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authorGravatar humper@google.com <humper@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-07-25 18:49:07 +0000
committerGravatar humper@google.com <humper@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-07-25 18:49:07 +0000
commitb86add1ad37776818e1f730359ec587c9fdbff5f (patch)
tree60ffaf791a016466b521853c13fa98c99d101000 /src/effects/gradients
parent7168ecc363f4f205c81c777e44cc6659f36e2821 (diff)
make the filter mode for GrTextureAccess an enum so we can plumb down
the paint's filter modes to the GPU BUG= R=bsalomon@google.com Review URL: https://codereview.chromium.org/20362002 git-svn-id: http://skia.googlecode.com/svn/trunk@10368 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/effects/gradients')
-rw-r--r--src/effects/gradients/SkGradientShader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
index 6dcbb05f7e..de43b69a2f 100644
--- a/src/effects/gradients/SkGradientShader.cpp
+++ b/src/effects/gradients/SkGradientShader.cpp
@@ -914,7 +914,7 @@ GrGradientEffect::GrGradientEffect(GrContext* ctx,
// We always filter the gradient table. Each table is one row of a texture, so always y-clamp.
GrTextureParams params;
- params.setBilerp(true);
+ params.setFilterMode(GrTextureParams::kBilerp_FilterMode);
params.setTileModeX(tileMode);
fRow = fAtlas->lockRow(bitmap);