diff options
author | 2016-12-08 10:35:19 -0500 | |
---|---|---|
committer | 2016-12-08 16:27:44 +0000 | |
commit | 9f549358b3ac9f61e78b194e39d6ac6eb322e35e (patch) | |
tree | 870b370b9985b1863abf4b1df0cce6d6f6ad5ac5 /src/effects/SkLightingImageFilter.cpp | |
parent | 978ccebd8af61417ecdb6d45a31cc68657eee752 (diff) |
Remove antialiasing control from GrPaint.
This adds an additional param (of new enum type GrAA) to draws that can antialias and a new enum GrAAType to indicate the AA technique (none, fragment shader computed coverage, msaa).
Some GMs change due to this:
1) In some places we weren't disabling MSAA when the draw was supposed to be unantialiased.
2) Some bounding rect draws that use GrFragmentProcessors were unnecessarily turning on antialiasing, by disabling it a very small number of pixel LSBs change.
Change-Id: I7d8d8793dda70bcd373d09055beb9949c1a8a4d0
Reviewed-on: https://skia-review.googlesource.com/5608
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/effects/SkLightingImageFilter.cpp')
-rw-r--r-- | src/effects/SkLightingImageFilter.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp index 75947e8711..52c8947cc4 100644 --- a/src/effects/SkLightingImageFilter.cpp +++ b/src/effects/SkLightingImageFilter.cpp @@ -400,7 +400,7 @@ void SkLightingImageFilterInternal::drawRect(GrRenderTargetContext* renderTarget boundaryMode)); paint.addColorFragmentProcessor(std::move(fp)); paint.setPorterDuffXPFactory(SkBlendMode::kSrc); - renderTargetContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcRect); + renderTargetContext->fillRectToRect(clip, paint, GrAA::kNo, SkMatrix::I(), dstRect, srcRect); } sk_sp<SkSpecialImage> SkLightingImageFilterInternal::filterImageGPU( |