diff options
author | Florin Malita <fmalita@chromium.org> | 2017-05-24 21:15:46 +0000 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-05-24 21:15:57 +0000 |
commit | d93e11ceb427ff433d219081b74d10b8757d0b03 (patch) | |
tree | a893280c0cef7dacada35555281ce8951cad4552 /src/core/SkPictureShader.cpp | |
parent | ffce079f4e0ca4ccb7f24aa647eee1de5feb6e02 (diff) |
Revert "SkShaderBase"
This reverts commit 58a756435ca3700d9766a4580bb0771a9774f603.
Reason for revert: g3, Android borkage.
Original change's description:
> SkShaderBase
>
> Introduce a private base class (SkShaderBase), to hide
> implementation details from the public interface (SkShader).
>
> Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176
> Reviewed-on: https://skia-review.googlesource.com/17241
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I32b012ee466dd006c074593f211f43ed602f1078
Reviewed-on: https://skia-review.googlesource.com/17845
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'src/core/SkPictureShader.cpp')
-rw-r--r-- | src/core/SkPictureShader.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/core/SkPictureShader.cpp b/src/core/SkPictureShader.cpp index d6ee941251..a92cf04d28 100644 --- a/src/core/SkPictureShader.cpp +++ b/src/core/SkPictureShader.cpp @@ -277,11 +277,11 @@ bool SkPictureShader::onAppendStages(SkRasterPipeline* p, SkColorSpace* cs, SkAr // Keep bitmapShader alive by using alloc instead of stack memory auto& bitmapShader = *alloc->make<sk_sp<SkShader>>(); bitmapShader = this->refBitmapShader(ctm, localMatrix, cs); - return bitmapShader && as_SB(bitmapShader)->appendStages(p, cs, alloc, ctm, paint); + return bitmapShader && bitmapShader->appendStages(p, cs, alloc, ctm, paint); } ///////////////////////////////////////////////////////////////////////////////////////// -SkShaderBase::Context* SkPictureShader::onMakeContext(const ContextRec& rec, SkArenaAlloc* alloc) +SkShader::Context* SkPictureShader::onMakeContext(const ContextRec& rec, SkArenaAlloc* alloc) const { sk_sp<SkShader> bitmapShader(this->refBitmapShader(*rec.fMatrix, rec.fLocalMatrix, rec.fDstColorSpace)); @@ -310,7 +310,7 @@ SkPictureShader::PictureShaderContext::PictureShaderContext( : INHERITED(shader, rec) , fBitmapShader(std::move(bitmapShader)) { - fBitmapShaderContext = as_SB(fBitmapShader)->makeContext(rec, alloc); + fBitmapShaderContext = fBitmapShader->makeContext(rec, alloc); //if fBitmapShaderContext is null, we are invalid } @@ -319,7 +319,7 @@ uint32_t SkPictureShader::PictureShaderContext::getFlags() const { return fBitmapShaderContext->getFlags(); } -SkShaderBase::Context::ShadeProc SkPictureShader::PictureShaderContext::asAShadeProc(void** ctx) { +SkShader::Context::ShadeProc SkPictureShader::PictureShaderContext::asAShadeProc(void** ctx) { SkASSERT(fBitmapShaderContext); return fBitmapShaderContext->asAShadeProc(ctx); } @@ -358,7 +358,7 @@ sk_sp<GrFragmentProcessor> SkPictureShader::asFragmentProcessor(const AsFPArgs& if (!bitmapShader) { return nullptr; } - return as_SB(bitmapShader)->asFragmentProcessor(SkShaderBase::AsFPArgs( + return bitmapShader->asFragmentProcessor(SkShader::AsFPArgs( args.fContext, args.fViewMatrix, nullptr, args.fFilterQuality, args.fDstColorSpace)); } #endif |