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authorGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-07 21:35:13 +0000
committerGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-07 21:35:13 +0000
commit4b163ed2c22facbe8891616874ae07ba7827d9c9 (patch)
treea6c54760e3ded8456cc4a410beb9da4a5bfeabcf /src/core
parent2ddff9388694263c7be9347de7eb768cd0847997 (diff)
Privatization:
move SkFDot.h to private move parts of SkMath.h into SkMathPriv.h Review URL: https://codereview.appspot.com/6461045 git-svn-id: http://skia.googlecode.com/svn/trunk@4997 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core')
-rw-r--r--src/core/Sk64.cpp3
-rw-r--r--src/core/SkBitmapProcState_matrix.h1
-rw-r--r--src/core/SkBitmapProcState_shaderproc.h2
-rw-r--r--src/core/SkBlitRow_D16.cpp1
-rw-r--r--src/core/SkConfig8888.cpp1
-rw-r--r--src/core/SkCordic.cpp4
-rw-r--r--src/core/SkFDot6.h58
-rw-r--r--src/core/SkFloat.cpp2
-rw-r--r--src/core/SkFloatBits.cpp4
-rw-r--r--src/core/SkMath.cpp4
-rw-r--r--src/core/SkMathPriv.h94
-rw-r--r--src/core/SkXfermode.cpp1
12 files changed, 163 insertions, 12 deletions
diff --git a/src/core/Sk64.cpp b/src/core/Sk64.cpp
index f3506564a5..c530ed866f 100644
--- a/src/core/Sk64.cpp
+++ b/src/core/Sk64.cpp
@@ -1,4 +1,3 @@
-
/*
* Copyright 2006 The Android Open Source Project
*
@@ -7,7 +6,7 @@
*/
#include "Sk64.h"
-#include "SkMath.h"
+#include "SkMathPriv.h"
#define shift_left(hi, lo) \
hi = (hi << 1) | (lo >> 31); \
diff --git a/src/core/SkBitmapProcState_matrix.h b/src/core/SkBitmapProcState_matrix.h
index 469cbf3ad4..317c98437e 100644
--- a/src/core/SkBitmapProcState_matrix.h
+++ b/src/core/SkBitmapProcState_matrix.h
@@ -7,6 +7,7 @@
*/
#include "SkMath.h"
+#include "SkMathPriv.h"
#define SCALE_NOFILTER_NAME MAKENAME(_nofilter_scale)
#define SCALE_FILTER_NAME MAKENAME(_filter_scale)
diff --git a/src/core/SkBitmapProcState_shaderproc.h b/src/core/SkBitmapProcState_shaderproc.h
index a3a8a99c0d..ead57f123e 100644
--- a/src/core/SkBitmapProcState_shaderproc.h
+++ b/src/core/SkBitmapProcState_shaderproc.h
@@ -6,7 +6,7 @@
* found in the LICENSE file.
*/
-
+#include "SkMathPriv.h"
#define SCALE_FILTER_NAME MAKENAME(_filter_DX_shaderproc)
diff --git a/src/core/SkBlitRow_D16.cpp b/src/core/SkBlitRow_D16.cpp
index c815468bb6..5e675e5493 100644
--- a/src/core/SkBlitRow_D16.cpp
+++ b/src/core/SkBlitRow_D16.cpp
@@ -8,6 +8,7 @@
#include "SkBlitRow.h"
#include "SkColorPriv.h"
#include "SkDither.h"
+#include "SkMathPriv.h"
///////////////////////////////////////////////////////////////////////////////
diff --git a/src/core/SkConfig8888.cpp b/src/core/SkConfig8888.cpp
index 10a1b36614..f889f20744 100644
--- a/src/core/SkConfig8888.cpp
+++ b/src/core/SkConfig8888.cpp
@@ -1,4 +1,5 @@
#include "SkConfig8888.h"
+#include "SkMathPriv.h"
namespace {
diff --git a/src/core/SkCordic.cpp b/src/core/SkCordic.cpp
index 14d34fb9fd..56cb4606c5 100644
--- a/src/core/SkCordic.cpp
+++ b/src/core/SkCordic.cpp
@@ -1,4 +1,3 @@
-
/*
* Copyright 2006 The Android Open Source Project
*
@@ -6,9 +5,8 @@
* found in the LICENSE file.
