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authorGravatar digit@google.com <digit@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-01 14:25:07 +0000
committerGravatar digit@google.com <digit@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-01 14:25:07 +0000
commitfce02aca62525c3041226501574f740f7ea3714b (patch)
tree9053a19f5850210917e47ef54c778ccd5cae686d /src/core
parent47de6787a5aa677157fd468c5798eeb01c6c9139 (diff)
arm: dynamic NEON support for SkBitmapProcState matrix operations.
This patch implements dynamic ARM NEON support for the functions implemented by src/core/SkBitmapProcState_matrixProcs.cpp. - Because the SkBitmapProcState_matrix_{clamp,repeat}.h headers are NEON-specific, they are renamed with a _neon.h suffix, and moved to src/opts/ (from src/core/) - Add a new file src/opts/SkBitmapProcState_matrixProcs_neon.cpp which implements the NEON code paths for all builds, and add it to the 'opts_neon' static library. - Modify SkBitmapProcState_matrixProcs.cpp to select the right code-path depending on our build configuration. Note that in the case where 'arm_neon == 1', we do not embed regular ARM code paths in the final binary. Only 'arm_neon_optional == 1' builds will contain both regular and NEON code paths at the same time. Note that there doesn't seem to be a simple way to put the NEON-specific selection from that currently is in SkBitmapProcState_matrixProcs.cpp into src/opts/. Doing so would require much more drastic restructuring. This is also true of the other SkBitmapProcState source files that will be touched in a future patch. Review URL: https://codereview.appspot.com/6453065 git-svn-id: http://skia.googlecode.com/svn/trunk@4888 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core')
-rw-r--r--src/core/SkBitmapProcState_matrixProcs.cpp128
-rw-r--r--src/core/SkBitmapProcState_matrix_clamp.h924
-rw-r--r--src/core/SkBitmapProcState_matrix_repeat.h577
-rw-r--r--src/core/SkUtilsArm.cpp9
4 files changed, 38 insertions, 1600 deletions
diff --git a/src/core/SkBitmapProcState_matrixProcs.cpp b/src/core/SkBitmapProcState_matrixProcs.cpp
index 1e12f9a921..77c6200d03 100644
--- a/src/core/SkBitmapProcState_matrixProcs.cpp
+++ b/src/core/SkBitmapProcState_matrixProcs.cpp
@@ -8,6 +8,7 @@
#include "SkPerspIter.h"
#include "SkShader.h"
#include "SkUtils.h"
+#include "SkUtilsArm.h"
// Helper to ensure that when we shift down, we do it w/o sign-extension
// so the caller doesn't have to manually mask off the top 16 bits
@@ -67,27 +68,31 @@ static inline bool can_truncate_to_fixed_for_decal(SkFractionalInt frX,
void decal_nofilter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count);
void decal_filter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count);
+// Compile neon code paths if needed
+#if !SK_ARM_NEON_IS_NONE
+
+// These are defined in src/opts/SkBitmapProcState_matrixProcs_neon.cpp
+extern const SkBitmapProcState::MatrixProc ClampX_ClampY_Procs_neon[];
+extern const SkBitmapProcState::MatrixProc RepeatX_RepeatY_Procs_neon[];
+
+#endif // !SK_ARM_NEON_IS_NONE
+
+// Compile non-neon code path if needed
+#if !SK_ARM_NEON_IS_ALWAYS
#define MAKENAME(suffix) ClampX_ClampY ## suffix
#define TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max)
#define TILEY_PROCF(fy, max) SkClampMax((fy) >> 16, max)
#define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF)
#define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF)
#define CHECK_FOR_DECAL
-#if defined(__ARM_HAVE_NEON)
- #include "SkBitmapProcState_matrix_clamp.h"
-#else
- #include "SkBitmapProcState_matrix.h"
-#endif
+#include "SkBitmapProcState_matrix.h"
#define MAKENAME(suffix) RepeatX_RepeatY ## suffix
#define TILEX_PROCF(fx, max) SK_USHIFT16(((fx) & 0xFFFF) * ((max) + 1))
#define TILEY_PROCF(fy, max) SK_USHIFT16(((fy) & 0xFFFF) * ((max) + 1))
#define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
#define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
-#if defined(__ARM_HAVE_NEON)
- #include "SkBitmapProcState_matrix_repeat.h"
-#else
- #include "SkBitmapProcState_matrix.h"
+#include "SkBitmapProcState_matrix.h"
#endif
#define MAKENAME(suffix) GeneralXY ## suffix
@@ -228,52 +233,6 @@ void decal_nofilter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count)
{
int i;
-#if defined(__ARM_HAVE_NEON)
- if (count >= 8) {
- /* SkFixed is 16.16 fixed point */
- SkFixed dx2 = dx+dx;
- SkFixed dx4 = dx2+dx2;
- SkFixed dx8 = dx4+dx4;
-
- /* now build fx/fx+dx/fx+2dx/fx+3dx */
- SkFixed fx1, fx2, fx3;
- int32x2_t lower, upper;
- int32x4_t lbase, hbase;
- uint16_t *dst16 = (uint16_t *)dst;
-
- fx1 = fx+dx;
- fx2 = fx1+dx;
- fx3 = fx2+dx;
-
- /* avoid an 'lbase unitialized' warning */
- lbase = vdupq_n_s32(fx);
- lbase = vsetq_lane_s32(fx1, lbase, 1);
- lbase = vsetq_lane_s32(fx2, lbase, 2);
- lbase = vsetq_lane_s32(fx3, lbase, 3);
- hbase = vaddq_s32(lbase, vdupq_n_s32(dx4));
-
- /* take upper 16 of each, store, and bump everything */
- do {
- int32x4_t lout, hout;
- uint16x8_t hi16;
-
- lout = lbase;
- hout = hbase;
- /* gets hi's of all louts then hi's of all houts */
- asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout));
- hi16 = vreinterpretq_u16_s32(hout);
- vst1q_u16(dst16, hi16);
-
- /* on to the next */
- lbase = vaddq_s32 (lbase, vdupq_n_s32(dx8));
- hbase = vaddq_s32 (hbase, vdupq_n_s32(dx8));
- dst16 += 8;
- count -= 8;
- fx += dx8;
- } while (count >= 8);
- dst = (uint32_t *) dst16;
- }
-#else
for (i = (count >> 2); i > 0; --i)
{
*dst++ = pack_two_shorts(fx >> 16, (fx + dx) >> 16);
@@ -282,7 +241,6 @@ void decal_nofilter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count)
fx += dx+dx;
}
count &= 3;
-#endif
uint16_t* xx = (uint16_t*)dst;
for (i = count; i > 0; --i) {
@@ -293,42 +251,6 @@ void decal_nofilter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count)
void decal_filter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count)
{
-#if defined(__ARM_HAVE_NEON)
- if (count >= 8) {
- int32x4_t wide_fx;
- int32x4_t wide_fx2;
- int32x4_t wide_dx8 = vdupq_n_s32(dx*8);
-
- wide_fx = vdupq_n_s32(fx);
- wide_fx = vsetq_lane_s32(fx+dx, wide_fx, 1);
- wide_fx = vsetq_lane_s32(fx+dx+dx, wide_fx, 2);
- wide_fx = vsetq_lane_s32(fx+dx+dx+dx, wide_fx, 3);
-
- wide_fx2 = vaddq_s32(wide_fx, vdupq_n_s32(dx+dx+dx+dx));
-
- while (count >= 8) {
- int32x4_t wide_out;
- int32x4_t wide_out2;
-
- wide_out = vshlq_n_s32(vshrq_n_s32(wide_fx, 12), 14);
- wide_out = vorrq_s32(wide_out,
- vaddq_s32(vshrq_n_s32(wide_fx,16), vdupq_n_s32(1)));
-
- wide_out2 = vshlq_n_s32(vshrq_n_s32(wide_fx2, 12), 14);
- wide_out2 = vorrq_s32(wide_out2,
- vaddq_s32(vshrq_n_s32(wide_fx2,16), vdupq_n_s32(1)));
-
- vst1q_u32(dst, vreinterpretq_u32_s32(wide_out));
- vst1q_u32(dst+4, vreinterpretq_u32_s32(wide_out2));
-
- dst += 8;
- fx += dx*8;
- wide_fx = vaddq_s32(wide_fx, wide_dx8);
- wide_fx2 = vaddq_s32(wide_fx2, wide_dx8);
- count -= 8;
- }
- }
-#endif
if (count & 1)
{
@@ -574,7 +496,17 @@ SkBitmapProcState::chooseMatrixProc(bool trivial_matrix) {
// clamp gets special version of filterOne
fFilterOneX = SK_Fixed1;
fFilterOneY = SK_Fixed1;
+#if SK_ARM_NEON_IS_NONE
return ClampX_ClampY_Procs[index];
+#elif SK_ARM_NEON_IS_ALWAYS
+ return ClampX_ClampY_Procs_neon[index];
+#else // SK_ARM_NEON_IS_DYNAMIC
+ if (sk_cpu_arm_has_neon()) {
+ return ClampX_ClampY_Procs_neon[index];
+ } else {
+ return ClampX_ClampY_Procs[index];
+ }
+#endif
}
// all remaining procs use this form for filterOne
@@ -584,9 +516,19 @@ SkBitmapProcState::chooseMatrixProc(bool trivial_matrix) {
if (SkShader::kRepeat_TileMode == fTileModeX &&
SkShader::kRepeat_TileMode == fTileModeY)
{
+#if SK_ARM_NEON_IS_NONE
return RepeatX_RepeatY_Procs[index];
+#elif SK_ARM_NEON_IS_ALWAYS
+ return RepeatX_RepeatY_Procs_neon[index];
+#else // SK_ARM_NEON_IS_DYNAMIC
+ if (sk_cpu_arm_has_neon()) {
+ return RepeatX_RepeatY_Procs_neon[index];
+ } else {
+ return RepeatX_RepeatY_Procs[index];
+ }
+#endif
}
-
+
fTileProcX = choose_tile_proc(fTileModeX);
fTileProcY = choose_tile_proc(fTileModeY);
fTileLowBitsProcX = choose_tile_lowbits_proc(fTileModeX);
diff --git a/src/core/SkBitmapProcState_matrix_clamp.h b/src/core/SkBitmapProcState_matrix_clamp.h
deleted file mode 100644
index 06bc0faf45..0000000000
--- a/src/core/SkBitmapProcState_matrix_clamp.h
+++ /dev/null
@@ -1,924 +0,0 @@
-/* NEON optimized code (C) COPYRIGHT 2009 Motorola
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-/*
- * Modifications done in-house at Motorola
- *
- * this is a clone of SkBitmapProcState_matrix.h
- * and has been tuned to work with the NEON unit.
