diff options
author | mtklein <mtklein@google.com> | 2016-08-22 09:25:59 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2016-08-22 09:25:59 -0700 |
commit | 2ec417257b5866b653af1af6ef5e91388cc40f49 (patch) | |
tree | 7ff302356a952647fc0f015dd5ce2f236f42efc2 /src/effects/SkGpuBlurUtils.cpp | |
parent | 78559a78f9d3e6444f8c0c9443696699703d6531 (diff) |
Revert of Moving SkBlurImageFilter into core (patchset #6 id:100001 of https://codereview.chromium.org/2255803003/ )
Reason for revert:
It looks like this breaks our roll into Google3:
https://test.corp.google.com/ui#id=OCL:130943857:BASE:130944046:1471881622765:61dbdd3
Original issue's description:
> Moving SkBlurImageFilter into core
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2255803003
>
> Committed: https://skia.googlesource.com/skia/+/dd3259eb95c3b47e11eefa3b176365a112a32b48
TBR=reed@google.com,fmalita@chromium.org,vjiaoblack@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2263283002
Diffstat (limited to 'src/effects/SkGpuBlurUtils.cpp')
-rw-r--r-- | src/effects/SkGpuBlurUtils.cpp | 382 |
1 files changed, 382 insertions, 0 deletions
diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp new file mode 100644 index 0000000000..ca762e88e3 --- /dev/null +++ b/src/effects/SkGpuBlurUtils.cpp @@ -0,0 +1,382 @@ +/* + * Copyright 2013 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "SkGpuBlurUtils.h" + +#include "SkRect.h" + +#if SK_SUPPORT_GPU +#include "effects/GrConvolutionEffect.h" +#include "effects/GrMatrixConvolutionEffect.h" +#include "GrContext.h" +#include "GrCaps.h" +#include "GrDrawContext.h" +#include "GrFixedClip.h" + +#define MAX_BLUR_SIGMA 4.0f + +static void scale_irect_roundout(SkIRect* rect, float xScale, float yScale) { + rect->fLeft = SkScalarFloorToInt(SkScalarMul(rect->fLeft, xScale)); + rect->fTop = SkScalarFloorToInt(SkScalarMul(rect->fTop, yScale)); + rect->fRight = SkScalarCeilToInt(SkScalarMul(rect->fRight, xScale)); + rect->fBottom = SkScalarCeilToInt(SkScalarMul(rect->fBottom, yScale)); +} + +static void scale_irect(SkIRect* rect, int xScale, int yScale) { + rect->fLeft *= xScale; + rect->fTop *= yScale; + rect->fRight *= xScale; + rect->fBottom *= yScale; +} + +#ifdef SK_DEBUG +static inline int is_even(int x) { return !(x & 1); } +#endif + +static void shrink_irect_by_2(SkIRect* rect, bool xAxis, bool yAxis) { + if (xAxis) { + SkASSERT(is_even(rect->fLeft) && is_even(rect->fRight)); + rect->fLeft /= 2; + rect->fRight /= 2; + } + if (yAxis) { + SkASSERT(is_even(rect->fTop) && is_even(rect->fBottom)); + rect->fTop /= 2; + rect->fBottom /= 2; + } +} + +static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int *radius) { + *scaleFactor = 1; + while (sigma > MAX_BLUR_SIGMA) { + *scaleFactor *= 2; + sigma *= 0.5f; + if (*scaleFactor > maxTextureSize) { + *scaleFactor = maxTextureSize; + sigma = MAX_BLUR_SIGMA; + } + } + *radius = static_cast<int>(ceilf(sigma * 3.0f)); + SkASSERT(*radius <= GrConvolutionEffect::kMaxKernelRadius); + return sigma; +} + +static void convolve_gaussian_1d(GrDrawContext* drawContext, + const GrClip& clip, + const SkIRect& dstRect, + const SkIPoint& srcOffset, + GrTexture* texture, + Gr1DKernelEffect::Direction direction, + int radius, + float sigma, + bool useBounds, + float bounds[2]) { + GrPaint