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authorGravatar reed <reed@google.com>2014-08-21 07:59:51 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-08-21 07:59:51 -0700
commit9fa60daad4d5f54c0dbe3dbcc7608a8f6d721187 (patch)
tree59cc3af7f1a48aec372c05ca29a2fbef703bceb8 /src/effects/SkRectShaderImageFilter.cpp
parent5d74806b478a884bd763aee7e3e33cff1c506e50 (diff)
Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc).
Refactoring pattern: 1. guard the existing constructor(readbuffer) with the legacy build-flag 2. If you are a instancable subclass, implement CreateProc(readbuffer) to create a new instances from the buffer params (or return NULL). If you're a shader subclass 1. You must read/write the local matrix if your class accepts that in its factory/constructor, else ignore it. R=robertphillips@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org, sugoi@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/395603002
Diffstat (limited to 'src/effects/SkRectShaderImageFilter.cpp')
-rw-r--r--src/effects/SkRectShaderImageFilter.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/effects/SkRectShaderImageFilter.cpp b/src/effects/SkRectShaderImageFilter.cpp
index 6961facc10..fe0be12e61 100644
--- a/src/effects/SkRectShaderImageFilter.cpp
+++ b/src/effects/SkRectShaderImageFilter.cpp
@@ -35,14 +35,20 @@ SkRectShaderImageFilter::SkRectShaderImageFilter(SkShader* s, const CropRect* cr
s->ref();
}
+#ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
SkRectShaderImageFilter::SkRectShaderImageFilter(SkReadBuffer& buffer)
: INHERITED(0, buffer) {
fShader = buffer.readShader();
}
+#endif
+
+SkFlattenable* SkRectShaderImageFilter::CreateProc(SkReadBuffer& buffer) {
+ SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 0);
+ return Create(buffer.readShader(), &common.cropRect());
+}
void SkRectShaderImageFilter::flatten(SkWriteBuffer& buffer) const {
this->INHERITED::flatten(buffer);
-
buffer.writeFlattenable(fShader);
}