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authorGravatar joshualitt <joshualitt@chromium.org>2015-07-09 06:28:14 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-07-09 06:28:14 -0700
commit9cc1775e7230579ad15345bdcb59fa517c17f870 (patch)
tree9e555bccd9ec1161fe61f33d44ae77bba7ef6544 /src/core
parent426388eeb7fd5cb9226fb1d2067c04f3aba8d094 (diff)
rename GrShaderDataManager -> GrProcessorDataManager
Diffstat (limited to 'src/core')
-rw-r--r--src/core/SkBitmapProcShader.cpp5
-rw-r--r--src/core/SkBitmapProcShader.h3
-rw-r--r--src/core/SkColorFilter.cpp6
-rw-r--r--src/core/SkColorShader.h2
-rw-r--r--src/core/SkImageFilter.cpp4
-rw-r--r--src/core/SkLocalMatrixShader.h6
-rw-r--r--src/core/SkPictureShader.cpp6
-rw-r--r--src/core/SkPictureShader.h3
-rw-r--r--src/core/SkShader.cpp9
-rw-r--r--src/core/SkXfermode.cpp8
-rw-r--r--src/core/SkXfermode_proccoeff.h2
11 files changed, 29 insertions, 25 deletions
diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp
index 258a1f8ac3..80c179c435 100644
--- a/src/core/SkBitmapProcShader.cpp
+++ b/src/core/SkBitmapProcShader.cpp
@@ -365,7 +365,8 @@ void SkBitmapProcShader::toString(SkString* str) const {
bool SkBitmapProcShader::asFragmentProcessor(GrContext* context, const SkPaint& paint,
const SkMatrix& viewM,
const SkMatrix* localMatrix, GrColor* paintColor,
- GrShaderDataManager*, GrFragmentProcessor** fp) const {
+ GrProcessorDataManager*,
+ GrFragmentProcessor** fp) const {
SkMatrix matrix;
matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height());
@@ -451,7 +452,7 @@ bool SkBitmapProcShader::asFragmentProcessor(GrContext* context, const SkPaint&
#else
bool SkBitmapProcShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&,
- const SkMatrix*, GrColor*, GrShaderDataManager*,
+ const SkMatrix*, GrColor*, GrProcessorDataManager*,
GrFragmentProcessor**) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h
index 6cdde1500b..b76a6fe774 100644
--- a/src/core/SkBitmapProcShader.h
+++ b/src/core/SkBitmapProcShader.h
@@ -32,7 +32,8 @@ public:
bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM, const SkMatrix*,
- GrColor*, GrShaderDataManager*, GrFragmentProcessor**) const override;
+ GrColor*, GrProcessorDataManager*,
+ GrFragmentProcessor**) const override;
class BitmapProcShaderContext : public SkShader::Context {
public:
diff --git a/src/core/SkColorFilter.cpp b/src/core/SkColorFilter.cpp
index a7072324bc..8e01090dd3 100644
--- a/src/core/SkColorFilter.cpp
+++ b/src/core/SkColorFilter.cpp
@@ -62,10 +62,10 @@ public:
#endif
#if SK_SUPPORT_GPU
- bool asFragmentProcessors(GrContext* context, GrShaderDataManager* shaderDataManager,
+ bool asFragmentProcessors(GrContext* context, GrProcessorDataManager* procDataManager,
SkTDArray<GrFragmentProcessor*>* array) const override {
- bool hasFrags = fInner->asFragmentProcessors(context, shaderDataManager, array);
- hasFrags |= fOuter->asFragmentProcessors(context, shaderDataManager, array);
+ bool hasFrags = fInner->asFragmentProcessors(context, procDataManager, array);
+ hasFrags |= fOuter->asFragmentProcessors(context, procDataManager, array);
return hasFrags;
}
#endif
diff --git a/src/core/SkColorShader.h b/src/core/SkColorShader.h
index de3916d877..ee196c09ff 100644
--- a/src/core/SkColorShader.h
+++ b/src/core/SkColorShader.h
@@ -55,7 +55,7 @@ public:
GradientType asAGradient(GradientInfo* info) const override;
bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM,
- const SkMatrix*, GrColor*, GrShaderDataManager*,
+ const SkMatrix*, GrColor*, GrProcessorDataManager*,
GrFragmentProcessor**) const override;
SK_TO_STRING_OVERRIDE()
diff --git a/src/core/SkImageFilter.cpp b/src/core/SkImageFilter.cpp
index 1586a3fb27..8a3fbb4485 100644
--- a/src/core/SkImageFilter.cpp
+++ b/src/core/SkImageFilter.cpp
@@ -276,7 +276,7 @@ bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Cont
SkMatrix matrix(ctx.ctm());
matrix.postTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.top()));
GrPaint paint;
- if (this->asFragmentProcessor(&fp, paint.getShaderDataManager(), srcTexture, matrix, bounds)) {
+ if (this->asFragmentProcessor(&fp, paint.getProcessorDataManager(), srcTexture, matrix, bounds)) {
SkASSERT(fp);
paint.addColorProcessor(fp)->unref();
@@ -374,7 +374,7 @@ bool SkImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
return true;
}
-bool SkImageFilter::asFragmentProcessor(GrFragmentProcessor**, GrShaderDataManager*, GrTexture*,
+bool SkImageFilter::asFragmentProcessor(GrFragmentProcessor**, GrProcessorDataManager*, GrTexture*,
const SkMatrix&, const SkIRect&) const {
return false;
}
diff --git a/src/core/SkLocalMatrixShader.h b/src/core/SkLocalMatrixShader.h
index ddb5de8310..a145432a16 100644
--- a/src/core/SkLocalMatrixShader.h
+++ b/src/core/SkLocalMatrixShader.h
@@ -36,20 +36,20 @@ public:
virtual bool asFragmentProcessor(GrContext* context, const SkPaint& paint,
const SkMatrix& viewM, const SkMatrix* localMatrix,
- GrColor* grColor, GrShaderDataManager* shaderDataManager,
+ GrColor* grColor, GrProcessorDataManager* procDataManager,
GrFragmentProcessor** fp) const override {
SkMatrix tmp = this->getLocalMatrix();
if (localMatrix) {
tmp.preConcat(*localMatrix);
}
return fProxyShader->asFragmentProcessor(context, paint, viewM, &tmp, grColor,
- shaderDataManager, fp);
+ procDataManager, fp);
}
#else
virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&,
- const SkMatrix*, GrColor*, GrShaderDataManager*,
+ const SkMatrix*, GrColor*, GrProcessorDataManager*,
GrFragmentProcessor**) const override {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
diff --git a/src/core/SkPictureShader.cpp b/src/core/SkPictureShader.cpp
index 4cf35c7da5..e04e248756 100644
--- a/src/core/SkPictureShader.cpp
+++ b/src/core/SkPictureShader.cpp
@@ -336,7 +336,7 @@ void SkPictureShader::toString(SkString* str) const {
bool SkPictureShader::asFragmentProcessor(GrContext* context, const SkPaint& paint,
const SkMatrix& viewM, const SkMatrix* localMatrix,
GrColor* paintColor,
- GrShaderDataManager* shaderDataManager,
+ GrProcessorDataManager* procDataManager,
GrFragmentProcessor** fp) const {
int maxTextureSize = 0;
if (context) {
@@ -347,11 +347,11 @@ bool SkPictureShader::asFragmentProcessor(GrContext* context, const SkPaint& pai
return false;
}
return bitmapShader->asFragmentProcessor(context, paint, viewM, NULL, paintColor,
- shaderDataManager, fp);
+ procDataManager, fp);
}
#else
bool SkPictureShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&,
- const SkMatrix*, GrColor*, GrShaderDataManager*,
+ const SkMatrix*, GrColor*, GrProcessorDataManager*,
GrFragmentProcessor**) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
diff --git a/src/core/SkPictureShader.h b/src/core/SkPictureShader.h