*/
-
#include "SkCordic.h"
-#include "SkMath.h"
+#include "SkMathPriv.h"
#include "Sk64.h"
// 0x20000000 equals pi / 4
diff --git a/src/core/SkFDot6.h b/src/core/SkFDot6.h
new file mode 100644
index 0000000000..aa588572f8
--- /dev/null
+++ b/src/core/SkFDot6.h
@@ -0,0 +1,58 @@
+
+/*
+ * Copyright 2006 The Android Open Source Project
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+
+#ifndef SkFDot6_DEFINED
+#define SkFDot6_DEFINED
+
+#include "SkMath.h"
+
+typedef int32_t SkFDot6;
+
+#define SK_FDot6One (64)
+#define SK_FDot6Half (32)
+
+#ifdef SK_DEBUG
+ inline SkFDot6 SkIntToFDot6(S16CPU x) {
+ SkASSERT(SkToS16(x) == x);
+ return x << 6;
+ }
+#else
+ #define SkIntToFDot6(x) ((x) << 6)
+#endif
+
+#define SkFDot6Floor(x) ((x) >> 6)
+#define SkFDot6Ceil(x) (((x) + 63) >> 6)
+#define SkFDot6Round(x) (((x) + 32) >> 6)
+
+#define SkFixedToFDot6(x) ((x) >> 10)
+
+inline SkFixed SkFDot6ToFixed(SkFDot6 x) {
+ SkASSERT((x << 10 >> 10) == x);
+
+ return x << 10;
+}
+
+#ifdef SK_SCALAR_IS_FLOAT
+ #define SkScalarToFDot6(x) (SkFDot6)((x) * 64)
+#else
+ #define SkScalarToFDot6(x) ((x) >> 10)
+#endif
+
+inline SkFixed SkFDot6Div(SkFDot6 a, SkFDot6 b) {
+ SkASSERT(b != 0);
+
+ if (a == (int16_t)a) {
+ return (a << 16) / b;
+ } else {
+ return SkFixedDiv(a, b);
+ }
+}
+
+#endif
+
diff --git a/src/core/SkFloat.cpp b/src/core/SkFloat.cpp
index ec785f320b..dffb0d7803 100644
--- a/src/core/SkFloat.cpp
+++ b/src/core/SkFloat.cpp
@@ -8,7 +8,7 @@
#include "SkFloat.h"
-#include "SkMath.h"
+#include "SkMathPriv.h"
#define EXP_BIAS (127+23)
diff --git a/src/core/SkFloatBits.cpp b/src/core/SkFloatBits.cpp
index 378f98db43..fe4a1b9ab8 100644
--- a/src/core/SkFloatBits.cpp
+++ b/src/core/SkFloatBits.cpp
@@ -1,12 +1,12 @@
-
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
+
#include "SkFloatBits.h"
-#include "SkMath.h"
+#include "SkMathPriv.h"
/******************************************************************************
SkFloatBits_toInt[Floor, Round, Ceil] are identical except for what they
diff --git a/src/core/SkMath.cpp b/src/core/SkMath.cpp
index 7b753057cc..a149625297 100644
--- a/src/core/SkMath.cpp
+++ b/src/core/SkMath.cpp
@@ -1,4 +1,3 @@
-
/*
* Copyright 2008 The Android Open Source Project
*
@@ -6,8 +5,7 @@
* found in the LICENSE file.
