diff options
author | Mike Klein <mtklein@chromium.org> | 2018-07-11 14:49:51 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-07-11 20:14:38 +0000 |
commit | 4eebd9eed06039d265f06edb759765731f963271 (patch) | |
tree | a60d5bf110250ad75593977b39fdf93a019c1fff /src/effects/SkHighContrastFilter.cpp | |
parent | c0a27081722eaebd005cf9c2eb78d7d1e4db7e2c (diff) |
collapse parametric_{r,g,b} into parametric, remove _a and gamma_dst
parametric_a and gamma_dst were unused outside of unit tests.
In all other cases, we always use parametric_{r,g,b} together
and always pass them the same argument. So we can collapse
them into a single stage like gamma and to/from_srgb.
Change-Id: I08cea896c7744f97b4f4bf9e029f5d643e45e177
Reviewed-on: https://skia-review.googlesource.com/140576
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Diffstat (limited to 'src/effects/SkHighContrastFilter.cpp')
-rw-r--r-- | src/effects/SkHighContrastFilter.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/effects/SkHighContrastFilter.cpp b/src/effects/SkHighContrastFilter.cpp index be6180a531..2d0b0f97fe 100644 --- a/src/effects/SkHighContrastFilter.cpp +++ b/src/effects/SkHighContrastFilter.cpp @@ -73,9 +73,7 @@ void SkHighContrast_Filter::onAppendStages(SkRasterPipeline* p, square->G = 2.0f; square->A = 1.0f; square->B = square->C = square->D = square->E = square->F = 0; - p->append(SkRasterPipeline::parametric_r, square); - p->append(SkRasterPipeline::parametric_g, square); - p->append(SkRasterPipeline::parametric_b, square); + p->append(SkRasterPipeline::parametric, square); } if (fConfig.fGrayscale) { @@ -122,9 +120,7 @@ void SkHighContrast_Filter::onAppendStages(SkRasterPipeline* p, sqrt->G = 0.5f; sqrt->A = 1.0f; sqrt->B = sqrt->C = sqrt->D = sqrt->E = sqrt->F = 0; - p->append(SkRasterPipeline::parametric_r, sqrt); - p->append(SkRasterPipeline::parametric_g, sqrt); - p->append(SkRasterPipeline::parametric_b, sqrt); + p->append(SkRasterPipeline::parametric, sqrt); } if (!shaderIsOpaque) { |