diff options
author | 2016-07-22 11:04:53 -0700 | |
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committer | 2016-07-22 11:04:53 -0700 | |
commit | 839345d63466a4209a0985654ec033624821fd78 (patch) | |
tree | 71590a11b99b3b554a4c80096f36c759b5d68ced /src/core | |
parent | 8a8accbcd1958c1646246b9b994fb47a3b5a6021 (diff) |
Bundle SkShader::asFragmentProcessor arguments in a struct
The signature of this thing keeps changing (and is about to change again).
This just makes maintenance much easier.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2175563003
Review-Url: https://codereview.chromium.org/2175563003
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/SkBitmapProcShader.cpp | 17 | ||||
-rw-r--r-- | src/core/SkBitmapProcShader.h | 4 | ||||
-rw-r--r-- | src/core/SkColorFilterShader.cpp | 14 | ||||
-rw-r--r-- | src/core/SkColorFilterShader.h | 6 | ||||
-rw-r--r-- | src/core/SkColorShader.cpp | 10 | ||||
-rw-r--r-- | src/core/SkColorShader.h | 8 | ||||
-rw-r--r-- | src/core/SkComposeShader.cpp | 17 | ||||
-rw-r--r-- | src/core/SkComposeShader.h | 6 | ||||
-rw-r--r-- | src/core/SkLightingShader.cpp | 20 | ||||
-rw-r--r-- | src/core/SkLocalMatrixShader.cpp | 12 | ||||
-rw-r--r-- | src/core/SkLocalMatrixShader.h | 5 | ||||
-rw-r--r-- | src/core/SkNormalSource.cpp | 27 | ||||
-rw-r--r-- | src/core/SkNormalSource.h | 7 | ||||
-rw-r--r-- | src/core/SkPictureShader.cpp | 16 | ||||
-rw-r--r-- | src/core/SkPictureShader.h | 6 | ||||
-rw-r--r-- | src/core/SkShader.cpp | 4 |
16 files changed, 48 insertions, 131 deletions
diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp index 8fad0b1fcc..406cc6f000 100644 --- a/src/core/SkBitmapProcShader.cpp +++ b/src/core/SkBitmapProcShader.cpp @@ -418,10 +418,7 @@ void SkBitmapProcShader::toString(SkString* str) const { #include "SkGr.h" #include "effects/GrSimpleTextureEffect.h" -sk_sp<GrFragmentProcessor> SkBitmapProcShader::asFragmentProcessor(GrContext* context, - const SkMatrix& viewM, const SkMatrix* localMatrix, - SkFilterQuality filterQuality, - SkSourceGammaTreatment gammaTreatment) const { +sk_sp<GrFragmentProcessor> SkBitmapProcShader::asFragmentProcessor(const AsFPArgs& args) const { SkMatrix matrix; matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height()); @@ -429,9 +426,9 @@ sk_sp<GrFragmentProcessor> SkBitmapProcShader::asFragmentProcessor(GrContext* co if (!this->getLocalMatrix().invert(&lmInverse)) { return nullptr; } - if (localMatrix) { + if (args.fLocalMatrix) { SkMatrix inv; - if (!localMatrix->invert(&inv)) { + if (!args.fLocalMatrix->invert(&inv)) { return nullptr; } lmInverse.postConcat(inv); @@ -449,11 +446,11 @@ sk_sp<GrFragmentProcessor> SkBitmapProcShader::asFragmentProcessor(GrContext* co // are provided by the caller. bool doBicubic; GrTextureParams::FilterMode textureFilterMode = - GrSkFilterQualityToGrFilterMode(filterQuality, viewM, this->getLocalMatrix(), - &doBicubic); + GrSkFilterQualityToGrFilterMode(args.fFilterQuality, *args.fViewMatrix, + this->getLocalMatrix(), &doBicubic); GrTextureParams params(tm, textureFilterMode); - SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(context, fRawBitmap, params, - gammaTreatment)); + SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(args.fContext, fRawBitmap, params, + args.fGammaTreatment)); if (!texture) { SkErrorInternals::SetError( kInternalError_SkError, diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h index a4591c7355..f21e3d6adc 100644 --- a/src/core/SkBitmapProcShader.h +++ b/src/core/SkBitmapProcShader.h @@ -30,9 +30,7 @@ public: SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBitmapProcShader) #if