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authorGravatar Ruiqi Mao <ruiqimao@google.com>2018-06-29 14:32:21 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-06-29 19:34:28 +0000
commitf510149da8d32f60f08d0a809eb037496079af3c (patch)
tree13b3670a481f3bae652968165d04f9ca4890d9bf /src/core/SkPictureRecord.cpp
parent38f118a2e7f986b06d69d0af41ec2d1af53dac39 (diff)
skeletal animation support added to API and software backend
SkCanvas::drawVertices now supports overloads that take an array of bone deformation matrices. SkVertices::MakeCopy and SkVertices::Builder now support two additional optional attributes, boneIndices and boneWeights. Bug: skia: Change-Id: I30a3b11691e7cdb13924907cc1401ff86d127aea Reviewed-on: https://skia-review.googlesource.com/137221 Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
Diffstat (limited to 'src/core/SkPictureRecord.cpp')
-rw-r--r--src/core/SkPictureRecord.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/core/SkPictureRecord.cpp b/src/core/SkPictureRecord.cpp
index 87c8c4d2fb..922fb6a425 100644
--- a/src/core/SkPictureRecord.cpp
+++ b/src/core/SkPictureRecord.cpp
@@ -682,14 +682,16 @@ void SkPictureRecord::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matri
this->validate(initialOffset, size);
}
-void SkPictureRecord::onDrawVerticesObject(const SkVertices* vertices, SkBlendMode mode,
- const SkPaint& paint) {
- // op + paint index + vertices index + mode
- size_t size = 4 * kUInt32Size;
+void SkPictureRecord::onDrawVerticesObject(const SkVertices* vertices, const SkMatrix* bones,
+ int boneCount, SkBlendMode mode, const SkPaint& paint) {
+ // op + paint index + vertices index + number of bones + bone matrices + mode
+ size_t size = 5 * kUInt32Size + boneCount * sizeof(SkMatrix);
size_t initialOffset = this->addDraw(DRAW_VERTICES_OBJECT, &size);
this->addPaint(paint);
this->addVertices(vertices);
+ this->addInt(boneCount);
+ fWriter.write(bones, boneCount * sizeof(SkMatrix));
this->addInt(static_cast<uint32_t>(mode));
this->validate(initialOffset, size);