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authorGravatar Brian Salomon <bsalomon@google.com>2016-12-08 10:35:19 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2016-12-08 16:27:44 +0000
commit9f549358b3ac9f61e78b194e39d6ac6eb322e35e (patch)
tree870b370b9985b1863abf4b1df0cce6d6f6ad5ac5 /src/effects/SkLightingImageFilter.cpp
parent978ccebd8af61417ecdb6d45a31cc68657eee752 (diff)
Remove antialiasing control from GrPaint.
This adds an additional param (of new enum type GrAA) to draws that can antialias and a new enum GrAAType to indicate the AA technique (none, fragment shader computed coverage, msaa). Some GMs change due to this: 1) In some places we weren't disabling MSAA when the draw was supposed to be unantialiased. 2) Some bounding rect draws that use GrFragmentProcessors were unnecessarily turning on antialiasing, by disabling it a very small number of pixel LSBs change. Change-Id: I7d8d8793dda70bcd373d09055beb9949c1a8a4d0 Reviewed-on: https://skia-review.googlesource.com/5608 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/effects/SkLightingImageFilter.cpp')
-rw-r--r--src/effects/SkLightingImageFilter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
index 75947e8711..52c8947cc4 100644
--- a/src/effects/SkLightingImageFilter.cpp
+++ b/src/effects/SkLightingImageFilter.cpp
@@ -400,7 +400,7 @@ void SkLightingImageFilterInternal::drawRect(GrRenderTargetContext* renderTarget
boundaryMode));
paint.addColorFragmentProcessor(std::move(fp));
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
- renderTargetContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcRect);
+ renderTargetContext->fillRectToRect(clip, paint, GrAA::kNo, SkMatrix::I(), dstRect, srcRect);
}
sk_sp<SkSpecialImage> SkLightingImageFilterInternal::filterImageGPU(