- *
- * Still going back and forth between whether this approach
- * (clone the entire SkBitmapProcState_matrix.h file or
- * if I should put just the modified routines in here and
- * then use a construct like #define DONT_DO_THIS_FUNCTION or
- * something like that...
- *
- * This is for the ClampX_ClampY instance
- *
- */
-
-
-#if !defined(__ARM_HAVE_NEON)
-#error this file can be used only when the NEON unit is enabled
-#endif
-
-#include <arm_neon.h>
-
-/*
- * This has been modified on the knowledge that (at the time)
- * we had the following macro definitions in the parent file
- *
- * #define MAKENAME(suffix) ClampX_ClampY ## suffix
- * #define TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max)
- * #define TILEY_PROCF(fy, max) SkClampMax((fy) >> 16, max)
- * #define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF)
- * #define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF)
- * #define CHECK_FOR_DECAL
- */
-
-/* SkClampMax(val,max) -- bound to 0..max */
-
-#define SCALE_NOFILTER_NAME MAKENAME(_nofilter_scale_neon)
-#define SCALE_FILTER_NAME MAKENAME(_filter_scale_neon)
-#define AFFINE_NOFILTER_NAME MAKENAME(_nofilter_affine_neon)
-#define AFFINE_FILTER_NAME MAKENAME(_filter_affine_neon)
-#define PERSP_NOFILTER_NAME MAKENAME(_nofilter_persp_neon)
-#define PERSP_FILTER_NAME MAKENAME(_filter_persp_neon)
-
-#define PACK_FILTER_X_NAME MAKENAME(_pack_filter_x)
-#define PACK_FILTER_Y_NAME MAKENAME(_pack_filter_y)
-
-#ifndef PREAMBLE
- #define PREAMBLE(state)
- #define PREAMBLE_PARAM_X
- #define PREAMBLE_PARAM_Y
- #define PREAMBLE_ARG_X
- #define PREAMBLE_ARG_Y
-#endif
-
-static void SCALE_NOFILTER_NAME(const SkBitmapProcState& s,
- uint32_t xy[], int count, int x, int y) {
- SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
- SkMatrix::kScale_Mask)) == 0);
-
- PREAMBLE(s);
- // we store y, x, x, x, x, x
-
- const unsigned maxX = s.fBitmap->width() - 1;
- SkFixed fx;
- {
- SkPoint pt;
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, &pt);
- fx = SkScalarToFixed(pt.fY);
- const unsigned maxY = s.fBitmap->height() - 1;
- *xy++ = TILEY_PROCF(fx, maxY);
- fx = SkScalarToFixed(pt.fX);
- }
-
- if (0 == maxX) {
- // all of the following X values must be 0
- memset(xy, 0, count * sizeof(uint16_t));
- return;
- }
-
- const SkFixed dx = s.fInvSx;
-
-#ifdef CHECK_FOR_DECAL
- // test if we don't need to apply the tile proc
- if ((unsigned)(fx >> 16) <= maxX &&
- (unsigned)((fx + dx * (count - 1)) >> 16) <= maxX) {
- decal_nofilter_scale(xy, fx, dx, count);
- return;
- }
-#endif
-
- int i;
-
- /* very much like done in decal_nofilter, but with
- * an extra clamping function applied.
- * TILEX_PROCF(fx,max) SkClampMax((fx)>>16, max)
- */
- if (count >= 8) {
- /* SkFixed is 16.16 fixed point */
- SkFixed dx2 = dx+dx;
- SkFixed dx4 = dx2+dx2;
- SkFixed dx8 = dx4+dx4;
-
- /* now build fx/fx+dx/fx+2dx/fx+3dx */
- SkFixed fx1, fx2, fx3;
- int32x2_t lower, upper;
- int32x4_t lbase, hbase;
- int16_t *dst16 = (int16_t *)xy;
-
- fx1 = fx+dx;
- fx2 = fx1+dx;
- fx3 = fx2+dx;
-
- /* build my template(s) */
- /* avoid the 'lbase unitialized' warning */
- lbase = vdupq_n_s32(fx);
- lbase = vsetq_lane_s32(fx1, lbase, 1);
- lbase = vsetq_lane_s32(fx2, lbase, 2);
- lbase = vsetq_lane_s32(fx3, lbase, 3);
-
- hbase = vaddq_s32(lbase, vdupq_n_s32(dx4));
-
- /* store & bump */
- do {
- int32x4_t lout;
- int32x4_t hout;
- int16x8_t hi16;
-
- /* get the hi 16s of all those 32s */
- lout = lbase;
- hout = hbase;
- /* this sets up all lout's then all hout's in hout */
- asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout));
- hi16 = vreinterpretq_s16_s32(hout);
-
- /* clamp & output */
- hi16 = vmaxq_s16(hi16, vdupq_n_s16(0));
- hi16 = vminq_s16(hi16, vdupq_n_s16(maxX));
- vst1q_s16(dst16, hi16);
-
- /* but preserving base & on to the next */
- lbase = vaddq_s32 (lbase, vdupq_n_s32(dx8));
- hbase = vaddq_s32 (hbase, vdupq_n_s32(dx8));
- dst16 += 8;
- count -= 8;
- fx += dx8;
- } while (count >= 8);
- xy = (uint32_t *) dst16;
- }
-
- uint16_t* xx = (uint16_t*)xy;
- for (i = count; i > 0; --i) {
- *xx++ = TILEX_PROCF(fx, maxX); fx += dx;
- }
-}
-
-// note: we could special-case on a matrix which is skewed in X but not Y.
