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author | agl@chromium.org <agl@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2009-07-22 21:50:59 +0000 |
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committer | agl@chromium.org <agl@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2009-07-22 21:50:59 +0000 |
commit | bd2724f672824dda7832f5503ba4e39acf1ec88c (patch) | |
tree | 1263f9555dcfa772196a22381568222095845c7e /src/core/SkTSort.h | |
parent | 36a4c2aa2dc2363dc093089b732346459ddc3b65 (diff) |
Fix valgrind warnings triggered in vertical mode.
Now that Chrome is rendering subpixel text, I was able to try running
the renderer process under valgrind, which turned up a number of
issues.
First, I was calculating the stride of vertical LCD glyphs wrong
(typo).
Secondly, I was going horribly wrong when a glyph was being blitted at
the edge of a bitmap. I suspected something was wrong with the code,
but I wasn't clear enough with the structure of the code when writing
it to figure out what the correct solution was.
http://codereview.appspot.com/97059
git-svn-id: http://skia.googlecode.com/svn/trunk@284 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core/SkTSort.h')
0 files changed, 0 insertions, 0 deletions