diff options
author | Mike Klein <mtklein@chromium.org> | 2018-03-07 15:09:17 +0000 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-03-07 15:09:21 +0000 |
commit | 3a4bd34478826c0457a36a8755791faf36a44e5e (patch) | |
tree | 48abeba3dff608e8c73d462e031c124dac905306 /src/core/SkRasterPipeline.h | |
parent | 22e536e3a1a09405d1c0e6f071717a726d86e8d4 (diff) |
Revert "make SkJumper stages normal Skia code"
This reverts commit 22e536e3a1a09405d1c0e6f071717a726d86e8d4.
Reason for revert: wrong include path :/
Original change's description:
> make SkJumper stages normal Skia code
>
> Enough clients are using Clang now that we can say, use Clang to build
> if you want these software pipeline stages to go fast.
>
> This lets us drop the offline build aspect of SkJumper stages, instead
> building as part of Skia using the SkOpts framework.
>
> I think everything should work, except I've (temporarily) removed
> AVX-512 support. I will put this back in a follow up.
>
> I have had to drop Windows down to __vectorcall and our narrower
> stage calling convention that keeps the d-registers on the stack.
> I tried forcing sysv_abi, but that crashed Clang. :/
>
> Added a TODO to up the same narrower stage calling convention
> for lowp stages... we just *don't* today, for no good reason.
>
> Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383
> Reviewed-on: https://skia-review.googlesource.com/110641
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
TBR=mtklein@chromium.org,herb@google.com,fmalita@chromium.org
Change-Id: I2bdc709c80cdfa6b13ff24e024b3721bef887f46
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/112741
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Diffstat (limited to 'src/core/SkRasterPipeline.h')
-rw-r--r-- | src/core/SkRasterPipeline.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/core/SkRasterPipeline.h b/src/core/SkRasterPipeline.h index a37ea44e0c..605eebee49 100644 --- a/src/core/SkRasterPipeline.h +++ b/src/core/SkRasterPipeline.h @@ -17,6 +17,8 @@ #include <functional> #include <vector> +struct SkJumper_Engine; + /** * SkRasterPipeline provides a cheap way to chain together a pixel processing pipeline. * @@ -161,9 +163,7 @@ private: void* ctx; }; - using StartPipelineFn = void(*)(size_t,size_t,size_t,size_t, void** program); - StartPipelineFn build_pipeline(void**) const; - + const SkJumper_Engine& build_pipeline(void**) const; void unchecked_append(StockStage, void*); SkArenaAlloc* fAlloc; |