diff options
author | reed <reed@google.com> | 2014-08-21 07:59:51 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2014-08-21 07:59:51 -0700 |
commit | 9fa60daad4d5f54c0dbe3dbcc7608a8f6d721187 (patch) | |
tree | 59cc3af7f1a48aec372c05ca29a2fbef703bceb8 /src/effects/SkLumaColorFilter.cpp | |
parent | 5d74806b478a884bd763aee7e3e33cff1c506e50 (diff) |
Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc).
Refactoring pattern:
1. guard the existing constructor(readbuffer) with the legacy build-flag
2. If you are a instancable subclass, implement CreateProc(readbuffer) to create a new instances from the buffer params (or return NULL).
If you're a shader subclass
1. You must read/write the local matrix if your class accepts that in its factory/constructor, else ignore it.
R=robertphillips@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org, sugoi@chromium.org
Author: reed@google.com
Review URL: https://codereview.chromium.org/395603002
Diffstat (limited to 'src/effects/SkLumaColorFilter.cpp')
-rw-r--r-- | src/effects/SkLumaColorFilter.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/effects/SkLumaColorFilter.cpp b/src/effects/SkLumaColorFilter.cpp index d33e5e8d78..26621bb02e 100644 --- a/src/effects/SkLumaColorFilter.cpp +++ b/src/effects/SkLumaColorFilter.cpp @@ -41,17 +41,18 @@ SkColorFilter* SkLumaColorFilter::Create() { return SkNEW(SkLumaColorFilter); } -SkLumaColorFilter::SkLumaColorFilter() - : INHERITED() { -} +SkLumaColorFilter::SkLumaColorFilter() : INHERITED() {} -SkLumaColorFilter::SkLumaColorFilter(SkReadBuffer& buffer) - : INHERITED(buffer) { -} +#ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING +SkLumaColorFilter::SkLumaColorFilter(SkReadBuffer& buffer) : INHERITED(buffer) {} +#endif -void SkLumaColorFilter::flatten(SkWriteBuffer&) const { +SkFlattenable* SkLumaColorFilter::CreateProc(SkReadBuffer&) { + return SkNEW(SkLumaColorFilter); } +void SkLumaColorFilter::flatten(SkWriteBuffer&) const {} + #ifndef SK_IGNORE_TO_STRING void SkLumaColorFilter::toString(SkString* str) const { str->append("SkLumaColorFilter "); |