-// this would require a more general setup thatn SCALE does, but could use
-// SCALE's inner loop that only looks at dx
-
-static void AFFINE_NOFILTER_NAME(const SkBitmapProcState& s,
- uint32_t xy[], int count, int x, int y) {
- SkASSERT(s.fInvType & SkMatrix::kAffine_Mask);
- SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
- SkMatrix::kScale_Mask |
- SkMatrix::kAffine_Mask)) == 0);
-
- PREAMBLE(s);
- SkPoint srcPt;
- s.fInvProc(*s.fInvMatrix,
- SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
-
- SkFixed fx = SkScalarToFixed(srcPt.fX);
- SkFixed fy = SkScalarToFixed(srcPt.fY);
- SkFixed dx = s.fInvSx;
- SkFixed dy = s.fInvKy;
- int maxX = s.fBitmap->width() - 1;
- int maxY = s.fBitmap->height() - 1;
-
- /* NEON lets us do an 8x unrolling */
- if (count >= 8) {
- /* SkFixed is 16.16 fixed point */
- SkFixed dx4 = dx * 4;
- SkFixed dy4 = dy * 4;
- SkFixed dx8 = dx * 8;
- SkFixed dy8 = dy * 8;
-
- int32x4_t xbase, ybase;
- int32x4_t x2base, y2base;
- int16_t *dst16 = (int16_t *) xy;
-
- /* my sets of maxx/maxy for clamping */
- int32_t maxpair = (maxX&0xffff) | ((maxY&0xffff)<<16);
- int16x8_t maxXY = vreinterpretq_s16_s32(vdupq_n_s32(maxpair));
-
- /* now build fx/fx+dx/fx+2dx/fx+3dx */
- /* avoid the 'xbase unitialized' warning...*/
- xbase = vdupq_n_s32(fx);
- xbase = vsetq_lane_s32(fx+dx, xbase, 1);
- xbase = vsetq_lane_s32(fx+dx+dx, xbase, 2);
- xbase = vsetq_lane_s32(fx+dx+dx+dx, xbase, 3);
-
- /* same for fy */
- /* avoid the 'ybase unitialized' warning...*/
- ybase = vdupq_n_s32(fy);
- ybase = vsetq_lane_s32(fy+dy, ybase, 1);
- ybase = vsetq_lane_s32(fy+dy+dy, ybase, 2);
- ybase = vsetq_lane_s32(fy+dy+dy+dy, ybase, 3);
-
- x2base = vaddq_s32(xbase, vdupq_n_s32(dx4));
- y2base = vaddq_s32(ybase, vdupq_n_s32(dy4));
-
- /* store & bump */
- do {
- int32x4_t xout, yout;
- int32x4_t x2out, y2out;
- int16x8_t hi16, hi16_2;
-
- xout = xbase;
- yout = ybase;
-
- /* overlay y's low16 with hi16 from x */
- /* so we properly shifted xyxyxyxy */
- yout = vsriq_n_s32(yout, xout, 16);
- hi16 = vreinterpretq_s16_s32 (yout);
-
- /* do the clamping; both guys get 0's */
- hi16 = vmaxq_s16 (hi16, vdupq_n_s16(0));
- hi16 = vminq_s16 (hi16, maxXY);
-
- vst1q_s16 (dst16, hi16);
-
- /* and for the other 4 pieces of this iteration */
- x2out = x2base;
- y2out = y2base;
-
- /* overlay y's low16 with hi16 from x */
- /* so we properly shifted xyxyxyxy */
- y2out = vsriq_n_s32(y2out, x2out, 16);
- hi16_2 = vreinterpretq_s16_s32 (y2out);
-
- /* do the clamping; both guys get 0's */
- hi16_2 = vmaxq_s16 (hi16_2, vdupq_n_s16(0));
- hi16_2 = vminq_s16 (hi16_2, maxXY);
-
- /* RBE: gcc regenerates dst16+8 all the time instead
- * of folding it into an addressing mode. *sigh* */
- vst1q_s16 (dst16+8, hi16_2);
-
- /* moving base and on to the next */
- xbase = vaddq_s32 (xbase, vdupq_n_s32 (dx8));
- ybase = vaddq_s32 (ybase, vdupq_n_s32 (dy8));
- x2base = vaddq_s32 (x2base, vdupq_n_s32 (dx8));
- y2base = vaddq_s32 (y2base, vdupq_n_s32 (dy8));
-
- dst16 += 16; /* 8x32 aka 16x16 */
- count -= 8;
- fx += dx8;
- fy += dy8;
- } while (count >= 8);
- xy = (uint32_t *) dst16;
- }
-
- for (int i = count; i > 0; --i) {
- *xy++ = (TILEY_PROCF(fy, maxY) << 16) | TILEX_PROCF(fx, maxX);
- fx += dx; fy += dy;
- }
-}
-
-#undef DEBUG_PERSP_NOFILTER
-
-static void PERSP_NOFILTER_NAME(const SkBitmapProcState& s,
- uint32_t* SK_RESTRICT xy,
- int count, int x, int y) {
- SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask);
-
- PREAMBLE(s);
- /* max{X,Y} are int here, but later shown/assumed to fit in 16 bits */
- int maxX = s.fBitmap->width() - 1;
- int maxY = s.fBitmap->height() - 1;
-
- SkPerspIter iter(*s.fInvMatrix,
- SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, count);
-
- while ((count = iter.next()) != 0) {
- const SkFixed* SK_RESTRICT srcXY = iter.getXY();
-
-#if defined(DEBUG_PERSP_NOFILTER)
- /* debugging stuff */
- const SkFixed *end_srcXY = srcXY + (count*2);
- uint32_t *end_xy = xy + (count);
- const SkFixed *base_srcXY = srcXY;
- uint32_t *base_xy = xy;
- int base_count = count;
-#endif
-
-#if 1
- // 2009/9/30: crashes in ApiDemos - Views - Animation - 3D Transition
- // 2009/10/9: reworked to avoid illegal (but allowed by gas) insn
-
- /* srcXY is a batch of 32 bit numbers X0,Y0,X1,Y1...
- * but we immediately discard the low 16 bits...
- * so what we're going to do is vld4, which will give us
- * xlo,xhi,ylo,yhi distribution and we can ignore the 'lo'
- * parts....
- */
- if (count >= 8) {
- int16_t *mysrc = (int16_t *) srcXY;
- int16_t *mydst = (int16_t *) xy;
- int16x4_t maxX4 = vdup_n_s16((int16_t)maxX);
- int16x4_t maxY4 = vdup_n_s16((int16_t)maxY);
- int16x4_t zero4 = vdup_n_s16(0);
-
- /* The constructs with local blocks for register assignments
- * and asm() instructions is to make keep any hard register
- * assignments to as small a scope as possible. and to avoid
- * burning call-preserved hard registers on the vld/vst
- * instructions.
- */
-
- do {
- int16x4_t xlo, xhi, ylo, yhi;
- int16x4_t x2lo, x2hi, y2lo, y2hi;
-
- /* vld4 does the de-interleaving for us */
- {
- register int16x4_t t_xlo asm("d0");
- register int16x4_t t_xhi asm("d1");
- register int16x4_t t_ylo asm("d2");
- register int16x4_t t_yhi asm("d3");
-
- asm ("vld4.16 {d0-d3},[%4] /* xlo=%P0 xhi=%P1 ylo=%P2 yhi=%P3 */"
- : "=w" (t_xlo), "=w" (t_xhi), "=w" (t_ylo), "=w" (t_yhi)
- : "r" (mysrc)
- );
- xlo = t_xlo;
- xhi = t_xhi;
- ylo = t_ylo;
- yhi = t_yhi;
- }
-
- /* clamp X>>16 (aka xhi) to 0..maxX */
- xhi = vmax_s16(xhi, zero4); /* now 0.. */
- xhi = vmin_s16(xhi, maxX4); /* now 0..maxX */
-
- /* clamp Y>>16 (aka yhi) to 0..maxY */
- yhi = vmax_s16(yhi, zero4); /* now 0.. */
- yhi = vmin_s16(yhi, maxY4); /* now 0..maxY */
-
- /* deal with the second set of numbers */
- {
- register int16x4_t t_xlo asm("d4");
- register int16x4_t t_xhi asm("d5");
- register int16x4_t t_ylo asm("d6");
- register int16x4_t t_yhi asm("d7");