SK_SUPPORT_GPU - sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, const SkMatrix& viewM, - const SkMatrix*, SkFilterQuality, - SkSourceGammaTreatment) const override; + sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override; #endif protected: diff --git a/src/core/SkColorFilterShader.cpp b/src/core/SkColorFilterShader.cpp index 6f9fc97819..8bf82b8b18 100644 --- a/src/core/SkColorFilterShader.cpp +++ b/src/core/SkColorFilterShader.cpp @@ -97,20 +97,14 @@ void SkColorFilterShader::FilterShaderContext::shadeSpan4f(int x, int y, SkPM4f #if SK_SUPPORT_GPU ///////////////////////////////////////////////////////////////////// -sk_sp<GrFragmentProcessor> SkColorFilterShader::asFragmentProcessor( - GrContext* context, - const SkMatrix& viewM, - const SkMatrix* localMatrix, - SkFilterQuality fq, - SkSourceGammaTreatment gammaTreatment) const { - - sk_sp<GrFragmentProcessor> fp1(fShader->asFragmentProcessor(context, viewM, localMatrix, fq, - gammaTreatment)); +sk_sp<GrFragmentProcessor> SkColorFilterShader::asFragmentProcessor(const AsFPArgs& args) const { + + sk_sp<GrFragmentProcessor> fp1(fShader->asFragmentProcessor(args)); if (!fp1) { return nullptr; } - sk_sp<GrFragmentProcessor> fp2(fFilter->asFragmentProcessor(context)); + sk_sp<GrFragmentProcessor> fp2(fFilter->asFragmentProcessor(args.fContext)); if (!fp2) { return fp1; } diff --git a/src/core/SkColorFilterShader.h b/src/core/SkColorFilterShader.h index 39a62ab066..035acd8397 100644 --- a/src/core/SkColorFilterShader.h +++ b/src/core/SkColorFilterShader.h @@ -16,11 +16,7 @@ public: SkColorFilterShader(sk_sp<SkShader> shader, sk_sp<SkColorFilter> filter); #if SK_SUPPORT_GPU - sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, - const SkMatrix& viewM, - const SkMatrix* localMatrix, - SkFilterQuality, - SkSourceGammaTreatment) const override; + sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override; #endif class FilterShaderContext : public SkShader::Context { diff --git a/src/core/SkColorShader.cpp b/src/core/SkColorShader.cpp index c61081603d..d8c9f29327 100644 --- a/src/core/SkColorShader.cpp +++ b/src/core/SkColorShader.cpp @@ -89,10 +89,7 @@ SkShader::GradientType SkColorShader::asAGradient(GradientInfo* info) const { #include "SkGr.h" #include "effects/GrConstColorProcessor.h" -sk_sp<GrFragmentProcessor> SkColorShader::asFragmentProcessor(GrContext*, const SkMatrix&, - const SkMatrix*, - SkFilterQuality, - SkSourceGammaTreatment) const { +sk_sp<GrFragmentProcessor> SkColorShader::asFragmentProcessor(const AsFPArgs&) const { GrColor color = SkColorToPremulGrColor(fColor); return GrConstColorProcessor::Make(color, GrConstColorProcessor::kModulateA_InputMode); } @@ -217,10 +214,7 @@ SkShader::GradientType SkColor4Shader::asAGradient(GradientInfo* info) const { #include "SkGr.h" #include "effects/GrConstColorProcessor.h" -sk_sp<GrFragmentProcessor> SkColor4Shader::asFragmentProcessor(GrContext*, const SkMatrix&, - const SkMatrix*, - SkFilterQuality, - SkSourceGammaTreatment) const { +sk_sp<GrFragmentProcessor> SkColor4Shader::asFragmentProcessor(const AsFPArgs&) const { // TODO: how to communicate color4f to Gr GrColor color = SkColorToPremulGrColor(fCachedByteColor); return GrConstColorProcessor::Make(color, GrConstColorProcessor::kModulateA_InputMode); diff --git a/src/core/SkColorShader.h b/src/core/SkColorShader.h index 9e0c542ce8..0bd2702223 100644 --- a/src/core/SkColorShader.h +++ b/src/core/SkColorShader.h @@ -49,9 +49,7 @@ public: GradientType asAGradient(GradientInfo* info) const override; #if SK_SUPPORT_GPU - sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, const SkMatrix& viewM, - const SkMatrix*, SkFilterQuality, - SkSourceGammaTreatment) const override; + sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override; #endif SK_TO_STRING_OVERRIDE() @@ -104,9 +102,7 @@ public: GradientType asAGradient(GradientInfo* info) const override; #if SK_SUPPORT_GPU - sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, const SkMatrix& viewM, - const SkMatrix*, SkFilterQuality, - SkSourceGammaTreatment) const override; + sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override; #endif SK_TO_STRING_OVERRIDE() diff --git a/src/core/SkComposeShader.cpp b/src/core/SkComposeShader.cpp index e9f3f4c618..7696e1632e 100644 --- a/src/core/SkComposeShader.cpp +++ b/src/core/SkComposeShader.cpp @@ -183,12 +183,7 @@ void SkComposeShader::ComposeShaderContext::shadeSpan(int x, int y, SkPMColor re ///////////////////////////////////////////////////////////////////// -sk_sp<GrFragmentProcessor> SkComposeShader::asFragmentProcessor( - GrContext* context, - const SkMatrix& viewM, - const SkMatrix* localMatrix, - SkFilterQuality fq, - SkSourceGammaTreatment gammaTreatment) const { +sk_sp<GrFragmentProcessor> SkComposeShader::asFragmentProcessor(const AsFPArgs& args) const { // Fragment processor will only support SkXfermode::Mode modes currently. SkXfermode::Mode mode; if (!(SkXfermode::AsMode(fMode, &mode))) { @@ -201,19 +196,17 @@ sk_sp<GrFragmentProcessor> SkComposeShader::asFragmentProcessor( GrConstColorProcessor::kIgnore_InputMode); break; case SkXfermode::kSrc_Mode: - return fShaderB->asFragmentProcessor(context, viewM, localMatrix, fq, gammaTreatment); + return fShaderB->asFragmentProcessor(args); break; case SkXfermode::kDst_Mode: - return fShaderA->asFragmentProcessor(context, viewM, localMatrix, fq, gammaTreatment); + return fShaderA->asFragmentProcessor(args); break; default: - sk_sp<GrFragmentProcessor> fpA(fShaderA->asFragmentProcessor(context, - viewM, localMatrix, fq, gammaTreatment)); + sk_sp<GrFragmentProcessor> fpA(fShaderA->asFragmentProcessor(args)); if (!fpA) { return nullptr; } - sk_sp<GrFragmentProcessor> fpB(fShaderB->asFragmentProcessor(context, - viewM, localMatrix, fq, gammaTreatment)); + sk_sp<GrFragmentProcessor> fpB(fShaderB->asFragmentProcessor(args)); if (!fpB) { return nullptr; } diff --git a/src/core/SkComposeShader.h b/src/core/SkComposeShader.h index dcd43d3ab7..d1b095ec3f 100644 --- a/src/core/SkComposeShader.h +++ b/src/core/SkComposeShader.h @@ -35,11 +35,7 @@ public: {} #if SK_SUPPORT_GPU - sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, - const SkMatrix& viewM, - const SkMatrix* localMatrix, - SkFilterQuality, - SkSourceGammaTreatment) const override; + sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override; #endif class ComposeShaderContext : public SkShader::Context { diff --git a/src/core/SkLightingShader.cpp b/src/core/SkLightingShader.cpp index b6b54967d5..b478ee7eca 100644 --- a/src/core/SkLightingShader.cpp +++ b/src/core/SkLightingShader.cpp @@ -53,11 +53,7 @@ public: bool isOpaque() const override; #if SK_SUPPORT_GPU - sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, - const SkMatrix& viewM, - const SkMatrix* localMatrix, - SkFilterQuality, - SkSourceGammaTreatment) const override; + sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override; #endif class LightingShaderContext : public SkShader::Context { @@ -265,23 +261,15 @@ private: //////////////////////////////////////////////////////////////////////////// -sk_sp<GrFragmentProcessor> SkLightingShaderImpl::asFragmentProcessor( - GrContext* context, - const