diff options
author | egdaniel <egdaniel@google.com> | 2014-11-12 08:35:25 -0800 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2014-11-12 08:35:25 -0800 |
commit | 605dd0fbce9dbb2a0d3313e13e161f2bd54870d7 (patch) | |
tree | ee19a010a90d3b29baebbf50f5b1221923d3371b /src/effects/SkLightingImageFilter.cpp | |
parent | e4bf793120d3bfc9b003d11880a3fb73ff2b89e9 (diff) |
Move GrInvariantOutput out of GrProcessor and into its own class.
This will help with the ability to subclass, add to, etc. GrInvariantOutput. Also it was simply
getting a little too big to be a "supporting" subclass
BUG=skia:
Review URL: https://codereview.chromium.org/699943003
Diffstat (limited to 'src/effects/SkLightingImageFilter.cpp')
-rw-r--r-- | src/effects/SkLightingImageFilter.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp index 24bfbbd56e..5baae4aead 100644 --- a/src/effects/SkLightingImageFilter.cpp +++ b/src/effects/SkLightingImageFilter.cpp @@ -19,6 +19,7 @@ #include "gl/GrGLProcessor.h" #include "gl/builders/GrGLProgramBuilder.h" #include "GrFragmentProcessor.h" +#include "GrInvariantOutput.h" #include "GrTBackendProcessorFactory.h" class GrGLDiffuseLightingEffect; @@ -353,7 +354,7 @@ public: protected: virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; - virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE { + virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE { // lighting shaders are complicated. We just throw up our hands. inout->mulByUnknownColor(); } |