-
- /* offset == 256 bits == 32 bytes == 8 longs == 16 shorts */
- asm ("vld4.16 {d4-d7},[%4] /* xlo=%P0 xhi=%P1 ylo=%P2 yhi=%P3 */"
- : "=w" (t_xlo), "=w" (t_xhi), "=w" (t_ylo), "=w" (t_yhi)
- : "r" (mysrc+16)
- );
- x2lo = t_xlo;
- x2hi = t_xhi;
- y2lo = t_ylo;
- y2hi = t_yhi;
- }
-
- /* clamp the second 4 here */
-
- if (0) { extern void rbe(void); rbe(); }
-
- /* clamp X>>16 (aka xhi) to 0..maxX */
- x2hi = vmax_s16(x2hi, zero4); /* now 0.. */
- x2hi = vmin_s16(x2hi, maxX4); /* now 0..maxX */
-
- /* clamp Y>>16 (aka yhi) to 0..maxY */
- y2hi = vmax_s16(y2hi, zero4); /* now 0.. */
- y2hi = vmin_s16(y2hi, maxY4); /* now 0..maxY */
-
- /* we're storing as {x,y}s: x is [0], y is [1] */
- /* we'll use vst2 to make this happen */
-
- {
- register int16x4_t out_x asm("d16") = xhi;
- register int16x4_t out_y asm("d17") = yhi;
-
- asm ("vst2.16 {d16-d17},[%2] /* xlo=%P0 xhi=%P1 */"
- :
- : "w" (out_x), "w" (out_y), "r" (mydst)
- );
- }
- {
- register int16x4_t out_x asm("d18") = x2hi;
- register int16x4_t out_y asm("d19") = y2hi;
-
- asm ("vst2.16 {d18-d19},[%2] /* xlo=%P0 xhi=%P1 */"
- :
- : "w" (out_x), "w" (out_y), "r" (mydst+8)
- );
- }
-
- /* XXX: gcc isn't interleaving these with the NEON ops
- * but i think that all the scoreboarding works out */
- count -= 8; /* 8 iterations */
- mysrc += 32; /* 16 longs, aka 32 shorts */
- mydst += 16; /* 16 shorts, aka 8 longs */
- } while (count >= 8);
- /* get xy and srcXY fixed up */
- srcXY = (const SkFixed *) mysrc;
- xy = (uint32_t *) mydst;
- }
-#endif
-
- while (--count >= 0) {
- *xy++ = (TILEY_PROCF(srcXY[1], maxY) << 16) |
- TILEX_PROCF(srcXY[0], maxX);
- srcXY += 2;
- }
-
-#if defined(DEBUG_PERSP_NOFILTER)
- /* for checking our NEON-produced results against vanilla code */
- {
- int bad = (-1);
- for (int i = 0; i < base_count; i++) {
- uint32_t val;
- val = (TILEY_PROCF (base_srcXY[i * 2 + 1], maxY) << 16) |
- TILEX_PROCF (base_srcXY[i * 2 + 0], maxX);
-
- if (val != base_xy[i]) {
- bad = i;
- break;
- }
- }
- if (bad >= 0) {
- SkDebugf("clamp-nofilter-persp failed piece %d\n", bad);
- SkDebugf(" maxX %08x maxY %08x\n", maxX, maxY);
- bad -= (bad & 0x7); /* align */
- for (int i = bad; i < bad + 8; i++) {
- uint32_t val;
- val = (TILEY_PROCF (base_srcXY[i * 2 + 1], maxY) << 16) |
- TILEX_PROCF (base_srcXY[i * 2 + 0], maxX);
-
- SkDebugf("%d: got %08x want %08x srcXY[0] %08x srcXY[1] %08x\n",
- i, base_xy[i], val, base_srcXY[i * 2 + 0],
- base_srcXY[i * 2 + 1]);
- }
- SkDebugf ("---\n");
- }
-
- if (end_xy != xy) {
- SkDebugf("xy ended at %08x, should be %08x\n", xy, end_xy);
- }
- if (end_srcXY != srcXY) {
- SkDebugf("srcXY ended at %08x, should be %08x\n", srcXY,
- end_srcXY);
- }
- }
-#endif
- }
-}
-
-#undef DEBUG_PERSP_NOFILTER
-
-//////////////////////////////////////////////////////////////////////////////
-
-static inline uint32_t PACK_FILTER_Y_NAME(SkFixed f, unsigned max,
- SkFixed one PREAMBLE_PARAM_Y) {
- unsigned i = TILEY_PROCF(f, max);
- i = (i << 4) | TILEY_LOW_BITS(f, max);
- return (i << 14) | (TILEY_PROCF((f + one), max));
-}
-
-static inline uint32_t PACK_FILTER_X_NAME(SkFixed f, unsigned max,
- SkFixed one PREAMBLE_PARAM_X) {
- unsigned i = TILEX_PROCF(f, max);
- i = (i << 4) | TILEX_LOW_BITS(f, max);
- return (i << 14) | (TILEX_PROCF((f + one), max));
-}
-
-static void SCALE_FILTER_NAME(const SkBitmapProcState& s,
- uint32_t xy[], int count, int x, int y) {
- SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
- SkMatrix::kScale_Mask)) == 0);
- SkASSERT(s.fInvKy == 0);
-
- PREAMBLE(s);
-
- const unsigned maxX = s.fBitmap->width() - 1;
- const SkFixed one = s.fFilterOneX;
- const SkFixed dx = s.fInvSx;
- SkFixed fx;
-
- {
- SkPoint pt;
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, &pt);
- const SkFixed fy = SkScalarToFixed(pt.fY) - (s.fFilterOneY >> 1);
- const unsigned maxY = s.fBitmap->height() - 1;
- // compute our two Y values up front
- *xy++ = PACK_FILTER_Y_NAME(fy, maxY, s.fFilterOneY PREAMBLE_ARG_Y);
- // now initialize fx
- fx = SkScalarToFixed(pt.fX) - (one >> 1);
- }
-
-#ifdef CHECK_FOR_DECAL
- // test if we don't need to apply the tile proc
- if (dx > 0 &&
- (unsigned)(fx >> 16) <= maxX &&
- (unsigned)((fx + dx * (count - 1)) >> 16) < maxX) {
- decal_filter_scale(xy, fx, dx, count);
- } else
-#endif
-
- if (count >= 4) {
- int32x4_t wide_dx, wide_one;
- int32x4_t wide_fx, wide_fx1, wide_i, wide_lo;
- #if 0
- /* verification hooks -- see below */
- SkFixed debug_fx = fx;
- int count_done = 0;
- #endif
-
- wide_fx = vdupq_n_s32(fx);
- wide_fx = vsetq_lane_s32(fx+dx, wide_fx, 1);
- wide_fx = vsetq_lane_s32(fx+dx+dx, wide_fx, 2);
- wide_fx = vsetq_lane_s32(fx+dx+dx+dx, wide_fx, 3);
-
- wide_dx = vdupq_n_s32(dx);
- wide_one = vdupq_n_s32(one);
-
- while (count >= 4) {
- /* original expands to:
- * unsigned i = SkClampMax((f) >> 16, max);
- * i = (i << 4) | (((f) >> 12) & 0xF);
- * return (i << 14) | (SkClampMax(((f + one)) >> 16, max));
- */
-
- /* i = SkClampMax(f>>16, maxX) */
- wide_i = vmaxq_s32(vshrq_n_s32(wide_fx,16), vdupq_n_s32(0));
- wide_i = vminq_s32(wide_i, vdupq_n_s32(maxX));
-
- /* i<<4 | TILEX_LOW_BITS(fx) */
- wide_lo = vshrq_n_s32(wide_fx, 12);
- wide_i = vsliq_n_s32(wide_lo, wide_i, 4);
-
- /* i<<14 */
- wide_i = vshlq_n_s32(wide_i, 14);
-
- /* SkClampMax(((f + one)) >> 16, max) */
- wide_fx1 = vaddq_s32(wide_fx, wide_one);
- wide_fx1 = vmaxq_s32(vshrq_n_s32(wide_fx1,16), vdupq_n_s32(0));
- wide_fx1 = vminq_s32(wide_fx1, vdupq_n_s32(maxX));
-
- /* final combination */
- wide_i = vorrq_s32(wide_i, wide_fx1);
-
- vst1q_u32(xy, vreinterpretq_u32_s32(wide_i));
-
- #if 0
- /* having a verification hook is a good idea */
- /* use debug_fx, debug_fx+dx, etc. */
-
- for (int i=0;i<4;i++) {
- uint32_t want = PACK_FILTER_X_NAME(debug_fx, maxX, one PREAMBLE_ARG_X);
- if (xy[i] != want)
- {
- /* print a nastygram */
- SkDebugf("clamp-filter-scale fails\n");