paint; + paint.setGammaCorrect(drawContext->isGammaCorrect()); + sk_sp<GrFragmentProcessor> conv(GrConvolutionEffect::MakeGaussian( + texture, direction, radius, sigma, useBounds, bounds)); + paint.addColorFragmentProcessor(std::move(conv)); + paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); + SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()), + -SkIntToScalar(srcOffset.y())); + drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(), + SkRect::Make(dstRect), localMatrix); +} + +static void convolve_gaussian_2d(GrDrawContext* drawContext, + const GrClip& clip, + const SkIRect& dstRect, + const SkIPoint& srcOffset, + GrTexture* texture, + int radiusX, + int radiusY, + SkScalar sigmaX, + SkScalar sigmaY, + const SkIRect* srcBounds) { + SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()), + -SkIntToScalar(srcOffset.y())); + SkISize size = SkISize::Make(2 * radiusX + 1, 2 * radiusY + 1); + SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY); + GrPaint paint; + paint.setGammaCorrect(drawContext->isGammaCorrect()); + SkIRect bounds = srcBounds ? *srcBounds : SkIRect::EmptyIRect(); + + sk_sp<GrFragmentProcessor> conv(GrMatrixConvolutionEffect::MakeGaussian( + texture, bounds, size, 1.0, 0.0, kernelOffset, + srcBounds ? GrTextureDomain::kDecal_Mode : GrTextureDomain::kIgnore_Mode, + true, sigmaX, sigmaY)); + paint.addColorFragmentProcessor(std::move(conv)); + paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); + drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(), + SkRect::Make(dstRect), localMatrix); +} + +static void convolve_gaussian(GrDrawContext* drawContext, + const GrClip& clip, + const SkIRect& srcRect, + GrTexture* texture, + Gr1DKernelEffect::Direction direction, + int radius, + float sigma, + const SkIRect* srcBounds, + const SkIPoint& srcOffset) { + float bounds[2] = { 0.0f, 1.0f }; + SkIRect dstRect = SkIRect::MakeWH(srcRect.width(), srcRect.height()); + if (!srcBounds) { + convolve_gaussian_1d(drawContext, clip, dstRect, srcOffset, texture, + direction, radius, sigma, false, bounds); + return; + } + SkIRect midRect = *srcBounds, leftRect, rightRect; + midRect.offset(srcOffset); + SkIRect topRect, bottomRect; + if (direction == Gr1DKernelEffect::kX_Direction) { + bounds[0] = SkIntToFloat(srcBounds->left()) / texture->width(); + bounds[1] = SkIntToFloat(srcBounds->right()) / texture->width(); + topRect = SkIRect::MakeLTRB(0, 0, dstRect.right(), midRect.top()); + bottomRect = SkIRect::MakeLTRB(0, midRect.bottom(), dstRect.right(), dstRect.bottom()); + midRect.inset(radius, 0); + leftRect = SkIRect::MakeLTRB(0, midRect.top(), midRect.left(), midRect.bottom()); + rightRect = + SkIRect::MakeLTRB(midRect.right(), midRect.top(), dstRect.width(), midRect.bottom()); + dstRect.fTop = midRect.top(); + dstRect.fBottom = midRect.bottom(); + } else { + bounds[0] = SkIntToFloat(srcBounds->top()) / texture->height(); + bounds[1] = SkIntToFloat(srcBounds->bottom()) / texture->height(); + topRect = SkIRect::MakeLTRB(0, 0, midRect.left(), dstRect.bottom()); + bottomRect = SkIRect::MakeLTRB(midRect.right(), 0, dstRect.right(), dstRect.bottom()); + midRect.inset(0, radius); + leftRect = SkIRect::MakeLTRB(midRect.left(), 0, midRect.right(), midRect.top()); + rightRect = + SkIRect::MakeLTRB(midRect.left(), midRect.bottom(), midRect.right(), dstRect.height()); + dstRect.fLeft = midRect.left(); + dstRect.fRight = midRect.right(); + } + if (!topRect.isEmpty()) { + drawContext->clear(&topRect, 0, false); + } + + if (!bottomRect.isEmpty()) { + drawContext->clear(&bottomRect, 0, false); + } + if (midRect.isEmpty()) { + // Blur radius covers srcBounds; use bounds over entire draw + convolve_gaussian_1d(drawContext, clip, dstRect, srcOffset, texture, + direction, radius, sigma, true, bounds); + } else { + // Draw right and left margins with bounds; middle without. + convolve_gaussian_1d(drawContext, clip, leftRect, srcOffset, texture, + direction, radius, sigma, true, bounds); + convolve_gaussian_1d(drawContext, clip, rightRect, srcOffset, texture, + direction, radius, sigma, true, bounds); + convolve_gaussian_1d(drawContext, clip, midRect, srcOffset, texture, + direction, radius, sigma, false, bounds); + } +} + +namespace SkGpuBlurUtils { + +sk_sp<GrDrawContext> GaussianBlur(GrContext* context, + GrTexture* origSrc, + sk_sp<SkColorSpace> colorSpace, + const SkIRect& dstBounds, + const SkIRect* srcBounds, + float sigmaX, + float sigmaY, + SkBackingFit fit) { + SkASSERT(context); + SkIRect clearRect; + int scaleFactorX, radiusX; + int scaleFactorY, radiusY; + int maxTextureSize = context->caps()->maxTextureSize(); + sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX); + sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY); + SkASSERT(sigmaX || sigmaY); + + SkIPoint srcOffset = SkIPoint::Make(-dstBounds.x(), -dstBounds.y()); + SkIRect localDstBounds = SkIRect::MakeWH(dstBounds.width(), dstBounds.height()); + SkIRect localSrcBounds; + SkIRect srcRect; + if (srcBounds) { + srcRect = localSrcBounds = *srcBounds; + srcRect.offset(srcOffset); + srcBounds = &localSrcBounds; + } else { + srcRect = localDstBounds; + } + + scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); + scale_irect(&srcRect, scaleFactorX, scaleFactorY); + + // setup new clip + GrFixedClip clip(localDstBounds); + + sk_sp<GrTexture> srcTexture(sk_ref_sp(origSrc)); + + SkASSERT(kBGRA_8888_GrPixelConfig == srcTexture->config() || + kRGBA_8888_GrPixelConfig == srcTexture->config() || + kSRGBA_8888_GrPixelConfig == srcTexture->config() || + kSBGRA_8888_GrPixelConfig == srcTexture->config() || + kAlpha_8_GrPixelConfig == srcTexture->config()); + + const int width = dstBounds.width(); + const int height = dstBounds.height(); + const GrPixelConfig config = srcTexture->config(); + + sk_sp<GrDrawContext> dstDrawContext(context->makeDrawContext(fit, + width, height, config, colorSpace, + 0, kDefault_GrSurfaceOrigin)); + if (!dstDrawContext) { + return nullptr; + } + + // For really small blurs (certainly no wider than 5x5 on desktop gpus) it is faster to just + // launch a single non separable kernel vs two launches + if (sigmaX > 0.0f && sigmaY > 0.0f && + (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) { + // We shouldn't be scaling because this is a small size blur + SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY)); + + convolve_gaussian_2d(dstDrawContext.get(), clip, localDstBounds, srcOffset, + srcTexture.get(), radiusX, radiusY, sigmaX, sigmaY, srcBounds); + + return dstDrawContext; + } + + sk_sp<GrDrawContext> tmpDrawContext(context->makeDrawContext(fit, + width, height, config, colorSpace, + 0, kDefault_GrSurfaceOrigin)); + if (!tmpDrawContext) { + return nullptr; + } + + sk_sp<GrDrawContext> srcDrawContext; + + SkASSERT(SkIsPow2(scaleFactorX) && SkIsPow2(scaleFactorY)); + + for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { + GrPaint paint; + paint.setGammaCorrect(dstDrawContext->isGammaCorrect()); + SkMatrix matrix; + matrix.setIDiv(srcTexture->width(), srcTexture->height()); + SkIRect dstRect(srcRect); + if (srcBounds && i == 1) { + SkRect domain; + matrix.mapRect(&domain, SkRect::Make(*srcBounds)); + domain.inset((i < scaleFactorX) ? SK_ScalarHalf / srcTexture->width() : 0.0f, + (i < scaleFactorY) ? SK_ScalarHalf / srcTexture->height() : 