(), random->nextUScalar1()); + center2.set(random->nextUScalar1(), random->nextUScalar1()); radius2 = random->nextUScalar1 (); // There is a bug in two point radial gradients with idenitical radii } while (radius1 == radius2); |