index 4576446cec..31a60fd9e2 100644
--- a/src/core/SkPictureShader.h
+++ b/src/core/SkPictureShader.h
@@ -31,7 +31,8 @@ public:
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader)
bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM, const SkMatrix*,
- GrColor*, GrShaderDataManager*, GrFragmentProcessor**) const override;
+ GrColor*, GrProcessorDataManager*,
+ GrFragmentProcessor**) const override;
protected:
SkPictureShader(SkReadBuffer&);
diff --git a/src/core/SkShader.cpp b/src/core/SkShader.cpp
index d1f6611727..e5c879eecb 100644
--- a/src/core/SkShader.cpp
+++ b/src/core/SkShader.cpp
@@ -215,7 +215,8 @@ SkShader::GradientType SkShader::asAGradient(GradientInfo* info) const {
}
bool SkShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, const SkMatrix*,
- GrColor*, GrShaderDataManager*, GrFragmentProcessor**) const {
+ GrColor*, GrProcessorDataManager*,
+ GrFragmentProcessor**) const {
return false;
}
@@ -346,8 +347,8 @@ SkShader::GradientType SkColorShader::asAGradient(GradientInfo* info) const {
#include "SkGr.h"
bool SkColorShader::asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMatrix&,
- const SkMatrix*, GrColor* paintColor, GrShaderDataManager*,
- GrFragmentProcessor** fp) const {
+ const SkMatrix*, GrColor* paintColor,
+ GrProcessorDataManager*, GrFragmentProcessor** fp) const {
*fp = NULL;
SkColor skColor = fColor;
U8CPU newA = SkMulDiv255Round(SkColorGetA(fColor), paint.getAlpha());
@@ -358,7 +359,7 @@ bool SkColorShader::asFragmentProcessor(GrContext*, const SkPaint& paint, const
#else
bool SkColorShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&,
- const SkMatrix*, GrColor*, GrShaderDataManager*,
+ const SkMatrix*, GrColor*, GrProcessorDataManager*,
GrFragmentProcessor**) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
diff --git a/src/core/SkXfermode.cpp b/src/core/SkXfermode.cpp
index 3ebd24c981..e0124b9b2f 100644
--- a/src/core/SkXfermode.cpp
+++ b/src/core/SkXfermode.cpp
@@ -658,7 +658,7 @@ bool SkXfermode::asMode(Mode* mode) const {
return false;
}
-bool SkXfermode::asFragmentProcessor(GrFragmentProcessor**, GrShaderDataManager*,
+bool SkXfermode::asFragmentProcessor(GrFragmentProcessor**, GrProcessorDataManager*,
GrTexture*) const {
return false;
}
@@ -929,12 +929,12 @@ void SkProcCoeffXfermode::xferA8(SkAlpha* SK_RESTRICT dst,
#include "effects/GrCustomXfermode.h"
bool SkProcCoeffXfermode::asFragmentProcessor(GrFragmentProcessor** fp,
- GrShaderDataManager* shaderDataManager,
+ GrProcessorDataManager* procDataManager,
GrTexture* background) const {
if (GrCustomXfermode::IsSupportedMode(fMode)) {
if (fp) {
- SkASSERT(shaderDataManager);
- *fp = GrCustomXfermode::CreateFP(shaderDataManager, fMode, background);
+ SkASSERT(procDataManager);
+ *fp = GrCustomXfermode::CreateFP(procDataManager, fMode, background);
SkASSERT(*fp);
}
return true;
diff --git a/src/core/SkXfermode_proccoeff.h b/src/core/SkXfermode_proccoeff.h
index 79e2a1ba4b..bbd274d26d 100644
--- a/src/core/SkXfermode_proccoeff.h
+++ b/src/core/SkXfermode_proccoeff.h
@@ -44,7 +44,7 @@ public:
bool isOpaque(SkXfermode::SrcColorOpacity opacityType) const override;
#if SK_SUPPORT_GPU
- bool asFragmentProcessor(GrFragmentProcessor**, GrShaderDataManager*,
+ bool asFragmentProcessor(GrFragmentProcessor**, GrProcessorDataManager*,
GrTexture* background) const override;
bool asXPFactory(GrXPFactory**) const override;