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authorGravatar brianosman <brianosman@google.com>2016-04-06 07:38:23 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-04-06 07:38:23 -0700
commit898235c4864df66aa7f6d32bc2a8b8551040ce1e (patch)
tree5fb30f04825c59a970a208cabadd4bad0be283b3 /src/effects/SkMorphologyImageFilter.cpp
parent1817d282cda17cb8c2db0ac6fdc937743c026016 (diff)
SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propagated in a few places so that the backend can do the right thing for L32 vs S32 mode.
Also added SkSurfaceProps to SkSpecialImage, so that Image -> Surface conversion can preserve the desired behavior during filtering. Many small changes, including a bunch of comments about places where we may be losing information right now. My approach was to ensure that if anything fails, it will always fall back to "legacy" mode - gamma-correctness is opt-in, so I'll just have to feed things through as missing cases are exposed. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1838953007 Review URL: https://codereview.chromium.org/1845283003
Diffstat (limited to 'src/effects/SkMorphologyImageFilter.cpp')
-rw-r--r--src/effects/SkMorphologyImageFilter.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/effects/SkMorphologyImageFilter.cpp b/src/effects/SkMorphologyImageFilter.cpp
index ea714e59f6..616c0d2e8b 100644
--- a/src/effects/SkMorphologyImageFilter.cpp
+++ b/src/effects/SkMorphologyImageFilter.cpp
@@ -370,6 +370,7 @@ static void apply_morphology_rect(GrDrawContext* drawContext,
float bounds[2],
Gr1DKernelEffect::Direction direction) {
GrPaint paint;
+ // SRGBTODO: AllowSRGBInputs?
paint.addColorFragmentProcessor(GrMorphologyEffect::Create(texture,
direction,
radius,
@@ -389,6 +390,7 @@ static void apply_morphology_rect_no_bounds(GrDrawContext* drawContext,
GrMorphologyEffect::MorphologyType morphType,
Gr1DKernelEffect::Direction direction) {
GrPaint paint;
+ // SRGBTODO: AllowSRGBInputs?
paint.addColorFragmentProcessor(GrMorphologyEffect::Create(texture,
direction,
radius,
@@ -511,7 +513,7 @@ static sk_sp<SkSpecialImage> apply_morphology(SkSpecialImage* input,
return SkSpecialImage::MakeFromGpu(input->internal_getProxy(),
SkIRect::MakeWH(rect.width(), rect.height()),
kNeedNewImageUniqueID_SpecialImage,
- srcTexture);
+ srcTexture, &input->props());
}
#endif
@@ -619,5 +621,5 @@ sk_sp<SkSpecialImage> SkMorphologyImageFilter::onFilterImage(SkSpecialImage* sou
return SkSpecialImage::MakeFromRaster(source->internal_getProxy(),
SkIRect::MakeWH(bounds.width(), bounds.height()),
- dst);
+ dst, &source->props());
}