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authorGravatar junov@chromium.org <junov@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-11-06 18:58:43 +0000
committerGravatar junov@chromium.org <junov@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-11-06 18:58:43 +0000
commit7b53706a7d596a2d8dce6cfe5b543264e5a37239 (patch)
tree68c5b1f2db38b5d17cfbb12a9351917b5986f1c7 /src/core/SkTileGrid.h
parentf9a1455ef16aa7f67ebed3c17661f434b8512ae9 (diff)
Adding SkTileGrid: a new subclass of BBoxHierarchy, optimized for tiled playback.
Review URL: https://codereview.appspot.com/6820093 git-svn-id: http://skia.googlecode.com/svn/trunk@6314 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core/SkTileGrid.h')
-rw-r--r--src/core/SkTileGrid.h64
1 files changed, 64 insertions, 0 deletions
diff --git a/src/core/SkTileGrid.h b/src/core/SkTileGrid.h
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+
+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkTileGrid_DEFINED
+#define SkTileGrid_DEFINED
+
+#include "SkBBoxHierarchy.h"
+
+/**
+ * Subclass of SkBBoxHierarchy that stores elements in buckets that correspond
+ * to tile regions, disposed in a regular grid. This is useful when the tile
+ * structure that will be use in search() calls is known prior to insertion.
+ * Calls to search will return in constant time.
+ *
+ * Note: Current implementation of search() only supports looking-up regions
+ * that are an exact match to a single tile. Implementation could be augmented
+ * to support arbitrary rectangles, but performance would be sub-optimal.
+ */
+class SkTileGrid : public SkBBoxHierarchy {
+public:
+ SkTileGrid(int tileWidth, int tileHeight, int xTileCount, int yTileCount);
+
+ virtual ~SkTileGrid();
+
+ /**
+ * Insert a data pointer and corresponding bounding box
+ * @param data The data pointer, may be NULL
+ * @param bounds The bounding box, should not be empty
+ * @param defer Ignored, TileArray does not defer insertions
+ */
+ virtual void insert(void* data, const SkIRect& bounds, bool) SK_OVERRIDE;
+
+ virtual void flushDeferredInserts() SK_OVERRIDE {};
+
+ /**
+ * Populate 'results' with data pointers corresponding to bounding boxes that intersect 'query'
+ * The query argument is expected to be an exact match to a tile of the grid
+ */
+ virtual void search(const SkIRect& query, SkTDArray<void*>* results) SK_OVERRIDE;
+
+ virtual void clear() SK_OVERRIDE;
+
+ /**
+ * Gets the number of insertions
+ */
+ virtual int getCount() const SK_OVERRIDE;
+
+private:
+ SkTDArray<void *>& tile(int x, int y);
+
+ int fTileWidth, fTileHeight, fXTileCount, fYTileCount, fTileCount;
+ SkTDArray<void *> *fTileData;
+ int fInsertionCount;
+
+ typedef SkBBoxHierarchy INHERITED;
+};
+
+#endif
+