diff options
author | scroggo@google.com <scroggo@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-08-08 20:43:22 +0000 |
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committer | scroggo@google.com <scroggo@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-08-08 20:43:22 +0000 |
commit | 10dccde54a769b8d472bccf8c1993034b93ef58d (patch) | |
tree | 6b9340ca8e6ab425bccd3d66e5522c8a7be3e152 /src/core | |
parent | baa5d94ee3e746def407008e19ff1c2cbf9e93a2 (diff) |
Make SkGPipe use SkBitmapHeap.
In the single process (or hypothetical cross process/shared address
space) mode, SkGPipe now uses SkBitmapHeap instead of SharedHeap.
Still need to use the shared heap for shaders as well as for cross
process.
TEST=PipeTest
Review URL: https://codereview.appspot.com/6461059
git-svn-id: http://skia.googlecode.com/svn/trunk@5008 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/SkBitmapHeap.cpp | 123 | ||||
-rw-r--r-- | src/core/SkBitmapHeap.h | 28 |
2 files changed, 126 insertions, 25 deletions
diff --git a/src/core/SkBitmapHeap.cpp b/src/core/SkBitmapHeap.cpp index 7cff8eaace..924264bf5c 100644 --- a/src/core/SkBitmapHeap.cpp +++ b/src/core/SkBitmapHeap.cpp @@ -55,9 +55,26 @@ SkBitmapHeap::SkBitmapHeap(ExternalStorage* storage, int32_t preferredSize) , fPreferredCount(preferredSize) , fOwnerCount(IGNORE_OWNERS) , fBytesAllocated(0) { + SkSafeRef(storage); } SkBitmapHeap::~SkBitmapHeap() { + SkDEBUGCODE( + for (int i = 0; i < fStorage.count(); i++) { + bool unused = false; + for (int j = 0; j < fUnusedSlots.count(); j++) { + if (fUnusedSlots[j] == fStorage[i]->fSlot) { + unused = true; + break; + } + } + if (!unused) { + fBytesAllocated -= fStorage[i]->fBytesAllocated; + } + } + fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry)); + ) + SkASSERT(0 == fBytesAllocated); fStorage.deleteAll(); SkSafeUnref(fExternalStorage); } @@ -132,15 +149,53 @@ SkBitmapHeapEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) return NULL; } -int SkBitmapHeap::findInLookupTable(const SkBitmap& bitmap, SkBitmapHeapEntry** entry) { - LookupEntry indexEntry; - indexEntry.fGenerationId = bitmap.getGenerationID(); - indexEntry.fPixelOffset = bitmap.pixelRefOffset(); - indexEntry.fWidth = bitmap.width(); - indexEntry.fHeight = bitmap.height(); +size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) { + if (UNLIMITED_SIZE == fPreferredCount) { + return 0; + } + SkBitmapHeapEntry* iter = fLeastRecentlyUsed; + size_t origBytesAllocated = fBytesAllocated; + // Purge starting from LRU until a non-evictable bitmap is found or until + // everything is evicted. + while (iter && 0 == iter->fRefCount) { + SkBitmapHeapEntry* next = iter->fMoreRecentlyUsed; + this->removeEntryFromLookupTable(*iter); + // Free the pixel memory. removeEntryFromLookupTable already reduced + // fBytesAllocated properly. + iter->fBitmap.reset(); + // Add to list of unused slots which can be reused in the future. + fUnusedSlots.push(iter->fSlot); + // Remove its LRU pointers, so that it does not pretend it is already in + // the list the next time it is used. + iter->fMoreRecentlyUsed = iter->fLessRecentlyUsed = NULL; + iter = next; + if (origBytesAllocated - fBytesAllocated >= bytesToFree) { + break; + } + } + + if (fLeastRecentlyUsed != iter) { + // There was at least one eviction. + fLeastRecentlyUsed = iter; + if (NULL == fLeastRecentlyUsed) { + // Everything was evicted + fMostRecentlyUsed = NULL; + fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry)); + fStorage.deleteAll(); + fUnusedSlots.reset(); + SkASSERT(0 == fBytesAllocated); + } else { + fLeastRecentlyUsed->fLessRecentlyUsed = NULL; + } + } + + return origBytesAllocated - fBytesAllocated; +} + +int SkBitmapHeap::findInLookupTable(const LookupEntry& indexEntry, SkBitmapHeapEntry** entry) { int index = SkTSearch<const LookupEntry>(fLookupTable.begin(), - fLookupTable.count(), - indexEntry, sizeof(indexEntry)); + fLookupTable.count(), + indexEntry, sizeof(indexEntry)); if (index < 0) { // insert ourselves into the bitmapIndex @@ -174,9 +229,25 @@ bool SkBitmapHeap::copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBi return true; } +int SkBitmapHeap::removeEntryFromLookupTable(const SkBitmapHeapEntry& entry) { + // remove the bitmap index for the deleted entry + SkDEBUGCODE(int count = fLookupTable.count();) + // FIXME: If copying bitmaps retained the generation ID, we could + // just grab the generation ID from entry.fBitmap + LookupEntry key(entry.fBitmap, entry.fGenerationID); + int index = this->findInLookupTable(key, NULL); + // Verify that findInLookupTable found an existing entry rather than adding + // a new entry to the lookup table. + SkASSERT(count == fLookupTable.count()); + + fLookupTable.remove(index); + fBytesAllocated -= entry.fBytesAllocated; + return index; +} + int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) { SkBitmapHeapEntry* entry = NULL; - int searchIndex = this->findInLookupTable(originalBitmap, &entry); + int searchIndex = this->findInLookupTable(LookupEntry(originalBitmap), &entry); // check to see if we already had a copy of the bitmap in the heap if (entry) { @@ -195,13 +266,7 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) { entry = this->findEntryToReplace(originalBitmap); // we found an entry to evict if (entry) { - // remove the bitmap index for the deleted entry - SkDEBUGCODE(int count = fLookupTable.count();) - int index = findInLookupTable(entry->fBitmap, NULL); - SkASSERT(count == fLookupTable.count()); - - fLookupTable.remove(index); - fBytesAllocated -= entry->fBytesAllocated; + int index = this->removeEntryFromLookupTable(*entry); // update the current search index now that we have removed one if (index < searchIndex) { @@ -212,10 +277,16 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) { // if we didn't have an entry yet we need to create one if (!entry) { - entry = SkNEW(SkBitmapHeapEntry); - fStorage.append(1, &entry); - entry->fSlot = fStorage.count() - 1; - fBytesAllocated += sizeof(SkBitmapHeapEntry); + if (fPreferredCount != UNLIMITED_SIZE && fUnusedSlots.count() > 0) { + int slot; + fUnusedSlots.pop(&slot); + entry = fStorage[slot]; + } else { + entry = SkNEW(SkBitmapHeapEntry); + fStorage.append(1, &entry); + entry->fSlot = fStorage.count() - 1; + fBytesAllocated += sizeof(SkBitmapHeapEntry); + } } // create a copy of the bitmap @@ -230,9 +301,13 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) { if (!copySucceeded) { // delete the index fLookupTable.remove(searchIndex); - // free the slot - fStorage.remove(entry->fSlot); - SkDELETE(entry); + // If entry is the last slot in storage, it is safe to delete it. + if (fStorage.count() - 1 == entry->fSlot) { + // free the slot + fStorage.remove(entry->fSlot); + fBytesAllocated -= sizeof(SkBitmapHeapEntry); + SkDELETE(entry); + } return INVALID_SLOT; } @@ -248,6 +323,8 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) { // add the bytes from this entry to the total count fBytesAllocated += entry->fBytesAllocated; + entry->fGenerationID = originalBitmap.getGenerationID(); + if (fOwnerCount != IGNORE_OWNERS) { entry->addReferences(fOwnerCount); } diff --git a/src/core/SkBitmapHeap.h b/src/core/SkBitmapHeap.h index bcfd0393c6..3c00b5211b 100644 --- a/src/core/SkBitmapHeap.h +++ b/src/core/SkBitmapHeap.h @@ -39,6 +39,7 @@ private: int32_t fSlot; int32_t fRefCount; + uint32_t fGenerationID; SkBitmap fBitmap; // Keep track of the bytes allocated for this bitmap. When replacing the @@ -186,8 +187,22 @@ public: return fBytesAllocated; } + /** + * Attempt to reduce the storage allocated. + * @param bytesToFree minimum number of bytes that should be attempted to + * be freed. + * @return number of bytes actually freed. + */ + size_t freeMemoryIfPossible(size_t bytesToFree); + private: struct LookupEntry { + LookupEntry(const SkBitmap& bm, uint32_t genId = 0) { + fGenerationId = 0 == genId ? bm.getGenerationID() : genId; + fPixelOffset = bm.pixelRefOffset(); + fWidth = bm.width(); + fHeight = bm.height(); + } uint32_t fGenerationId; // SkPixelRef GenerationID. size_t fPixelOffset; uint32_t fWidth; @@ -215,14 +230,20 @@ private: }; /** + * Remove the entry from the lookup table. + * @return The index in the lookup table of the entry before removal. + */ + int removeEntryFromLookupTable(const SkBitmapHeapEntry&); + + /** * Searches for the bitmap in the lookup table and returns the bitmaps index within the table. * If the bitmap was not already in the table it is added. * - * @param bitmap The bitmap we using as a key to search the lookup table + * @param key The key to search the lookup table, created from a bitmap. * @param entry A pointer to a SkBitmapHeapEntry* that if non-null AND the bitmap is found * in the lookup table is populated with the entry from the heap storage. */ - int findInLookupTable(const SkBitmap& bitmap, SkBitmapHeapEntry** entry); + int findInLookupTable(const LookupEntry& key, SkBitmapHeapEntry** entry); SkBitmapHeapEntry* findEntryToReplace(const SkBitmap& replacement); bool copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap); @@ -233,6 +254,9 @@ private: // heap storage SkTDArray<SkBitmapHeapEntry*> fStorage; + // Used to mark slots in fStorage as deleted without actually deleting + // the slot so as not to mess up the numbering. + SkTDArray<int> fUnusedSlots; ExternalStorage* fExternalStorage; SkBitmapHeapEntry* fMostRecentlyUsed; |