0.0f); + sk_sp<GrFragmentProcessor> fp(GrTextureDomainEffect::Make( + srcTexture.get(), + nullptr, + matrix, + domain, + GrTextureDomain::kDecal_Mode, + GrTextureParams::kBilerp_FilterMode)); + paint.addColorFragmentProcessor(std::move(fp)); + srcRect.offset(-srcOffset); + srcOffset.set(0, 0); + } else { + GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode); + paint.addColorTextureProcessor(srcTexture.get(), nullptr, matrix, params); + } + paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); + shrink_irect_by_2(&dstRect, i < scaleFactorX, i < scaleFactorY); + + dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), + SkRect::Make(dstRect), SkRect::Make(srcRect)); + + srcDrawContext = dstDrawContext; + srcRect = dstRect; + srcTexture = srcDrawContext->asTexture(); + dstDrawContext.swap(tmpDrawContext); + localSrcBounds = srcRect; + } + + srcRect = localDstBounds; + scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); + if (sigmaX > 0.0f) { + if (scaleFactorX > 1) { + SkASSERT(srcDrawContext); + + // Clear out a radius to the right of the srcRect to prevent the + // X convolution from reading garbage. + clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, + radiusX, srcRect.height()); + srcDrawContext->clear(&clearRect, 0x0, false); + } + + convolve_gaussian(dstDrawContext.get(), clip, srcRect, + srcTexture.get(), Gr1DKernelEffect::kX_Direction, radiusX, sigmaX, + srcBounds, srcOffset); + srcDrawContext = dstDrawContext; + srcTexture = srcDrawContext->asTexture(); + srcRect.offsetTo(0, 0); + dstDrawContext.swap(tmpDrawContext); + localSrcBounds = srcRect; + srcOffset.set(0, 0); + } + + if (sigmaY > 0.0f) { + if (scaleFactorY > 1 || sigmaX > 0.0f) { + SkASSERT(srcDrawContext); + + // Clear out a radius below the srcRect to prevent the Y + // convolution from reading garbage. + clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, + srcRect.width(), radiusY); + srcDrawContext->clear(&clearRect, 0x0, false); + } + + convolve_gaussian(dstDrawContext.get(), clip, srcRect, + srcTexture.get(), Gr1DKernelEffect::kY_Direction, radiusY, sigmaY, + srcBounds, srcOffset); + + srcDrawContext = dstDrawContext; + srcRect.offsetTo(0, 0); + dstDrawContext.swap(tmpDrawContext); + } + + SkASSERT(srcDrawContext); + srcTexture = nullptr; // we don't use this from here on out + + if (scaleFactorX > 1 || scaleFactorY > 1) { + // Clear one pixel to the right and below, to accommodate bilinear upsampling. + clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, srcRect.width() + 1, 1); + srcDrawContext->clear(&clearRect, 0x0, false); + clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, 1, srcRect.height()); + srcDrawContext->clear(&clearRect, 0x0, false); + + SkMatrix matrix; + matrix.setIDiv(srcDrawContext->width(), srcDrawContext->height()); + + GrPaint paint; + paint.setGammaCorrect(dstDrawContext->isGammaCorrect()); + // FIXME: this should be mitchell, not bilinear. + GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode); + sk_sp<GrTexture> tex(srcDrawContext->asTexture()); + paint.addColorTextureProcessor(tex.get(), nullptr, matrix, params); + paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); + + SkIRect dstRect(srcRect); + scale_irect(&dstRect, scaleFactorX, scaleFactorY); + + dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), + SkRect::Make(dstRect), SkRect::Make(srcRect)); + + srcDrawContext = dstDrawContext; + srcRect = dstRect; + dstDrawContext.swap(tmpDrawContext); + } + + return srcDrawContext; +} + +} + +#endif + |