SkMatrix& viewM, - const SkMatrix* localMatrix, - SkFilterQuality filterQuality, - SkSourceGammaTreatment gammaTreatment) const { - sk_sp<GrFragmentProcessor> normalFP( - fNormalSource->asFragmentProcessor(context, viewM, localMatrix, filterQuality, - gammaTreatment)); +sk_sp<GrFragmentProcessor> SkLightingShaderImpl::asFragmentProcessor(const AsFPArgs& args) const { + sk_sp<GrFragmentProcessor> normalFP(fNormalSource->asFragmentProcessor(args)); if (!normalFP) { return nullptr; } if (fDiffuseShader) { sk_sp<GrFragmentProcessor> fpPipeline[] = { - fDiffuseShader->asFragmentProcessor(context, viewM, localMatrix, filterQuality, - gammaTreatment), + fDiffuseShader->asFragmentProcessor(args), sk_make_sp<LightingFP>(std::move(normalFP), fLights) }; if(!fpPipeline[0]) { diff --git a/src/core/SkLocalMatrixShader.cpp b/src/core/SkLocalMatrixShader.cpp index cb85019827..4f74138b9c 100644 --- a/src/core/SkLocalMatrixShader.cpp +++ b/src/core/SkLocalMatrixShader.cpp @@ -12,15 +12,13 @@ #endif #if SK_SUPPORT_GPU -sk_sp<GrFragmentProcessor> SkLocalMatrixShader::asFragmentProcessor( - GrContext* context, const SkMatrix& viewM, - const SkMatrix* localMatrix, SkFilterQuality fq, - SkSourceGammaTreatment gammaTreatment) const { +sk_sp<GrFragmentProcessor> SkLocalMatrixShader::asFragmentProcessor(const AsFPArgs& args) const { SkMatrix tmp = this->getLocalMatrix(); - if (localMatrix) { - tmp.preConcat(*localMatrix); + if (args.fLocalMatrix) { + tmp.preConcat(*args.fLocalMatrix); } - return fProxyShader->asFragmentProcessor(context, viewM, &tmp, fq, gammaTreatment); + return fProxyShader->asFragmentProcessor(AsFPArgs( + args.fContext, args.fViewMatrix, &tmp, args.fFilterQuality, args.fGammaTreatment)); } #endif diff --git a/src/core/SkLocalMatrixShader.h b/src/core/SkLocalMatrixShader.h index ea784190b4..786ccec788 100644 --- a/src/core/SkLocalMatrixShader.h +++ b/src/core/SkLocalMatrixShader.h @@ -26,10 +26,7 @@ public: } #if SK_SUPPORT_GPU - sk_sp<GrFragmentProcessor> asFragmentProcessor( - GrContext* context, const SkMatrix& viewM, - const SkMatrix* localMatrix, SkFilterQuality fq, - SkSourceGammaTreatment gammaTreatment) const override; + sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override; #endif SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const override { diff --git a/src/core/SkNormalSource.cpp b/src/core/SkNormalSource.cpp index c082d843c1..c282a124e0 100644 --- a/src/core/SkNormalSource.cpp +++ b/src/core/SkNormalSource.cpp @@ -26,11 +26,7 @@ public: , fInvCTM(invCTM) {} #if SK_SUPPORT_GPU - sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, - const SkMatrix& viewM, - const SkMatrix* localMatrix, - SkFilterQuality, - SkSourceGammaTreatment) const override; + sk_sp<GrFragmentProcessor> asFragmentProcessor(const SkShader::AsFPArgs&) const override; #endif SkNormalSource::Provider* asProvider(const SkShader::ContextRec& rec, @@ -178,13 +174,8 @@ private: }; sk_sp<GrFragmentProcessor> NormalMapSourceImpl::asFragmentProcessor( - GrContext *context, - const SkMatrix &viewM, - const SkMatrix *localMatrix, - SkFilterQuality filterQuality, - SkSourceGammaTreatment gammaTreatment) const { - sk_sp<GrFragmentProcessor> mapFP = fMapShader->asFragmentProcessor(context, viewM, - localMatrix, filterQuality, gammaTreatment); + const SkShader::AsFPArgs& args) const { + sk_sp<GrFragmentProcessor> mapFP = fMapShader->asFragmentProcessor(args); if (!mapFP) { return nullptr; } @@ -336,11 +327,7 @@ public: NormalFlatSourceImpl(){} #if SK_SUPPORT_GPU - sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, - const SkMatrix& viewM, - const