- SkDebugf("got %08x want %08x\n", xy[i], want);
- SkDebugf("fx %08x debug_fx %08x dx %08x done %d\n",
- fx, debug_fx, dx, count_done);
- SkDebugf(" maxX %08x one %08x\n", maxX, one);
-
- }
- debug_fx += dx;
- count_done++;
- }
- #endif
- wide_fx += vdupq_n_s32(dx+dx+dx+dx);
- fx += dx+dx+dx+dx;
- xy += 4;
- count -= 4;
- }
- }
-
- while (--count >= 0) {
- *xy++ = PACK_FILTER_X_NAME(fx, maxX, one PREAMBLE_ARG_X);
- fx += dx;
- }
-}
-
-static void AFFINE_FILTER_NAME(const SkBitmapProcState& s,
- uint32_t xy[], int count, int x, int y) {
- SkASSERT(s.fInvType & SkMatrix::kAffine_Mask);
- SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
- SkMatrix::kScale_Mask |
- SkMatrix::kAffine_Mask)) == 0);
-
- PREAMBLE(s);
- SkPoint srcPt;
- s.fInvProc(*s.fInvMatrix,
- SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
-
- SkFixed oneX = s.fFilterOneX;
- SkFixed oneY = s.fFilterOneY;
- SkFixed fx = SkScalarToFixed(srcPt.fX) - (oneX >> 1);
- SkFixed fy = SkScalarToFixed(srcPt.fY) - (oneY >> 1);
- SkFixed dx = s.fInvSx;
- SkFixed dy = s.fInvKy;
- unsigned maxX = s.fBitmap->width() - 1;
- unsigned maxY = s.fBitmap->height() - 1;
-
- if (count >= 4) {
- int32x4_t wide_one, wide_i, wide_lo;
- int32x4_t wide_dx, wide_fx, wide_onex, wide_fx1;
- int32x4_t wide_dy, wide_fy, wide_oney, wide_fy1;
-
- #undef AFFINE_DEBUG
- #if defined(AFFINE_DEBUG)
- SkFixed fyp = fy;
- SkFixed fxp = fx;
- uint32_t *xyp = xy;
- int count_done = 0;
- #endif
-
- wide_fx = vdupq_n_s32(fx);
- wide_fx = vsetq_lane_s32(fx+dx, wide_fx, 1);
- wide_fx = vsetq_lane_s32(fx+dx+dx, wide_fx, 2);
- wide_fx = vsetq_lane_s32(fx+dx+dx+dx, wide_fx, 3);
- wide_dx = vdupq_n_s32(dx);
-
- wide_fy = vdupq_n_s32(fy);
- wide_fy = vsetq_lane_s32(fy+dy, wide_fy, 1);
- wide_fy = vsetq_lane_s32(fy+dy+dy, wide_fy, 2);
- wide_fy = vsetq_lane_s32(fy+dy+dy+dy, wide_fy, 3);
- wide_dy = vdupq_n_s32(dy);
-
- wide_onex = vdupq_n_s32(oneX);
- wide_oney = vdupq_n_s32(oneY);
-
- while (count >= 4) {
- int32x4_t wide_x;
- int32x4_t wide_y;
-
- /* do the X side, then the Y side, then interleave them */
-
- /* original expands to:
- * unsigned i = SkClampMax((f) >> 16, max);
- * i = (i << 4) | (((f) >> 12) & 0xF);
- * return (i << 14) | (SkClampMax(((f + one)) >> 16, max));
- */
-
- /* i = SkClampMax(f>>16, maxX) */
- wide_i = vmaxq_s32(vshrq_n_s32(wide_fx,16), vdupq_n_s32(0));
- wide_i = vminq_s32(wide_i, vdupq_n_s32(maxX));
-
- /* i<<4 | TILEX_LOW_BITS(fx) */
- wide_lo = vshrq_n_s32(wide_fx, 12);
- wide_i = vsliq_n_s32(wide_lo, wide_i, 4);
-
- /* i<<14 */
- wide_i = vshlq_n_s32(wide_i, 14);
-
- /* SkClampMax(((f + one)) >> 16, max) */
- wide_fx1 = vaddq_s32(wide_fx, wide_onex);
- wide_fx1 = vmaxq_s32(vshrq_n_s32(wide_fx1,16), vdupq_n_s32(0));
- wide_fx1 = vminq_s32(wide_fx1, vdupq_n_s32(maxX));
-
- /* final combination */
- wide_x = vorrq_s32(wide_i, wide_fx1);
-
- /* And now the Y side */
-
- /* i = SkClampMax(f>>16, maxX) */
- wide_i = vmaxq_s32(vshrq_n_s32(wide_fy,16), vdupq_n_s32(0));
- wide_i = vminq_s32(wide_i, vdupq_n_s32(maxY));
-
- /* i<<4 | TILEX_LOW_BITS(fx) */
- wide_lo = vshrq_n_s32(wide_fy, 12);
- wide_i = vsliq_n_s32(wide_lo, wide_i, 4);
-
- /* i<<14 */
- wide_i = vshlq_n_s32(wide_i, 14);
-
- /* SkClampMax(((f + one)) >> 16, max) */
- wide_fy1 = vaddq_s32(wide_fy, wide_oney);
- wide_fy1 = vmaxq_s32(vshrq_n_s32(wide_fy1,16), vdupq_n_s32(0));
- wide_fy1 = vminq_s32(wide_fy1, vdupq_n_s32(maxY));
-
- /* final combination */
- wide_y = vorrq_s32(wide_i, wide_fy1);
-
- /* interleave as YXYXYXYX as part of the storing */
- {
- /* vst2.32 needs side-by-side registers */
- register int32x4_t t_x asm("q1");
- register int32x4_t t_y asm("q0");
-
- t_x = wide_x; t_y = wide_y;
- asm ("vst2.32 {q0-q1},[%2] /* y=%q0 x=%q1 */"
- :
- : "w" (t_y), "w" (t_x), "r" (xy)
- );
- }
-
- #if defined(AFFINE_DEBUG)
- /* make sure we're good here -- check the 4 we just output */
- for (int i = 0; i<4;i++) {
- uint32_t val;
- val = PACK_FILTER_Y_NAME(fyp, maxY, oneY PREAMBLE_ARG_Y);
- if (val != xy[i*2+0]) {
- /* print a nastygram */
- SkDebugf("clamp-filter-affine fails\n");
- SkDebugf("[bad-y] got %08x want %08x\n", xy[i*2+0], val);
- SkDebugf("fy %08x fxp %08x fyp %08x dx %08x dy %08x done %d\n",
- fy, fxp, fyp, dx, dy, count_done);
- SkDebugf(" maxY %08x oneY %08x\n", maxY, oneY);
- }
- val = PACK_FILTER_X_NAME(fxp, maxX, oneX PREAMBLE_ARG_X);
- if (val != xy[i*2+1]) {
- /* print a nastygram */
- SkDebugf("clamp-filter-affine fails\n");
- SkDebugf("[bad-x] got %08x want %08x\n", xy[i*2+1], val);
- SkDebugf("fx %08x fxp %08x fyp %08x dx %08x dy %08x done %d\n",
- fx, fxp, fyp, dx, dy, count_done);
- SkDebugf(" maxX %08x one %08x\n", maxX, oneX);
- }
- fyp += dy;
- fxp += dx;
- count_done++;
- }
- #endif
-
- wide_fx += vdupq_n_s32(dx+dx+dx+dx);
- fx += dx+dx+dx+dx;
- wide_fy += vdupq_n_s32(dy+dy+dy+dy);
- fy += dy+dy+dy+dy;
- xy += 8; /* 4 x's, 4 y's */
- count -= 4;
- }
- }
-
- while (--count >= 0) {
- /* NB: writing Y/X */
- *xy++ = PACK_FILTER_Y_NAME(fy, maxY, oneY PREAMBLE_ARG_Y);
- fy += dy;
- *xy++ = PACK_FILTER_X_NAME(fx, maxX, oneX PREAMBLE_ARG_X);
- fx += dx;
- }
-}
-
-static void PERSP_FILTER_NAME(const SkBitmapProcState& s,
- uint32_t* SK_RESTRICT xy, int count,
- int x, int y) {
- SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask);
-
- PREAMBLE(s);
- unsigned maxX = s.fBitmap->width() - 1;
- unsigned maxY = s.fBitmap->height() - 1;
- SkFixed oneX = s.fFilterOneX;
- SkFixed oneY = s.fFilterOneY;
-
- SkPerspIter iter(*s.fInvMatrix,
- SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, count);
-
- while ((count = iter.next()) != 0) {
- const SkFixed* SK_RESTRICT srcXY = iter.getXY();
-
- if (count >= 4) {
- int32x4_t wide_one, wide_i, wide_lo;
- int32x4_t wide_fx1;
- int32x4_t wide_fy1;
- int32x4_t wide_x, wide_y;
-
- while (count >= 4) {
- /* RBE: it's good, but:
- * -- we spill a constant that could be easily regnerated
- * [perhaps tweak gcc's NEON constant costs?]
