diff options
author | fmalita <fmalita@chromium.org> | 2014-10-22 11:20:40 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2014-10-22 11:20:40 -0700 |
commit | 171e5b73a862418f4acd61faf8cecfbc8f58694c (patch) | |
tree | 72751a8762d7d354d84feb533522eef2d9951ba5 /src/core/SkResourceCache.cpp | |
parent | 9bb7539a59ab15749fe26fecfec05330cffae684 (diff) |
SkResourceCache::Key namespace support.
Add a unique-per-subclass namespace tag to make Keys from different
domains comparable.
Also drop the SkPictureShader cache and convert to using the global
resource cache instead.
R=reed@google.com,mtklein@google.com,robertphillips@google.com
Review URL: https://codereview.chromium.org/668223002
Diffstat (limited to 'src/core/SkResourceCache.cpp')
-rw-r--r-- | src/core/SkResourceCache.cpp | 22 |
1 files changed, 17 insertions, 5 deletions
diff --git a/src/core/SkResourceCache.cpp b/src/core/SkResourceCache.cpp index f7a810ec87..1eb53cd8c6 100644 --- a/src/core/SkResourceCache.cpp +++ b/src/core/SkResourceCache.cpp @@ -10,6 +10,8 @@ #include "SkMipMap.h" #include "SkPixelRef.h" +#include <stddef.h> + // This can be defined by the caller's build system //#define SK_USE_DISCARDABLE_SCALEDIMAGECACHE @@ -21,12 +23,22 @@ #define SK_DEFAULT_IMAGE_CACHE_LIMIT (2 * 1024 * 1024) #endif -void SkResourceCache::Key::init(size_t length) { +void SkResourceCache::Key::init(void* nameSpace, size_t length) { SkASSERT(SkAlign4(length) == length); - // 2 is fCount32 and fHash - fCount32 = SkToS32(2 + (length >> 2)); - // skip both of our fields whe computing the murmur - fHash = SkChecksum::Murmur3(this->as32() + 2, (fCount32 - 2) << 2); + + // fCount32 and fHash are not hashed + static const int kUnhashedLocal32s = 2; + static const int kLocal32s = kUnhashedLocal32s + (sizeof(fNamespace) >> 2); + + SK_COMPILE_ASSERT(sizeof(Key) == (kLocal32s << 2), unaccounted_key_locals); + SK_COMPILE_ASSERT(sizeof(Key) == offsetof(Key, fNamespace) + sizeof(fNamespace), + namespace_field_must_be_last); + + fCount32 = SkToS32(kLocal32s + (length >> 2)); + fNamespace = nameSpace; + // skip unhashed fields when computing the murmur + fHash = SkChecksum::Murmur3(this->as32() + kUnhashedLocal32s, + (fCount32 - kUnhashedLocal32s) << 2); } #include "SkTDynamicHash.h" |