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author | robertphillips <robertphillips@google.com> | 2015-06-02 10:52:43 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2015-06-02 10:52:43 -0700 |
commit | 05be93bbdf09576f7903130e3b106b0a8c7c4b4e (patch) | |
tree | 1e94f845fda357453a25d6195d905fea1d13116c /src/effects/SkDropShadowImageFilter.cpp | |
parent | 91284caa23274d2336884913bc7806745071bd72 (diff) |
Fix dst bound reported by SkTileImageFilter
In the example from the bug we had the filter DAG:
color filter (table)
0: xfermode filter (arith)
0: tile filter [0,80,34,114] -> [0,80,800,480]
0: color filter (table)
0: bitmap src 34x34 -> [0,80,34,114]
1: color filter (table)
0: picture filter [0, 80, 800, 480]
computeFastBounds was coming out of the DAG with a bound of [0,80,34,114] which didn't represent the pixels that would be drawn.
This CL updates SkTileImageFilter to correctly set the bound for the pixels it will hit.
BUG=493783
Review URL: https://codereview.chromium.org/1152553006
Diffstat (limited to 'src/effects/SkDropShadowImageFilter.cpp')
0 files changed, 0 insertions, 0 deletions