- */
-
- /* load src: x-y-x-y-x-y-x-y */
- {
- register int32x4_t q0 asm ("q0");
- register int32x4_t q1 asm ("q1");
- asm ("vld2.32 {q0-q1},[%2] /* x=%q0 y=%q1 */"
- : "=w" (q0), "=w" (q1)
- : "r" (srcXY));
- wide_x = q0; wide_y = q1;
- }
-
- /* do the X side, then the Y side, then interleave them */
-
- wide_x = vsubq_s32(wide_x, vdupq_n_s32 (oneX>>1));
-
- /* original expands to:
- * unsigned i = SkClampMax((f) >> 16, max);
- * i = (i << 4) | (((f) >> 12) & 0xF);
- * return (i << 14) | (SkClampMax(((f + one)) >> 16, max));
- */
-
- /* i = SkClampMax(f>>16, maxX) */
- wide_i = vmaxq_s32 (vshrq_n_s32 (wide_x, 16), vdupq_n_s32 (0));
- wide_i = vminq_s32 (wide_i, vdupq_n_s32 (maxX));
-
- /* i<<4 | TILEX_LOW_BITS(fx) */
- wide_lo = vshrq_n_s32 (wide_x, 12);
- wide_i = vsliq_n_s32 (wide_lo, wide_i, 4);
-
- /* i<<14 */
- wide_i = vshlq_n_s32 (wide_i, 14);
-
- /* SkClampMax(((f + one)) >> 16, max) */
- wide_fx1 = vaddq_s32 (wide_x, vdupq_n_s32(oneX));
- wide_fx1 = vmaxq_s32 (vshrq_n_s32 (wide_fx1, 16), vdupq_n_s32 (0));
- wide_fx1 = vminq_s32 (wide_fx1, vdupq_n_s32 (maxX));
-
- /* final combination */
- wide_x = vorrq_s32 (wide_i, wide_fx1);
-
-
- /* And now the Y side */
-
- wide_y = vsubq_s32(wide_y, vdupq_n_s32 (oneY>>1));
-
- /* i = SkClampMax(f>>16, maxX) */
- wide_i = vmaxq_s32 (vshrq_n_s32 (wide_y, 16), vdupq_n_s32 (0));
- wide_i = vminq_s32 (wide_i, vdupq_n_s32 (maxY));
-
- /* i<<4 | TILEX_LOW_BITS(fx) */
- wide_lo = vshrq_n_s32 (wide_y, 12);
- wide_i = vsliq_n_s32 (wide_lo, wide_i, 4);
-
- /* i<<14 */
- wide_i = vshlq_n_s32 (wide_i, 14);
-
- /* SkClampMax(((f + one)) >> 16, max) */
-
- /* wide_fy1_1 and wide_fy1_2 are just temporary variables to
- * work-around an ICE in debug */
- int32x4_t wide_fy1_1 = vaddq_s32 (wide_y, vdupq_n_s32(oneY));
- int32x4_t wide_fy1_2 = vmaxq_s32 (vshrq_n_s32 (wide_fy1_1, 16),
- vdupq_n_s32 (0));
- wide_fy1 = vminq_s32 (wide_fy1_2, vdupq_n_s32 (maxY));
-
- /* final combination */
- wide_y = vorrq_s32 (wide_i, wide_fy1);
-
- /* switch them around; have to do it this way to get them
- * in the proper registers to match our instruction */
-
- /* iteration bookkeeping, ahead of the asm() for scheduling */
- srcXY += 2*4;
- count -= 4;
-
- /* store interleaved as y-x-y-x-y-x-y-x (NB != read order) */
- {
- register int32x4_t q0 asm ("q0") = wide_y;
- register int32x4_t q1 asm ("q1") = wide_x;
-
- asm ("vst2.32 {q0-q1},[%2] /* y=%q0 x=%q1 */"
- :
- : "w" (q0), "w" (q1), "r" (xy));
- }
-
- /* on to the next iteration */
- /* count, srcXY are handled above */
- xy += 2*4;
- }
- }
-
- /* was do-while; NEON code invalidates original count>0 assumption */
- while (--count >= 0) {
- /* NB: we read x/y, we write y/x */
- *xy++ = PACK_FILTER_Y_NAME(srcXY[1] - (oneY >> 1), maxY,
- oneY PREAMBLE_ARG_Y);
- *xy++ = PACK_FILTER_X_NAME(srcXY[0] - (oneX >> 1), maxX,
- oneX PREAMBLE_ARG_X);
- srcXY += 2;
- }
- }
-}
-
-static SkBitmapProcState::MatrixProc MAKENAME(_Procs)[] = {
- SCALE_NOFILTER_NAME,
- SCALE_FILTER_NAME,
- AFFINE_NOFILTER_NAME,
- AFFINE_FILTER_NAME,
- PERSP_NOFILTER_NAME,
- PERSP_FILTER_NAME
-};
-
-#undef MAKENAME
-#undef TILEX_PROCF
-#undef TILEY_PROCF
-#ifdef CHECK_FOR_DECAL
- #undef CHECK_FOR_DECAL
-#endif
-
-#undef SCALE_NOFILTER_NAME
-#undef SCALE_FILTER_NAME
-#undef AFFINE_NOFILTER_NAME
-#undef AFFINE_FILTER_NAME
-#undef PERSP_NOFILTER_NAME
-#undef PERSP_FILTER_NAME
-
-#undef PREAMBLE
-#undef PREAMBLE_PARAM_X
-#undef PREAMBLE_PARAM_Y
-#undef PREAMBLE_ARG_X
-#undef PREAMBLE_ARG_Y
-
-#undef TILEX_LOW_BITS
-#undef TILEY_LOW_BITS
diff --git a/src/core/SkBitmapProcState_matrix_repeat.h b/src/core/SkBitmapProcState_matrix_repeat.h
deleted file mode 100644
index 8f327955e2..0000000000
--- a/src/core/SkBitmapProcState_matrix_repeat.h
+++ /dev/null
@@ -1,577 +0,0 @@
-/* NEON optimized code (C) COPYRIGHT 2009 Motorola
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-/*
- * Modifications done in-house at Motorola
- *
- * this is a clone of SkBitmapProcState_matrix.h
- * and has been tuned to work with the NEON unit.
- *
- * Still going back and forth between whether this approach
- * (clone the entire SkBitmapProcState_matrix.h file or
- * if I should put just the modified routines in here and
- * then use a construct like #define DONT_DO_THIS_FUNCTION or
- * something like that...
- *
- * This is for the RepeatX_RepeatY part of the world
- */
-
-
-#if !defined(__ARM_HAVE_NEON)
-#error this file can be used only when the NEON unit is enabled
-#endif
-
-#include <arm_neon.h>
-
-/*
- * This has been modified on the knowledge that (at the time)
- * we had the following macro definitions in the parent file
- *
- * #define MAKENAME(suffix) RepeatX_RepeatY ## suffix
- * #define TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16)
- * #define TILEY_PROCF(fy, max) (((fy) & 0xFFFF) * ((max) + 1) >> 16)
- * #define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
- * #define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
- */
-
-/* SkClampMax(val,max) -- bound to 0..max */
-
-#define SCALE_NOFILTER_NAME MAKENAME(_nofilter_scale_neon)
-#define SCALE_FILTER_NAME MAKENAME(_filter_scale)
-#define AFFINE_NOFILTER_NAME MAKENAME(_nofilter_affine_neon)
-#define AFFINE_FILTER_NAME MAKENAME(_filter_affine)
-#define PERSP_NOFILTER_NAME MAKENAME(_nofilter_persp_neon)
-#define PERSP_FILTER_NAME MAKENAME(_filter_persp)
-
-#define PACK_FILTER_X_NAME MAKENAME(_pack_filter_x)
-#define PACK_FILTER_Y_NAME MAKENAME(_pack_filter_y)
-
-#ifndef PREAMBLE
- #define PREAMBLE(state)
- #define PREAMBLE_PARAM_X
- #define PREAMBLE_PARAM_Y
- #define PREAMBLE_ARG_X
- #define PREAMBLE_ARG_Y
-#endif
-
-static void SCALE_NOFILTER_NAME(const SkBitmapProcState& s,
- uint32_t xy[], int count, int x, int y) {
- SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
- SkMatrix::kScale_Mask)) == 0);
-
- PREAMBLE(s);
- // we store y, x, x, x, x, x
-
- const unsigned maxX = s.fBitmap->width() - 1;
- SkFixed fx;
- {
- SkPoint pt;
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, &pt);
- fx = SkScalarToFixed(pt.fY);
- const unsigned maxY = s.fBitmap->height() - 1;
- *xy++ = TILEY_PROCF(fx, maxY);
- fx = SkScalarToFixed(pt.fX);
- }
-
- if (0 == maxX) {
- // all of the following X values must be 0
- memset(xy, 0, count * sizeof(uint16_t));
- return;
- }
-
- const SkFixed dx = s.fInvSx;
-
-#ifdef CHECK_FOR_DECAL
- // test if we don't need to apply the tile proc
- if ((unsigned)(fx >> 16) <= maxX &&
- (unsigned)((fx + dx * (count - 1)) >> 16) <= maxX) {
- decal_nofilter_scale(xy, fx, dx, count);
- } else
-#endif
- {
- int i;
-
-#if defined(__ARM_HAVE_NEON)
- /* RBE: very much like done in decal_nofilter ,
- * but some processing of the 'fx' information
- * TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16)
- */
- if (count >= 8) {
- /* SkFixed is 16.16 fixed point */
- SkFixed dx2 = dx+dx;
- SkFixed dx4 = dx2+dx2;
- SkFixed dx8 = dx4+dx4;
-
- /* now build fx/fx+dx/fx+2dx/fx+3dx */
- SkFixed fx1, fx2, fx3;
- int32x2_t lower, upper;
- int32x4_t lbase, hbase;
- int16_t *dst16 = (int16_t *)xy;
-
- fx1 = fx+dx;
- fx2 = fx1+dx;
- fx3 = fx2+dx;
-
- lbase = vdupq_n_s32(fx);
- lbase = vsetq_lane_s32(fx1, lbase, 1);
- lbase = vsetq_lane_s32(fx2, lbase, 2);
- lbase = vsetq_lane_s32(fx3, lbase, 3);
- hbase = vaddq_s32(lbase, vdupq_n_s32(dx4));
-
- /* store & bump */
- do
- {
- int32x4_t lout;
- int32x4_t hout;
- int16x8_t hi16;
-
- /* TILEX_PROCF(fx, max) (((fx)&0xFFFF)*((max)+1)>> 16) */
- /* mask to low 16 [would like to use uzp tricks) */
- lout = vandq_s32(lbase, vdupq_n_s32(0xffff));
- hout = vandq_s32(hbase, vdupq_n_s32(0xffff));
- /* bare multiplication, not SkFixedMul */
- lout = vmulq_s32(lout, vdupq_n_s32(maxX+1));
- hout = vmulq_s32(hout, vdupq_n_s32(maxX+1));
-
- /* extraction, using uzp */
- /* this is ok -- we want all hi(lout)s then all hi(hout)s */
- asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout));
- hi16 = vreinterpretq_s16_s32(hout);
- vst1q_s16(dst16, hi16);
-
- /* bump our base on to the next */
- lbase = vaddq_s32 (lbase, vdupq_n_s32(dx8));
- hbase = vaddq_s32 (hbase, vdupq_n_s32(dx8));
- dst16 += 8;
- count -= 8;
- fx += dx8;
- } while (count >= 8);
- xy = (uint32_t *) dst16;
- }
-#else
- /* simple, portable way of looking at 4 at a crack;
- * so gets some loop unrolling, but not full SIMD speed
- */
- for (i = (count >> 2); i > 0; --i) {
- unsigned a, b;
- a = TILEX_PROCF(fx, maxX); fx += dx;
- b = TILEX_PROCF(fx, maxX); fx += dx;
-#ifdef SK_CPU_BENDIAN
- *xy++ = (a << 16) | b;
-#else
- *xy++ = (b << 16) | a;
-#endif
- a = TILEX_PROCF(fx, maxX); fx += dx;
- b = TILEX_PROCF(fx, maxX); fx += dx;
-#ifdef SK_CPU_BENDIAN
- *xy++ = (a << 16) | b;
-#else
- *xy++ = (b << 16) | a;
-#endif
- }
- /* loop doesn't adjust count */
- count %= 4;
-#endif
- uint16_t* xx = (uint16_t*)xy;
- for (i = count; i > 0; --i) {
- *xx++ = TILEX_PROCF(fx, maxX); fx += dx;
- }
- }
-}
-
-// note: we could special-case on a matrix which is skewed in X but not Y.