*/
-
-#include "SkMath.h"
+#include "SkMathPriv.h"
#include "SkCordic.h"
#include "SkFloatBits.h"
#include "SkFloatingPoint.h"
diff --git a/src/core/SkMathPriv.h b/src/core/SkMathPriv.h
new file mode 100644
index 0000000000..055acc4ebd
--- /dev/null
+++ b/src/core/SkMathPriv.h
@@ -0,0 +1,94 @@
+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkMathPriv_DEFINED
+#define SkMathPriv_DEFINED
+
+#include "SkMath.h"
+
+/** Returns -1 if n < 0, else returns 0
+ */
+#define SkExtractSign(n) ((int32_t)(n) >> 31)
+
+/** If sign == -1, returns -n, else sign must be 0, and returns n.
+ Typically used in conjunction with SkExtractSign().
+ */
+static inline int32_t SkApplySign(int32_t n, int32_t sign) {
+ SkASSERT(sign == 0 || sign == -1);
+ return (n ^ sign) - sign;
+}
+
+/** Return x with the sign of y */
+static inline int32_t SkCopySign32(int32_t x, int32_t y) {
+ return SkApplySign(x, SkExtractSign(x ^ y));
+}
+
+/** Given a positive value and a positive max, return the value
+ pinned against max.
+ Note: only works as long as max - value doesn't wrap around
+ @return max if value >= max, else value
+ */
+static inline unsigned SkClampUMax(unsigned value, unsigned max) {
+#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+ if (value > max) {
+ value = max;
+ }
+ return value;
+#else
+ int diff = max - value;
+ // clear diff if diff is positive
+ diff &= diff >> 31;
+
+ return value + diff;
+#endif
+}
+
+/** Computes the 64bit product of a * b, and then shifts the answer down by
+ shift bits, returning the low 32bits. shift must be [0..63]
+ e.g. to perform a fixedmul, call SkMulShift(a, b, 16)
+ */
+int32_t SkMulShift(int32_t a, int32_t b, unsigned shift);
+
+/** Return the integer square root of n, treated as a SkFixed (16.16)
+ */
+#define SkSqrt32(n) SkSqrtBits(n, 15)
+
+/** Return the integer cube root of value, with a bias of bitBias
+ */
+int32_t SkCubeRootBits(int32_t value, int bitBias);
+
+///////////////////////////////////////////////////////////////////////////////
+
+/** Return a*b/255, truncating away any fractional bits. Only valid if both
+ a and b are 0..255
+ */
+static inline U8CPU SkMulDiv255Trunc(U8CPU a, U8CPU b) {
+ SkASSERT((uint8_t)a == a);
+ SkASSERT((uint8_t)b == b);
+ unsigned prod = SkMulS16(a, b) + 1;
+ return (prod + (prod >> 8)) >> 8;
+}
+
+/** Return (a*b)/255, taking the ceiling of any fractional bits. Only valid if
+ both a and b are 0..255. The expected result equals (a * b + 254) / 255.
+ */
+static inline U8CPU SkMulDiv255Ceiling(U8CPU a, U8CPU b) {
+ SkASSERT((uint8_t)a == a);
+ SkASSERT((uint8_t)b == b);
+ unsigned prod = SkMulS16(a, b) + 255;
+ return (prod + (prod >> 8)) >> 8;
+}
+
+/** Just the rounding step in SkDiv255Round: round(value / 255)
+ */
+static inline unsigned SkDiv255Round(unsigned prod) {
+ prod += 128;
+ return (prod + (prod >> 8)) >> 8;
+}
+
+#endif
+
diff --git a/src/core/SkXfermode.cpp b/src/core/SkXfermode.cpp
index 74097be67b..aeed9cc26e 100644
--- a/src/core/SkXfermode.cpp
+++ b/src/core/SkXfermode.cpp
@@ -10,6 +10,7 @@
#include "SkXfermode.h"
#include "SkColorPriv.h"
#include "SkFlattenableBuffers.h"
+#include "SkMathPriv.h"
SK_DEFINE_INST_COUNT(SkXfermode)