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authorGravatar reed <reed@google.com>2014-08-21 07:59:51 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-08-21 07:59:51 -0700
commit9fa60daad4d5f54c0dbe3dbcc7608a8f6d721187 (patch)
tree59cc3af7f1a48aec372c05ca29a2fbef703bceb8 /src/effects/SkLayerRasterizer.cpp
parent5d74806b478a884bd763aee7e3e33cff1c506e50 (diff)
Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc).
Refactoring pattern: 1. guard the existing constructor(readbuffer) with the legacy build-flag 2. If you are a instancable subclass, implement CreateProc(readbuffer) to create a new instances from the buffer params (or return NULL). If you're a shader subclass 1. You must read/write the local matrix if your class accepts that in its factory/constructor, else ignore it. R=robertphillips@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org, sugoi@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/395603002
Diffstat (limited to 'src/effects/SkLayerRasterizer.cpp')
-rw-r--r--src/effects/SkLayerRasterizer.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/effects/SkLayerRasterizer.cpp b/src/effects/SkLayerRasterizer.cpp
index 9b7bdca3f4..b331a0363d 100644
--- a/src/effects/SkLayerRasterizer.cpp
+++ b/src/effects/SkLayerRasterizer.cpp
@@ -148,12 +148,18 @@ bool SkLayerRasterizer::onRasterize(const SkPath& path, const SkMatrix& matrix,
return true;
}
+#ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
SkLayerRasterizer::SkLayerRasterizer(SkReadBuffer& buffer)
: SkRasterizer(buffer), fLayers(ReadLayers(buffer)) {}
+#endif
+
+SkFlattenable* SkLayerRasterizer::CreateProc(SkReadBuffer& buffer) {
+ return SkNEW_ARGS(SkLayerRasterizer, (ReadLayers(buffer)));
+}
SkDeque* SkLayerRasterizer::ReadLayers(SkReadBuffer& buffer) {
int count = buffer.readInt();
-
+
SkDeque* layers = SkNEW_ARGS(SkDeque, (sizeof(SkLayerRasterizer_Rec)));
for (int i = 0; i < count; i++) {
SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)layers->push_back();