diff options
author | 2017-04-18 11:42:49 -0400 | |
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committer | 2017-04-18 16:19:47 +0000 | |
commit | 4304d11ada22ebfb6b64d87247ad24cde89c3a74 (patch) | |
tree | bbdd9576071af23d021900d344131366fecc19f8 /src/core/SkRecord.h | |
parent | bc8ee52d4649afdc972599e5ef2a2a543867985d (diff) |
Change SkRecord to use SkArenaAlloc
This CL uses the strategy of allocating raw bytes with the proper
alignment so that SkRecord can manage the object lifetimes.
Change-Id: I73604d41a3c6a12d1e2f7f8419f75b95c0190f68
Reviewed-on: https://skia-review.googlesource.com/13621
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Diffstat (limited to 'src/core/SkRecord.h')
-rw-r--r-- | src/core/SkRecord.h | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/src/core/SkRecord.h b/src/core/SkRecord.h index 3766e3447e..1360f358b3 100644 --- a/src/core/SkRecord.h +++ b/src/core/SkRecord.h @@ -8,10 +8,10 @@ #ifndef SkRecord_DEFINED #define SkRecord_DEFINED +#include "SkArenaAlloc.h" #include "SkRecords.h" #include "SkTLogic.h" #include "SkTemplates.h" -#include "SkVarAlloc.h" // SkRecord represents a sequence of SkCanvas calls, saved for future use. // These future uses may include: replay, optimization, serialization, or combinations of those. @@ -27,7 +27,7 @@ class SkRecord : public SkRefCnt { public: - SkRecord(); + SkRecord() = default; ~SkRecord(); // Returns the number of canvas commands in this SkRecord. @@ -55,7 +55,11 @@ public: // Here T can be any class, not just those from SkRecords. Throws on failure. template <typename T> T* alloc(size_t count = 1) { - return (T*)fAlloc.alloc(sizeof(T) * count); + struct RawBytes { + alignas(T) char data[sizeof(T)]; + }; + fApproxBytesAllocated += count * sizeof(T) + alignof(T); + return (T*)fAlloc.makeArrayDefault<RawBytes>(count); } // Add a new command of type T to the end of this SkRecord. @@ -177,12 +181,14 @@ private: // fRecords needs to be a data structure that can append fixed length data, and need to // support efficient random access and forward iteration. (It doesn't need to be contiguous.) - int fCount, fReserved; + int fCount{0}, + fReserved{0}; SkAutoTMalloc<Record> fRecords; // fAlloc needs to be a data structure which can append variable length data in contiguous // chunks, returning a stable handle to that data for later retrieval. - SkVarAlloc fAlloc; + SkArenaAlloc fAlloc{256}; + size_t fApproxBytesAllocated{0}; }; #endif//SkRecord_DEFINED |