diff options
author | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2013-09-09 20:09:12 +0000 |
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committer | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2013-09-09 20:09:12 +0000 |
commit | e0e7cfe44bb9d66d76120a79e5275c294bacaa22 (patch) | |
tree | d3d282beb8e498659f87abafa5a651946eea6ee8 /src/core | |
parent | 50b2e33dc6acaed906bfdc89af9b359ea2665c52 (diff) |
Change old PRG to be SkLCGRandom; change new one to SkRandom
The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to
rebaseline GMs.
R=reed@google.com, bsalomon@google.com
Author: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/23576015
git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/SkFloat.cpp | 2 | ||||
-rw-r--r-- | src/core/SkXfermode.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/core/SkFloat.cpp b/src/core/SkFloat.cpp index 721d8ec53e..b5cc4f18e7 100644 --- a/src/core/SkFloat.cpp +++ b/src/core/SkFloat.cpp @@ -291,7 +291,7 @@ void SkFloat::UnitTest() d.setAdd(c, b); SkDebugf("SkFloat: %d + %d = %d\n", c.getInt(), b.getInt(), d.getInt()); - SkMWCRandom rand; + SkRandom rand; int i; for (i = 0; i < 1000; i++) diff --git a/src/core/SkXfermode.cpp b/src/core/SkXfermode.cpp index 1efd9efc4b..ac5cee4e35 100644 --- a/src/core/SkXfermode.cpp +++ b/src/core/SkXfermode.cpp @@ -1359,7 +1359,7 @@ private: }; GR_DEFINE_EFFECT_TEST(XferEffect); -GrEffectRef* XferEffect::TestCreate(SkMWCRandom* rand, +GrEffectRef* XferEffect::TestCreate(SkRandom* rand, GrContext*, const GrDrawTargetCaps&, GrTexture*[]) { |