-// this would require a more general setup thatn SCALE does, but could use
-// SCALE's inner loop that only looks at dx
-
-
-static void AFFINE_NOFILTER_NAME(const SkBitmapProcState& s,
- uint32_t xy[], int count, int x, int y) {
- SkASSERT(s.fInvType & SkMatrix::kAffine_Mask);
- SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
- SkMatrix::kScale_Mask |
- SkMatrix::kAffine_Mask)) == 0);
-
- PREAMBLE(s);
- SkPoint srcPt;
- s.fInvProc(*s.fInvMatrix,
- SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
-
- SkFixed fx = SkScalarToFixed(srcPt.fX);
- SkFixed fy = SkScalarToFixed(srcPt.fY);
- SkFixed dx = s.fInvSx;
- SkFixed dy = s.fInvKy;
- int maxX = s.fBitmap->width() - 1;
- int maxY = s.fBitmap->height() - 1;
-
-#if 1
- int ocount = count;
- uint32_t *oxy = xy;
- SkFixed bfx = fx, bfy=fy, bdx=dx, bdy=dy;
-#endif
-
-#if defined(__ARM_HAVE_NEON)
-
- if (0) { extern void rbe(void); rbe(); }
-
- /* RBE: benchmarks show this eats up time; can we neonize it? */
- /* RBE: very much like done in decal_nofilter ,
- * but some processing of the 'fx' information
- * TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16)
- */
- if (count >= 4) {
- /* SkFixed is 16.16 fixed point */
- SkFixed dx4 = dx*4;
- SkFixed dy4 = dy*4;
-
- /* now build fx/fx+dx/fx+2dx/fx+3dx */
- int32x2_t lower, upper;
- int32x4_t xbase, ybase;
- int16_t *dst16 = (int16_t *)xy;
-
- /* synthesize 4x for both X and Y */
- xbase = vdupq_n_s32(fx);
- xbase = vsetq_lane_s32(fx+dx, xbase, 1);
- xbase = vsetq_lane_s32(fx+dx+dx, xbase, 2);
- xbase = vsetq_lane_s32(fx+dx+dx+dx, xbase, 3);
-
- ybase = vdupq_n_s32(fy);
- ybase = vsetq_lane_s32(fy+dy, ybase, 1);
- ybase = vsetq_lane_s32(fy+dy+dy, ybase, 2);
- ybase = vsetq_lane_s32(fy+dy+dy+dy, ybase, 3);
-
- /* store & bump */
- do {
- int32x4_t xout;
- int32x4_t yout;
- int16x8_t hi16;
-
- /* TILEX_PROCF(fx, max) (((fx)&0xFFFF)*((max)+1)>> 16) */
- /* mask to low 16 [would like to use uzp tricks) */
- xout = vandq_s32(xbase, vdupq_n_s32(0xffff));
- yout = vandq_s32(ybase, vdupq_n_s32(0xffff));
- /* bare multiplication, not SkFixedMul */
- xout = vmulq_s32(xout, vdupq_n_s32(maxX+1));
- yout = vmulq_s32(yout, vdupq_n_s32(maxY+1));
-
- /* put hi16 from xout over low16 from yout */
- yout = vsriq_n_s32(yout, xout, 16);
-
- /* and then yout has the interleaved upper 16's */
- hi16 = vreinterpretq_s16_s32(yout);
- vst1q_s16(dst16, hi16);
-
- /* bump preserved base & on to the next */
- xbase = vaddq_s32 (xbase, vdupq_n_s32(dx4));
- ybase = vaddq_s32 (ybase, vdupq_n_s32(dy4));
- dst16 += 8; /* 8 x16 aka 4x32 */
- count -= 4;
- fx += dx4;
- fy += dy4;
- } while (count >= 4);
- xy = (uint32_t *) dst16;
- }
-
-#if 0
- /* diagnostics... see whether we agree with the NEON code */
- int bad = 0;
- uint32_t *myxy = oxy;
- int myi = (-1);
- SkFixed ofx = bfx, ofy= bfy, odx= bdx, ody= bdy;
- for (myi = ocount; myi > 0; --myi) {
- uint32_t val = (TILEY_PROCF(ofy, maxY) << 16) | TILEX_PROCF(ofx, maxX);
- if (val != *myxy++) {
- bad++;
- break;
- }
- ofx += odx; ofy += ody;
- }
- if (bad) {
- SkDebugf("repeat-nofilter-affine fails\n");
- SkDebugf("count %d myi %d\n", ocount, myi);
- SkDebugf(" bfx %08x, bdx %08x, bfy %08x bdy %08x\n",
- bfx, bdx, bfy, bdy);
- SkDebugf("maxX %08x maxY %08x\n", maxX, maxY);
- }
-#endif
-#endif
-
- for (int i = count; i > 0; --i) {
- /* fx, fy, dx, dy are all 32 bit 16.16 fixed point */
- /* (((fx) & 0xFFFF) * ((max) + 1) >> 16) */
- *xy++ = (TILEY_PROCF(fy, maxY) << 16) | TILEX_PROCF(fx, maxX);
- fx += dx; fy += dy;
- }
-}
-
-static void PERSP_NOFILTER_NAME(const SkBitmapProcState& s,
- uint32_t* SK_RESTRICT xy,
- int count, int x, int y) {
- SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask);
-
- PREAMBLE(s);
- int maxX = s.fBitmap->width() - 1;
- int maxY = s.fBitmap->height() - 1;
-
- SkPerspIter iter(*s.fInvMatrix,
- SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, count);
-
- while ((count = iter.next()) != 0) {
- const SkFixed* SK_RESTRICT srcXY = iter.getXY();
-
-#if defined(__ARM_HAVE_NEON)
- /* RBE: */
- /* TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16) */
- /* it's a little more complicated than what I did for the
- * clamp case -- where I could immediately snip to the top
- * 16 bits and do my min/max games there.
- * ... might only be able to get 4x unrolling here
- */
-
- /* vld2 to get a set of 32x4's ... */
- /* do the tile[xy]_procf operations */
- /* which includes doing vuzp to get hi16's */
- /* store it */
- /* -- inner loop (other than vld2) can be had from above */
-
- /* srcXY is a batch of 32 bit numbers X0,Y0,X1,Y1...
- * but we immediately discard the low 16 bits...
- * so what we're going to do is vld4, which will give us
- * xlo,xhi,ylo,yhi distribution and we can ignore the 'lo'
- * parts....