SkMatrix* localMatrix, - SkFilterQuality, - SkSourceGammaTreatment) const override; + sk_sp<GrFragmentProcessor> asFragmentProcessor(const SkShader::AsFPArgs&) const override; #endif SkNormalSource::Provider* asProvider(const SkShader::ContextRec& rec, @@ -418,11 +405,7 @@ private: }; sk_sp<GrFragmentProcessor> NormalFlatSourceImpl::asFragmentProcessor( - GrContext *context, - const SkMatrix &viewM, - const SkMatrix *localMatrix, - SkFilterQuality filterQuality, - SkSourceGammaTreatment gammaTreatment) const { + const SkShader::AsFPArgs&) const { return sk_make_sp<NormalFlatFP>(); } diff --git a/src/core/SkNormalSource.h b/src/core/SkNormalSource.h index e46e2dae34..f8db496103 100644 --- a/src/core/SkNormalSource.h +++ b/src/core/SkNormalSource.h @@ -20,12 +20,7 @@ public: /** Returns a fragment processor that takes no input and outputs a normal (already rotated) as its output color. To be used as a child fragment processor. */ - virtual sk_sp<GrFragmentProcessor> asFragmentProcessor( - GrContext* context, - const SkMatrix& viewM, - const SkMatrix* localMatrix, - SkFilterQuality filterQuality, - SkSourceGammaTreatment gammaTreatment) const = 0; + virtual sk_sp<GrFragmentProcessor> asFragmentProcessor(const SkShader::AsFPArgs&) const = 0; #endif class Provider { diff --git a/src/core/SkPictureShader.cpp b/src/core/SkPictureShader.cpp index a6186e6c7d..1b1189c20d 100644 --- a/src/core/SkPictureShader.cpp +++ b/src/core/SkPictureShader.cpp @@ -318,19 +318,17 @@ void SkPictureShader::toString(SkString* str) const { #endif #if SK_SUPPORT_GPU -sk_sp<GrFragmentProcessor> SkPictureShader::asFragmentProcessor( - GrContext* context, const SkMatrix& viewM, - const SkMatrix* localMatrix, - SkFilterQuality fq, - SkSourceGammaTreatment gammaTreatment) const { +sk_sp<GrFragmentProcessor> SkPictureShader::asFragmentProcessor(const AsFPArgs& args) const { int maxTextureSize = 0; - if (context) { - maxTextureSize = context->caps()->maxTextureSize(); + if (args.fContext) { + maxTextureSize = args.fContext->caps()->maxTextureSize(); } - sk_sp<SkShader> bitmapShader(this->refBitmapShader(viewM, localMatrix, maxTextureSize)); + sk_sp<SkShader> bitmapShader(this->refBitmapShader(*args.fViewMatrix, args.fLocalMatrix, + maxTextureSize)); if (!bitmapShader) { return nullptr; } - return bitmapShader->asFragmentProcessor(context, viewM, nullptr, fq, gammaTreatment); + return bitmapShader->asFragmentProcessor(SkShader::AsFPArgs( + args.fContext, args.fViewMatrix, nullptr, args.fFilterQuality, args.fGammaTreatment)); } #endif diff --git a/src/core/SkPictureShader.h b/src/core/SkPictureShader.h index 11bec1afc7..f2927a0321 100644 --- a/src/core/SkPictureShader.h +++ b/src/core/SkPictureShader.h @@ -28,11 +28,7 @@ public: SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader) #if SK_SUPPORT_GPU - sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, - const SkMatrix& viewM, - const SkMatrix*, - SkFilterQuality, - SkSourceGammaTreatment) const override; + sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override; #endif protected: diff --git a/src/core/SkShader.cpp b/src/core/SkShader.cpp index 1ab4ea7ed2..5fa5ec239c 100644 --- a/src/core/SkShader.cpp +++ b/src/core/SkShader.cpp @@ -225,9 +225,7 @@ SkShader::GradientType SkShader::asAGradient(GradientInfo* info) const { } #if SK_SUPPORT_GPU -sk_sp<GrFragmentProcessor> SkShader::asFragmentProcessor(GrContext*, const SkMatrix&, - const SkMatrix*, SkFilterQuality, - SkSourceGammaTreatment) const { +sk_sp<GrFragmentProcessor> SkShader::asFragmentProcessor(const AsFPArgs&) const { return nullptr; } #endif |