diff options
author | 2016-10-03 17:15:28 -0400 | |
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committer | 2016-10-03 21:39:33 +0000 | |
commit | 2ebd0c80a2a9d90a2c2c653f40a2a7205bd2d31b (patch) | |
tree | 1baafac8edfb1d5d51e9ea53b176b95506e809cd /src/effects/SkPerlinNoiseShader.cpp | |
parent | 2cbcd12281ee807214df094964c584c78932e10b (diff) |
Remove option to make GrCoordTransforms apply to device positions.
Adds a device space texture decal effect to use for clipping.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2870
Change-Id: Ifcc7617ea87f5a86e301995cba9dfc30a4b0e2c5
Reviewed-on: https://skia-review.googlesource.com/2870
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/effects/SkPerlinNoiseShader.cpp')
-rw-r--r-- | src/effects/SkPerlinNoiseShader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp index a174bcac77..caff4958af 100644 --- a/src/effects/SkPerlinNoiseShader.cpp +++ b/src/effects/SkPerlinNoiseShader.cpp @@ -554,7 +554,7 @@ private: this->initClassID<GrPerlinNoiseEffect>(); this->addTextureAccess(&fPermutationsAccess); this->addTextureAccess(&fNoiseAccess); - fCoordTransform.reset(kLocal_GrCoordSet, matrix); + fCoordTransform.reset(matrix); this->addCoordTransform(&fCoordTransform); } |