- */
- if (0) { extern void rbe(void); rbe(); }
- if (count >= 8) {
- int32_t *mysrc = (int32_t *) srcXY;
- int16_t *mydst = (int16_t *) xy;
- do {
- int32x4_t x, y, x2, y2;
- int16x8_t hi, hi2;
-
- /* read array of x,y,x,y,x,y */
- /* vld2 does the de-interleaving for us */
- /* isolate reg-bound scopes; gcc will minimize register
- * motion if possible; this ensures that we don't lose
- * a register across a debugging call because it happens
- * to be bound into a call-clobbered register
- */
- {
- register int32x4_t q0 asm("q0");
- register int32x4_t q1 asm("q1");
- asm ("vld2.32 {q0-q1},[%2] /* x=%q0 y=%q1 */"
- : "=w" (q0), "=w" (q1)
- : "r" (mysrc)
- );
- x = q0; y = q1;
- }
-
- /* offset == 256 bits == 32 bytes == 8 longs */
- {
- register int32x4_t q2 asm("q2");
- register int32x4_t q3 asm("q3");
- asm ("vld2.32 {q2-q3},[%2] /* x=%q0 y=%q1 */"
- : "=w" (q2), "=w" (q3)
- : "r" (mysrc+8)
- );
- x2 = q2; y2 = q3;
- }
-
- /* TILEX_PROCF(fx, max) (((fx)&0xFFFF)*((max)+1)>> 16) */
- /* mask to low 16 [would like to use uzp tricks) */
- /* bare multiplication, not SkFixedMul */
- x = vandq_s32(x, vdupq_n_s32(0xffff));
- x = vmulq_s32(x, vdupq_n_s32(maxX+1));
- y = vandq_s32(y, vdupq_n_s32(0xffff));
- y = vmulq_s32(y, vdupq_n_s32(maxY+1));
-
- x2 = vandq_s32(x2, vdupq_n_s32(0xffff));
- x2 = vmulq_s32(x2, vdupq_n_s32(maxX+1));
- y2 = vandq_s32(y2, vdupq_n_s32(0xffff));
- y2 = vmulq_s32(y2, vdupq_n_s32(maxY+1));
-
- /* now collect interleaved high 16's */
- /* (hi-x, hi-y)4 (hi-x2; hi-y2)4 */
-
- /* extraction, using uzp, leaves hi16's in y */
- y = vsriq_n_s32(y, x, 16);
- hi = vreinterpretq_s16_s32(y);
- vst1q_s16(mydst, hi);
-
- /* and likewise for the second 8 entries */
- y2 = vsriq_n_s32(y2, x2, 16);
- hi2 = vreinterpretq_s16_s32(y2);
- vst1q_s16(mydst+8, hi2);
-
- /* XXX: gcc isn't interleaving these with the NEON ops
- * but i think that all the scoreboarding works out */
- count -= 8; /* 8 iterations */
- mysrc += 16; /* 16 longs */
- mydst += 16; /* 16 shorts, aka 8 longs */
- } while (count >= 8);
- /* get xy and srcXY fixed up */
- srcXY = (const SkFixed *) mysrc;
- xy = (uint32_t *) mydst;
- }
-#endif
- while (--count >= 0) {
- *xy++ = (TILEY_PROCF(srcXY[1], maxY) << 16) |
- TILEX_PROCF(srcXY[0], maxX);
- srcXY += 2;
- }
- }
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-static inline uint32_t PACK_FILTER_Y_NAME(SkFixed f, unsigned max,
- SkFixed one PREAMBLE_PARAM_Y) {
- unsigned i = TILEY_PROCF(f, max);
- i = (i << 4) | TILEY_LOW_BITS(f, max);
- return (i << 14) | (TILEY_PROCF((f + one), max));
-}
-
-static inline uint32_t PACK_FILTER_X_NAME(SkFixed f, unsigned max,
- SkFixed one PREAMBLE_PARAM_X) {
- unsigned i = TILEX_PROCF(f, max);
- i = (i << 4) | TILEX_LOW_BITS(f, max);
- return (i << 14) | (TILEX_PROCF((f + one), max));
-}
-
-static void SCALE_FILTER_NAME(const SkBitmapProcState& s,
- uint32_t xy[], int count, int x, int y) {
- SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
- SkMatrix::kScale_Mask)) == 0);
- SkASSERT(s.fInvKy == 0);
-
- PREAMBLE(s);
-
- const unsigned maxX = s.fBitmap->width() - 1;
- const SkFixed one = s.fFilterOneX;
- const SkFixed dx = s.fInvSx;
- SkFixed fx;
-
- {
- SkPoint pt;
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, &pt);
- const SkFixed fy = SkScalarToFixed(pt.fY) - (s.fFilterOneY >> 1);
- const unsigned maxY = s.fBitmap->height() - 1;
- // compute our two Y values up front
- *xy++ = PACK_FILTER_Y_NAME(fy, maxY, s.fFilterOneY PREAMBLE_ARG_Y);
- // now initialize fx
- fx = SkScalarToFixed(pt.fX) - (one >> 1);
- }
-
-#ifdef CHECK_FOR_DECAL
- // test if we don't need to apply the tile proc
- if (dx > 0 &&
- (unsigned)(fx >> 16) <= maxX &&
- (unsigned)((fx + dx * (count - 1)) >> 16) < maxX) {
- decal_filter_scale(xy, fx, dx, count);
- } else
-#endif
- {
- do {
- *xy++ = PACK_FILTER_X_NAME(fx, maxX, one PREAMBLE_ARG_X);
- fx += dx;
- } while (--count != 0);
- }
-}
-
-static void AFFINE_FILTER_NAME(const SkBitmapProcState& s,
- uint32_t xy[], int count, int x, int y) {
- SkASSERT(s.fInvType & SkMatrix::kAffine_Mask);
- SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
- SkMatrix::kScale_Mask |
- SkMatrix::kAffine_Mask)) == 0);
-
- PREAMBLE(s);
- SkPoint srcPt;
- s.fInvProc(*s.fInvMatrix,
- SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
-
- SkFixed oneX = s.fFilterOneX;
- SkFixed oneY = s.fFilterOneY;
- SkFixed fx = SkScalarToFixed(srcPt.fX) - (oneX >> 1);
- SkFixed fy = SkScalarToFixed(srcPt.fY) - (oneY >> 1);
- SkFixed dx = s.fInvSx;
- SkFixed dy = s.fInvKy;
- unsigned maxX = s.fBitmap->width() - 1;
- unsigned maxY = s.fBitmap->height() - 1;
-
- do {
- *xy++ = PACK_FILTER_Y_NAME(fy, maxY, oneY PREAMBLE_ARG_Y);
- fy += dy;
- *xy++ = PACK_FILTER_X_NAME(fx, maxX, oneX PREAMBLE_ARG_X);
- fx += dx;
- } while (--count != 0);
-}
-
-static void PERSP_FILTER_NAME(const SkBitmapProcState& s,
- uint32_t* SK_RESTRICT xy, int count,
- int x, int y) {
- SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask);
-
- extern void rbe(void);
-
- PREAMBLE(s);
- unsigned maxX = s.fBitmap->width() - 1;
- unsigned maxY = s.fBitmap->height() - 1;
- SkFixed oneX = s.fFilterOneX;
- SkFixed oneY = s.fFilterOneY;
-
-
-
- SkPerspIter iter(*s.fInvMatrix,
- SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, count);
-
- while ((count = iter.next()) != 0) {
- const SkFixed* SK_RESTRICT srcXY = iter.getXY();
- do {
- *xy++ = PACK_FILTER_Y_NAME(srcXY[1] - (oneY >> 1), maxY,
- oneY PREAMBLE_ARG_Y);
- *xy++ = PACK_FILTER_X_NAME(srcXY[0] - (oneX >> 1), maxX,
- oneX PREAMBLE_ARG_X);
- srcXY += 2;
- } while (--count != 0);
- }
-}
-
-static SkBitmapProcState::MatrixProc MAKENAME(_Procs)[] = {
- SCALE_NOFILTER_NAME,
- SCALE_FILTER_NAME,
- AFFINE_NOFILTER_NAME,
- AFFINE_FILTER_NAME,
- PERSP_NOFILTER_NAME,
- PERSP_FILTER_NAME
-};
-
-#undef MAKENAME
-#undef TILEX_PROCF
-#undef TILEY_PROCF
-#ifdef CHECK_FOR_DECAL
- #undef CHECK_FOR_DECAL
-#endif
-
-#undef SCALE_NOFILTER_NAME
-#undef SCALE_FILTER_NAME
-#undef AFFINE_NOFILTER_NAME
-#undef AFFINE_FILTER_NAME
-#undef PERSP_NOFILTER_NAME
-#undef PERSP_FILTER_NAME
-
-#undef PREAMBLE
-#undef PREAMBLE_PARAM_X
-#undef PREAMBLE_PARAM_Y
-#undef PREAMBLE_ARG_X
-#undef PREAMBLE_ARG_Y
-
-#undef TILEX_LOW_BITS
-#undef TILEY_LOW_BITS
diff --git a/src/core/SkUtilsArm.cpp b/src/core/SkUtilsArm.cpp
index 4f6ef3a76a..e48457642d 100644
--- a/src/core/SkUtilsArm.cpp
+++ b/src/core/SkUtilsArm.cpp
@@ -33,8 +33,7 @@
// A function used to determine at runtime if the target CPU supports
// the ARM NEON instruction set. This implementation is Linux-specific.
-static bool sk_cpu_arm_check_neon(void)
-{
+static bool sk_cpu_arm_check_neon(void) {
bool result = false;
#if NEON_DEBUG
@@ -164,13 +163,11 @@ static pthread_once_t sOnce;
static bool sHasArmNeon;
// called through pthread_once()
-void sk_cpu_arm_probe_features(void)
-{
+void sk_cpu_arm_probe_features(void) {
sHasArmNeon = sk_cpu_arm_check_neon();
}
-bool sk_cpu_arm_has_neon(void)
-{
+bool sk_cpu_arm_has_neon(void) {
pthread_once(&sOnce, sk_cpu_arm_probe_features);
return sHasArmNeon;
}